Updated Axiom to 5.1.1 (1.21.8)
- Fixed crashing on <1.21
- No longer strictly requires fabric loader 0.17+
Updated Distant Horizons to 2.3.6-b (1.21.8)
Full Changelog
Additions:
- Added MC 1.21.9 support
- This version may only be temporarily supported depending on future demand.
Bug Fixes:
- Fix stuttering when traveling through ungenerated chunks
- Fixed LOD renderer sometimes breaking when connecting to a server with DH server-support
- Fix custom biome tint
- Fix neoforge server startup crash
- Fix world gen progress button
Updated Entity Culling to 1.9.1 (1.21.8)
What's Changed
- Don't render anything for culled entities in 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/246 , should improve fps
- Reworked nametag logic for 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/243
- Fixed that some entities might get culled that shouldn't be culled
- Banners are 2 tall. Fix https://github.com/tr7zw/EntityCulling/issues/248
- Update pt_br.json by @seriousfreezing in https://github.com/tr7zw/EntityCulling/pull/245
- Add Traditional Chinese translation by @notlin4 in https://github.com/tr7zw/EntityCulling/pull/244
New Contributors
- @notlin4 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/244
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.9.0...1.9.1
Updated Fabric API to 0.136.0 (1.21.8)
- Bump version (modmuss50)
- Update AttachmentSync.java (#4921) (Fuzss)
- Implement an opt-in packet splitter. (#4841) (Patbox)
Updated Fzzy Config to 0.7.3 (1.21.8)
Breaking changes in 0.7.x
ValidatedEnumMapis removed- Removed all methods and properties marked as Deprecated and for removal 0.7.0
SmallSpriteDecoration#<init>SpriteDecorated#textureSet&texturesis now a required overrideSpriteDecoration#<init>CustomButtonWidget#<init>& builder is now only non-override method for adding custom button- Removed
ActiveButtonWidget - Removed
TextlessActionWidget DynamicListWidget.EntryPosand implementations madeinternalPopupWidgetposition elements;LayoutWidgetno longer inherits from the PopupWidget variant- Removed deprecated overrides of
PopupControllerfromPopupParentElement SuggestionWindowListenerandSuggestionWindowProvidermoved out ofinternalsub-package- Removed
ImmutableRelPos RenderUtil#renderBlur
- Throughout FzzyConfig
Translatable.Resulthas been replaced withTranslatable.ResultProvider. This affectsEntrySearcheras well asSearcher.SearchContent
Additions
- Added new
CustomWidgetinterface. This will be used for abstracting all FC widgets away from directly interacting withElement,Widget, etc. to reduce porting headache going forward. Updates related to CustomWidget will be sprinkled into the next versions. - New
CustomTextWidgetutilizing said CustomWidget interface. - Added
syncConfigmethod to theNetworkApifor manually syncing a server-side config to clients. - Added uk_ua translation
Changes
CustomMultilineTextWidgetnow has an align-right methodRelevanthas gained three new methods for modifier checks,needsCtrl,needsShift,needsAltPopupWidget's wrappedLayoutWidgetnow contributes to re-sizing the popup based on the dimensions it would like.
Fixes
- Validated Collections now resolve their contents lazily on serialize, allowing for proper implementation of mapped registry objects (items, blocks, etc.) in loaders that defer their registration.
ConfigGroupnow acts properly with nestedcollapsedByDefaultConfigApi.buildTranslationscan now "see" inside objects that may be wrapping a translated object (such asValidatedAny)- Configs packet size limit increased to avoid problems with serializing large configs.
- (1.21.9) fixed keybinds showing as "Button 70" etc.
ValidationResult.reportTono longer reports an error context has header information only.
Updated Inventory Profiles Next to 2.2.0 (1.21.8)
What's new
2.2.0
- Adds support for fabric and neoforge 1.21.9
WARNING
The neoforge 1.21.9 port is probably wishful thinking. Since at the time of this release, KotlinForForge for 1.21.9 has not been released. And no testing has been done.
Updated Iris Shaders to 1.9.6 (1.21.8)
Added Sodium 0.7.1 support
Updated LambDynamicLights - Dynamic Lights to 4.8.5 (1.21.8)
- Fixed bad Maven metadata which prevented auto-import of some libraries needed by LambDynamicLights.
- This update is only technical, as such this update only affects the publishing of the mod for other modders to use.
Updated libIPN 6.6.0 (1.21.8)
What's new
6.6.0
- Adds support for fabric and neoforge 1.21.9
WARNING
The neoforge 1.21.9 port is probably wishful thinking. Since at the time of this release, KotlinForForge for 1.21.9 has not been yet released. And no testing has been done.
Updated Shulker Box Tooltip to v5.2.11 (1.21.8)
5.2.11+1.21.8:
- Updated russian localization by mpustovoi. (#217)
Updated Smooth Scrolling to 2.3.0.2 (1.21.8)
- fix hotbar selector disappearing when hotbar smoothness is set to 0
Updated Sodium to 0.7.2
- Improved the appearance of mipmaps when viewed at extreme angles, especially when looking at fire or tall grass blocks (JellySquid)
- Fixed a crash that could occur under specific circumstances when alpha-blended blocks were re-sorted (Douira)
- Reduced the amount of visual flickering that occurs when pistons and other animated blocks are updated in the world (Douira)
- Reduced the number of nuisance warnings caused by the resource pack compatibility checks (Douira)
- Fixed a problem that caused model faces to render in a different order, which caused some resource packs to break (2190303755)
- Added support for Fabric's Item Rendering APIs, which at the time of Minecraft 1.21.9's release were not yet fully implemented in Indigo (IMS, Pepper)
Updated Axiom to 5.1.1 (1.21.7)
- Fixed crashing on <1.21
- No longer strictly requires fabric loader 0.17+
Updated Fzzy Config to 0.7.3 (1.21.7)
Breaking changes in 0.7.x
ValidatedEnumMapis removed- Removed all methods and properties marked as Deprecated and for removal 0.7.0
SmallSpriteDecoration#<init>SpriteDecorated#textureSet&texturesis now a required overrideSpriteDecoration#<init>CustomButtonWidget#<init>& builder is now only non-override method for adding custom button- Removed
ActiveButtonWidget - Removed
TextlessActionWidget DynamicListWidget.EntryPosand implementations madeinternalPopupWidgetposition elements;LayoutWidgetno longer inherits from the PopupWidget variant- Removed deprecated overrides of
PopupControllerfromPopupParentElement SuggestionWindowListenerandSuggestionWindowProvidermoved out ofinternalsub-package- Removed
ImmutableRelPos RenderUtil#renderBlur
- Throughout FzzyConfig
Translatable.Resulthas been replaced withTranslatable.ResultProvider. This affectsEntrySearcheras well asSearcher.SearchContent
Additions
- Added new
CustomWidgetinterface. This will be used for abstracting all FC widgets away from directly interacting withElement,Widget, etc. to reduce porting headache going forward. Updates related to CustomWidget will be sprinkled into the next versions. - New
CustomTextWidgetutilizing said CustomWidget interface. - Added
syncConfigmethod to theNetworkApifor manually syncing a server-side config to clients. - Added uk_ua translation
Changes
CustomMultilineTextWidgetnow has an align-right methodRelevanthas gained three new methods for modifier checks,needsCtrl,needsShift,needsAltPopupWidget's wrappedLayoutWidgetnow contributes to re-sizing the popup based on the dimensions it would like.
Fixes
- Validated Collections now resolve their contents lazily on serialize, allowing for proper implementation of mapped registry objects (items, blocks, etc.) in loaders that defer their registration.
ConfigGroupnow acts properly with nestedcollapsedByDefaultConfigApi.buildTranslationscan now "see" inside objects that may be wrapping a translated object (such asValidatedAny)- Configs packet size limit increased to avoid problems with serializing large configs.
- (1.21.9) fixed keybinds showing as "Button 70" etc.
ValidationResult.reportTono longer reports an error context has header information only.
Updated Inventory Profiles Next to 2.2.0 (1.21.7)
2.2.0
- Adds support for fabric and neoforge 1.21.9
WARNING
The neoforge 1.21.9 port is probably wishful thinking. Since at the time of this release, KotlinForForge for 1.21.9 has not been released. And no testing has been done.
Updated Iris Shaders to 1.9.6 (1.21.7)
Added Sodium 0.7.1 support
Updated LambDynamicLights - Dynamic Lights to 4.8.5 (1.21.7)
- Fixed bad Maven metadata which prevented auto-import of some libraries needed by LambDynamicLights.
- This update is only technical, as such this update only affects the publishing of the mod for other modders to use.
Updated libIPN to 6.6.0 (1.21.7)
What's new
6.6.0
- Adds support for fabric and neoforge 1.21.9
WARNING
The neoforge 1.21.9 port is probably wishful thinking. Since at the time of this release, KotlinForForge for 1.21.9 has not been yet released. And no testing has been done.
Updated Smooth Scrolling to 2.3.0.2 (1.21.7)
- fix hotbar selector disappearing when hotbar smoothness is set to 0
Updated Sodium to 0.7.2 (1.21.7)
- Improved the appearance of mipmaps when viewed at extreme angles, especially when looking at fire or tall grass blocks (JellySquid)
- Fixed a crash that could occur under specific circumstances when alpha-blended blocks were re-sorted (Douira)
- Reduced the amount of visual flickering that occurs when pistons and other animated blocks are updated in the world (Douira)
- Reduced the number of nuisance warnings caused by the resource pack compatibility checks (Douira)
- Fixed a problem that caused model faces to render in a different order, which caused some resource packs to break (2190303755)
- Added support for Fabric's Item Rendering APIs, which at the time of Minecraft 1.21.9's release were not yet fully implemented in Indigo (IMS, Pepper)
Updated Axiom to 5.1.1 (1.21.6)
- Fixed crashing on <1.21
- No longer strictly requires fabric loader 0.17+
Updated Distant Horizons to 2.3.6-b (1.21.6)
Full Changelog
- Added MC 1.21.9 support
- This version may only be temporarily supported depending on future demand.
Bug Fixes:
- Fix stuttering when traveling through ungenerated chunks
- Fixed LOD renderer sometimes breaking when connecting to a server with DH server-support
- Fix custom biome tint
- Fix neoforge server startup crash
- Fix world gen progress button
Updated Fzzy Config to 0.7.3 (1.21.6)
Breaking changes in 0.7.x
ValidatedEnumMapis removed- Removed all methods and properties marked as Deprecated and for removal 0.7.0
SmallSpriteDecoration#<init>SpriteDecorated#textureSet&texturesis now a required overrideSpriteDecoration#<init>CustomButtonWidget#<init>& builder is now only non-override method for adding custom button- Removed
ActiveButtonWidget - Removed
TextlessActionWidget DynamicListWidget.EntryPosand implementations madeinternalPopupWidgetposition elements;LayoutWidgetno longer inherits from the PopupWidget variant- Removed deprecated overrides of
PopupControllerfromPopupParentElement SuggestionWindowListenerandSuggestionWindowProvidermoved out ofinternalsub-package- Removed
ImmutableRelPos RenderUtil#renderBlur
- Throughout FzzyConfig
Translatable.Resulthas been replaced withTranslatable.ResultProvider. This affectsEntrySearcheras well asSearcher.SearchContent
Additions
- Added new
CustomWidgetinterface. This will be used for abstracting all FC widgets away from directly interacting withElement,Widget, etc. to reduce porting headache going forward. Updates related to CustomWidget will be sprinkled into the next versions. - New
CustomTextWidgetutilizing said CustomWidget interface. - Added
syncConfigmethod to theNetworkApifor manually syncing a server-side config to clients. - Added uk_ua translation
Changes
CustomMultilineTextWidgetnow has an align-right methodRelevanthas gained three new methods for modifier checks,needsCtrl,needsShift,needsAltPopupWidget's wrappedLayoutWidgetnow contributes to re-sizing the popup based on the dimensions it would like.
Fixes
- Validated Collections now resolve their contents lazily on serialize, allowing for proper implementation of mapped registry objects (items, blocks, etc.) in loaders that defer their registration.
ConfigGroupnow acts properly with nestedcollapsedByDefaultConfigApi.buildTranslationscan now "see" inside objects that may be wrapping a translated object (such asValidatedAny)- Configs packet size limit increased to avoid problems with serializing large configs.
- (1.21.9) fixed keybinds showing as "Button 70" etc.
ValidationResult.reportTono longer reports an error context has header information only.
Updated Inventory Profiles Next to 2.2.0 (1.21.6)
What's new
2.2.0
- Adds support for fabric and neoforge 1.21.9
WARNING
The neoforge 1.21.9 port is probably wishful thinking. Since at the time of this release, KotlinForForge for 1.21.9 has not been released. And no testing has been done.
Updated Iris Shaders to 1.9.6 (1.21.6)
Added Sodium 0.7.1 support
Updated LambDynamicLights - Dynamic Lights to 4.8.5 (1.21.6)
- Fixed bad Maven metadata which prevented auto-import of some libraries needed by LambDynamicLights.
- This update is only technical, as such this update only affects the publishing of the mod for other modders to use.
Updated libIPN to 6.6.0 (1.21.6)
What's new
6.6.0
- Adds support for fabric and neoforge 1.21.9
WARNING
The neoforge 1.21.9 port is probably wishful thinking. Since at the time of this release, KotlinForForge for 1.21.9 has not been yet released. And no testing has been done.
Updated Smooth Scrolling to 2.3.0.2 (1.21.6)
- fix hotbar selector disappearing when hotbar smoothness is set to 0
Updated Sodium to 0.7.2 (1.21.6)
- Improved the appearance of mipmaps when viewed at extreme angles, especially when looking at fire or tall grass blocks (JellySquid)
- Fixed a crash that could occur under specific circumstances when alpha-blended blocks were re-sorted (Douira)
- Reduced the amount of visual flickering that occurs when pistons and other animated blocks are updated in the world (Douira)
- Reduced the number of nuisance warnings caused by the resource pack compatibility checks (Douira)
- Fixed a problem that caused model faces to render in a different order, which caused some resource packs to break (2190303755)
- Added support for Fabric's Item Rendering APIs, which at the time of Minecraft 1.21.9's release were not yet fully implemented in Indigo (IMS, Pepper)
Updated Axiom to 5.1.1 (1.21.5)
- Fixed crashing on <1.21
- No longer strictly requires fabric loader 0.17+
Updated Distant Horizons to 2.3.6-b (1.21.5)
Full Changelog
- Added MC 1.21.9 support
- This version may only be temporarily supported depending on future demand.
Bug Fixes:
- Fix stuttering when traveling through ungenerated chunks
- Fixed LOD renderer sometimes breaking when connecting to a server with DH server-support
- Fix custom biome tint
- Fix neoforge server startup crash
- Fix world gen progress button
Updated Entity Culling to 1.9.1 (1.21.5)
What's Changed
- Don't render anything for culled entities in 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/246 , should improve fps
- Reworked nametag logic for 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/243
- Fixed that some entities might get culled that shouldn't be culled
- Banners are 2 tall. Fix https://github.com/tr7zw/EntityCulling/issues/248
- Update pt_br.json by @seriousfreezing in https://github.com/tr7zw/EntityCulling/pull/245
- Add Traditional Chinese translation by @notlin4 in https://github.com/tr7zw/EntityCulling/pull/244
New Contributors
- @notlin4 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/244
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.9.0...1.9.1
Updated Fzzy Config to 0.7.3 (1.21.5)
Breaking changes in 0.7.x
ValidatedEnumMapis removed- Removed all methods and properties marked as Deprecated and for removal 0.7.0
SmallSpriteDecoration#<init>SpriteDecorated#textureSet&texturesis now a required overrideSpriteDecoration#<init>CustomButtonWidget#<init>& builder is now only non-override method for adding custom button- Removed
ActiveButtonWidget - Removed
TextlessActionWidget DynamicListWidget.EntryPosand implementations madeinternalPopupWidgetposition elements;LayoutWidgetno longer inherits from the PopupWidget variant- Removed deprecated overrides of
PopupControllerfromPopupParentElement SuggestionWindowListenerandSuggestionWindowProvidermoved out ofinternalsub-package- Removed
ImmutableRelPos RenderUtil#renderBlur
- Throughout FzzyConfig
Translatable.Resulthas been replaced withTranslatable.ResultProvider. This affectsEntrySearcheras well asSearcher.SearchContent
Additions
- Added new
CustomWidgetinterface. This will be used for abstracting all FC widgets away from directly interacting withElement,Widget, etc. to reduce porting headache going forward. Updates related to CustomWidget will be sprinkled into the next versions. - New
CustomTextWidgetutilizing said CustomWidget interface. - Added
syncConfigmethod to theNetworkApifor manually syncing a server-side config to clients. - Added uk_ua translation
Changes
CustomMultilineTextWidgetnow has an align-right methodRelevanthas gained three new methods for modifier checks,needsCtrl,needsShift,needsAltPopupWidget's wrappedLayoutWidgetnow contributes to re-sizing the popup based on the dimensions it would like.
Fixes
- Validated Collections now resolve their contents lazily on serialize, allowing for proper implementation of mapped registry objects (items, blocks, etc.) in loaders that defer their registration.
ConfigGroupnow acts properly with nestedcollapsedByDefaultConfigApi.buildTranslationscan now "see" inside objects that may be wrapping a translated object (such asValidatedAny)- Configs packet size limit increased to avoid problems with serializing large configs.
- (1.21.9) fixed keybinds showing as "Button 70" etc.
ValidationResult.reportTono longer reports an error context has header information only.
Updated LambDynamicLights - Dynamic Lights to 4.8.5 (1.21.5)
- Fixed bad Maven metadata which prevented auto-import of some libraries needed by LambDynamicLights.
- This update is only technical, as such this update only affects the publishing of the mod for other modders to use.
Updated Axiom to 5.1.1 (1.21.4)
- Fixed crashing on <1.21
- No longer strictly requires fabric loader 0.17+
Updated Distant Horizons to 2.3.6-b (1.21.4)
Full Changelog
Additions:
- Added MC 1.21.9 support
- This version may only be temporarily supported depending on future demand.
Bug Fixes:
- Fix stuttering when traveling through ungenerated chunks
- Fixed LOD renderer sometimes breaking when connecting to a server with DH server-support
- Fix custom biome tint
- Fix neoforge server startup crash
- Fix world gen progress button
Updated Entity Culling to 1.9.1 (1.21.4)
What's Changed
- Don't render anything for culled entities in 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/246 , should improve fps
- Reworked nametag logic for 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/243
- Fixed that some entities might get culled that shouldn't be culled
- Banners are 2 tall. Fix https://github.com/tr7zw/EntityCulling/issues/248
- Update pt_br.json by @seriousfreezing in https://github.com/tr7zw/EntityCulling/pull/245
- Add Traditional Chinese translation by @notlin4 in https://github.com/tr7zw/EntityCulling/pull/244
New Contributors
- @notlin4 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/244
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.9.0...1.9.1
Updated Fzzy Config to 0.7.3 (1.21.4)
Breaking changes in 0.7.x
ValidatedEnumMapis removed- Removed all methods and properties marked as Deprecated and for removal 0.7.0
SmallSpriteDecoration#<init>SpriteDecorated#textureSet&texturesis now a required overrideSpriteDecoration#<init>CustomButtonWidget#<init>& builder is now only non-override method for adding custom button- Removed
ActiveButtonWidget - Removed
TextlessActionWidget DynamicListWidget.EntryPosand implementations madeinternalPopupWidgetposition elements;LayoutWidgetno longer inherits from the PopupWidget variant- Removed deprecated overrides of
PopupControllerfromPopupParentElement SuggestionWindowListenerandSuggestionWindowProvidermoved out ofinternalsub-package- Removed
ImmutableRelPos RenderUtil#renderBlur
- Throughout FzzyConfig
Translatable.Resulthas been replaced withTranslatable.ResultProvider. This affectsEntrySearcheras well asSearcher.SearchContent
Additions
- Added new
CustomWidgetinterface. This will be used for abstracting all FC widgets away from directly interacting withElement,Widget, etc. to reduce porting headache going forward. Updates related to CustomWidget will be sprinkled into the next versions. - New
CustomTextWidgetutilizing said CustomWidget interface. - Added
syncConfigmethod to theNetworkApifor manually syncing a server-side config to clients. - Added uk_ua translation
Changes
CustomMultilineTextWidgetnow has an align-right methodRelevanthas gained three new methods for modifier checks,needsCtrl,needsShift,needsAltPopupWidget's wrappedLayoutWidgetnow contributes to re-sizing the popup based on the dimensions it would like.
Fixes
- Validated Collections now resolve their contents lazily on serialize, allowing for proper implementation of mapped registry objects (items, blocks, etc.) in loaders that defer their registration.
ConfigGroupnow acts properly with nestedcollapsedByDefaultConfigApi.buildTranslationscan now "see" inside objects that may be wrapping a translated object (such asValidatedAny)- Configs packet size limit increased to avoid problems with serializing large configs.
- (1.21.9) fixed keybinds showing as "Button 70" etc.
ValidationResult.reportTono longer reports an error context has header information only.
Updated Axiom to 5.1.1 (1.21.3)
- Fixed crashing on <1.21
- No longer strictly requires fabric loader 0.17+
Updated Distant Horizons to 2.3.6-b (1.21.3)
Full Changelog
- Added MC 1.21.9 support
- This version may only be temporarily supported depending on future demand.
Bug Fixes:
- Fix stuttering when traveling through ungenerated chunks
- Fixed LOD renderer sometimes breaking when connecting to a server with DH server-support
- Fix custom biome tint
- Fix neoforge server startup crash
- Fix world gen progress button
Updated Entity Culling to 1.9.1 (1.21.3)
What's Changed
- Don't render anything for culled entities in 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/246 , should improve fps
- Reworked nametag logic for 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/243
- Fixed that some entities might get culled that shouldn't be culled
- Banners are 2 tall. Fix https://github.com/tr7zw/EntityCulling/issues/248
- Update pt_br.json by @seriousfreezing in https://github.com/tr7zw/EntityCulling/pull/245
- Add Traditional Chinese translation by @notlin4 in https://github.com/tr7zw/EntityCulling/pull/244
New Contributors
- @notlin4 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/244
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.9.0...1.9.1
Updated Fzzy Config to 0.7.3 (1.21.3)
Breaking changes in 0.7.x
ValidatedEnumMapis removed- Removed all methods and properties marked as Deprecated and for removal 0.7.0
SmallSpriteDecoration#<init>SpriteDecorated#textureSet&texturesis now a required overrideSpriteDecoration#<init>CustomButtonWidget#<init>& builder is now only non-override method for adding custom button- Removed
ActiveButtonWidget - Removed
TextlessActionWidget DynamicListWidget.EntryPosand implementations madeinternalPopupWidgetposition elements;LayoutWidgetno longer inherits from the PopupWidget variant- Removed deprecated overrides of
PopupControllerfromPopupParentElement SuggestionWindowListenerandSuggestionWindowProvidermoved out ofinternalsub-package- Removed
ImmutableRelPos RenderUtil#renderBlur
- Throughout FzzyConfig
Translatable.Resulthas been replaced withTranslatable.ResultProvider. This affectsEntrySearcheras well asSearcher.SearchContent
Additions
- Added new
CustomWidgetinterface. This will be used for abstracting all FC widgets away from directly interacting withElement,Widget, etc. to reduce porting headache going forward. Updates related to CustomWidget will be sprinkled into the next versions. - New
CustomTextWidgetutilizing said CustomWidget interface. - Added
syncConfigmethod to theNetworkApifor manually syncing a server-side config to clients. - Added uk_ua translation
Changes
CustomMultilineTextWidgetnow has an align-right methodRelevanthas gained three new methods for modifier checks,needsCtrl,needsShift,needsAltPopupWidget's wrappedLayoutWidgetnow contributes to re-sizing the popup based on the dimensions it would like.
Fixes
- Validated Collections now resolve their contents lazily on serialize, allowing for proper implementation of mapped registry objects (items, blocks, etc.) in loaders that defer their registration.
ConfigGroupnow acts properly with nestedcollapsedByDefaultConfigApi.buildTranslationscan now "see" inside objects that may be wrapping a translated object (such asValidatedAny)- Configs packet size limit increased to avoid problems with serializing large configs.
- (1.21.9) fixed keybinds showing as "Button 70" etc.
ValidationResult.reportTono longer reports an error context has header information only.
Updated Distant Horizons to 2.3.6-b (1.21.1)
Full Changelog
- Added MC 1.21.9 support
- This version may only be temporarily supported depending on future demand.
Bug Fixes:
- Fix stuttering when traveling through ungenerated chunks
- Fixed LOD renderer sometimes breaking when connecting to a server with DH server-support
- Fix custom biome tint
- Fix neoforge server startup crash
- Fix world gen progress button
Updated Entity Culling to 1.9.1 (1.21.1)
What's Changed
- Don't render anything for culled entities in 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/246 , should improve fps
- Reworked nametag logic for 1.21.9+. Fix https://github.com/tr7zw/EntityCulling/issues/243
- Fixed that some entities might get culled that shouldn't be culled
- Banners are 2 tall. Fix https://github.com/tr7zw/EntityCulling/issues/248
- Update pt_br.json by @seriousfreezing in https://github.com/tr7zw/EntityCulling/pull/245
- Add Traditional Chinese translation by @notlin4 in https://github.com/tr7zw/EntityCulling/pull/244
New Contributors
- @notlin4 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/244
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.9.0...1.9.1
Updated LambDynamicLights - Dynamic Lights to 4.8.5 (1.21.1)
- Fixed bad Maven metadata which prevented auto-import of some libraries needed by LambDynamicLights.
- This update is only technical, as such this update only affects the publishing of the mod for other modders to use.
Updated Axiom to 5.1.1 (1.21.1)
- Fixed crashing on <1.21
- No longer strictly requires fabric loader 0.17+
Updated Distant Horizons to 2.3.5-b (1.21.)
Hilights:
- Added MC 1.21.10 support
- Increase API version 4.0.1 -> 4.1.0
Full Changelog
Additions:
- MC 1.21.10 support
- Show API locked config options as disabled and 'API LOCK'
- Add global bandwidth setting
- Re-add biome blending
Changes:
- Replace the default LZMA compressor with ZSTD
- This won't affect existing configs
- This should reduce stuttering
- Replace pooled network buffers with unpooled
- This is an attempt to fix monoliths in multiplayer
- Don't merge blocks that get colored by blocks above into columns
- Improve LOD load time slightly
- Move config UI buttons and descriptions closer together and right aligned
- Modify threading priorities to potentially spread out tasks better
- Improve chunk update queue speed
- Improve world gen task queue speed slightly
- Auto close compression streams to hopefully reduce native memory use
- Change delayed save cache logic to hopefully reduce the chance of monoliths
- Disable world gen progress message by default
Bug Fixes:
- Fix LOD only debug rendering
- Fix DH world gen not generating structures
- Fix quality preset showing 'CUSTOM' when settings are modified via the API
- Fix VANILLA_CHUNKS API world gen
- Fix noise texture only applying changes on level change
Updated Entity Culling to 1.9.0 (1.21.1)
What's Changed
- Add 1.21.10 support (also marked for 1.21.9, please update to 1.21.10, 1.21.9 is not supported)
- Add block entity frustum culling mainly for 1.21.9+ Fabric
- Update 1.21.6 -> 1.21.8 and 1.21 -> 1.21.1. This means the following versions are now unsupported: 1.21(.0), 1.21.6, 1.21.7
- Update uk_ua.json by @StarmanMine142 in https://github.com/tr7zw/EntityCulling/pull/234
- Add fa_ir by @PawyVile in https://github.com/tr7zw/EntityCulling/pull/239
- Fix grammatical issues in the ReadMe by @mrjasonn in https://github.com/tr7zw/EntityCulling/pull/233
New Contributors
- @StarmanMine142 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/234
- @PawyVile made their first contribution in https://github.com/tr7zw/EntityCulling/pull/239
- @mrjasonn made their first contribution in https://github.com/tr7zw/EntityCulling/pull/233
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.8.2...1.9.0
Updated Fabric API to 0.116.7 (1.21.1)
- Bump version (modmuss50)
- Fix custom ingredients breaking shapeless crafting recipes (#4914) (PepperCode1)
Updated Fzzy Config to 0.7.3 (1.21.1)
Breaking changes in 0.7.x
ValidatedEnumMapis removed- Removed all methods and properties marked as Deprecated and for removal 0.7.0
SmallSpriteDecoration#<init>SpriteDecorated#textureSet&texturesis now a required overrideSpriteDecoration#<init>CustomButtonWidget#<init>& builder is now only non-override method for adding custom button- Removed
ActiveButtonWidget - Removed
TextlessActionWidget DynamicListWidget.EntryPosand implementations madeinternalPopupWidgetposition elements;LayoutWidgetno longer inherits from the PopupWidget variant- Removed deprecated overrides of
PopupControllerfromPopupParentElement SuggestionWindowListenerandSuggestionWindowProvidermoved out ofinternalsub-package- Removed
ImmutableRelPos RenderUtil#renderBlur
- Throughout FzzyConfig
Translatable.Resulthas been replaced withTranslatable.ResultProvider. This affectsEntrySearcheras well asSearcher.SearchContent
Additions
- Added new
CustomWidgetinterface. This will be used for abstracting all FC widgets away from directly interacting withElement,Widget, etc. to reduce porting headache going forward. Updates related to CustomWidget will be sprinkled into the next versions. - New
CustomTextWidgetutilizing said CustomWidget interface. - Added
syncConfigmethod to theNetworkApifor manually syncing a server-side config to clients. - Added uk_ua translation
Changes
CustomMultilineTextWidgetnow has an align-right methodRelevanthas gained three new methods for modifier checks,needsCtrl,needsShift,needsAltPopupWidget's wrappedLayoutWidgetnow contributes to re-sizing the popup based on the dimensions it would like.
Fixes
- Validated Collections now resolve their contents lazily on serialize, allowing for proper implementation of mapped registry objects (items, blocks, etc.) in loaders that defer their registration.
ConfigGroupnow acts properly with nestedcollapsedByDefaultConfigApi.buildTranslationscan now "see" inside objects that may be wrapping a translated object (such asValidatedAny)- Configs packet size limit increased to avoid problems with serializing large configs.
- (1.21.9) fixed keybinds showing as "Button 70" etc.
ValidationResult.reportTono longer reports an error context has header information only.
Updated Inventory Profiles Next to 2.2.0 (1.21.1)
What's new
2.2.0
- Adds support for fabric and neoforge 1.21.9
WARNING
The neoforge 1.21.9 port is probably wishful thinking. Since at the time of this release, KotlinForForge for 1.21.9 has not been released. And no testing has been done.
Updated LambDynamicLights - Dynamic Lights to 4.8.2 (1.21.1)
- Fixed crash due to null frustum.
- This crash happens very inconsistently upon joining a world, when the first client tick happens but the frustum is not yet setup.
Updated libIPN to 6.6.0 (1.21.1)
What's new
2.2.0
- Adds support for fabric and neoforge 1.21.9
WARNING
The neoforge 1.21.9 port is probably wishful thinking. Since at the time of this release, KotlinForForge for 1.21.9 has not been released. And no testing has been done.
Updated Shulker Box Tooltip to v5.1.7 (1.21.1)
5.1.7+1.21.1:
- Updated russian localization by mpustovoi. (#217)
Updated BadOptimizations to 2.3.1 (1.21.8)
Version 2.3.1:
- Fix crashing when installed on a server
- Port to 1.21.9
Updated Bobby to 5.2.9 (1.21.8)
- Fix "Network Protocol Error" when "Dynamic World Management" is enabled and some worlds aren't fully matched (thanks to Alex3381.9.2 56!)
- Fix some worlds not being deleted with "Dynamic World Management" (thanks to Alex33856!)
Updated Chat Heads to 0.14.0 (1.21.8)
0.14.0
- add "Auto-detect Name Aliases" feature, which detects responses to
/realnamecommands on EssentialsX servers and automatically adds aliases for it (on by default) - [1.21.6+] fix "Missing Cloth Config" screen text being invisible
0.13.22
- respect "Player Customization" - If you take your hat off, it won't show in chat either
0.13.21
- add option to render shadow below chat heads (on by default)
- render upside down players upside down
Updated Fabric API to 0.134.0 (1.21.8)
ScreenEvents.AfterBackground event (#4880) (Fuzss)SpawnSettingsContext (#4884) (Fuzss)Updated Fabric Language Kotlin to 1.13.6+kotlin.2.2.20 (1.21.8)
- Bump version (modmuss)
- Update versions (#172) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated Iris Shaders to 1.9.2 (1.21.8)
Update to Sodium 0.7
Updated LambDynamicLights - Dynamic Lights to 4.7.2 (1.21.8)
- The Light block item now lights up with the correct luminance level with dynamic lighting.
Updated Lithium to 0.18.1 (1.21.8)
Lithium 0.18.1 for Minecraft 1.21.8 adds several new optimizations.
Make sure to take a backup of your world before using the mod and please report any bugs and mod compatibility issues at the issue tracker. You can check the description of each optimization and how to disable it when encountering a problem.
Additions
- Optimize piglin/hoglin repellent and turtle egg searches (Thanks to jcw780)
- Optimize random ticking
- Optimize precipitation
Changes
- Re-enable previously broken inline world height optimization
Fixes
- Fix missing initialization of block counting in empty sections
- Fix compatibility issue that convert client side mobs to nbt
- Fix incorrect section y coordinates used in experimental optimization (Thanks to jcw780)
Updated My Totem Doll to v2.2.3 (1.21.8)
- Fixed the "Holding Player" option in some cases
Updated Sodium to 0.7 (1.21.8)
This release brings a variety of performance optimizations, new features, and bug fixes.
We've spent a lot of time developing and testing this release, with some changes having been worked on and tuned for over a year. Thanks to our community members who contributed features and bug fixes to this release! If you are a mod author who finds their mod no longer works with Sodium 0.7, please open an issue so that we can work with you to fix it.
This is an overview of the biggest changes in this release:
- Complex translucent geometry, such as waterlogged stained glass panes and many types of modded blocks, are now correctly rendered with no measurable performance impact in typical scenarios. We've implemented a quad splitting approach into our translucency sorting solution, resulting in perfect translucency even where it was previously not possible. This provides a significant improvement in graphical fidelity in vanilla and modded scenarios.
- Many aspects of the chunk meshing task system have been updated to work independently of the frame rate. This means even at lower frame rates or with few threads chunks will be meshed without delay or overloading. Our carefully tuned scheduler uses machine learning to improve frame time stability even when loading new chunks.
- Terrain rendering itself has received some optimizations that improve the frame rate for some systems, and when the camera is not moving by using a new per-region cache.
- New optimizations to entity and particle rendering improve performance in heavy scenes.
New Optimizations and Features
- Added translucency sorting with quad splitting to correctly display intersecting and complex geometry (douira)
- Improved performance of terrain rendering on some systems (combined draw commands) (douira)
- Improved performance of terrain rendering when the camera is not moving (draw batch caching) (douira)
- Improved performance of entity rendering by faster vertex sorting (JellySquid)
- Improved chunk load performance & frame stability by task effort estimation and frame-rate independent task scheduling (douira)
- Improved frame time stability by limiting the uploaded chunks using size estimation (douira)
- Improved performance of particle rendering (MoePus)
Changes and Fixes
- Reduced unnecessary memory usage in the upload buffer (IMS, douira)
- Optimized and fixed some block models (muzikbike)
- Improved accessibility, correctness, and translatability of the options (MeeniMc, Madis0, contariaa)
- Added debug mode and safety features to prevent and detect off-thread rendering bugs (JellySquid)
- Improved mod compatibility with the sprite animation optimizations (contariaa)
Other Bugs Fixed
- Fixed small memory leak (JellySquid)
- Fixed some bugs with translucency sorting at large coordinates and with some specific geometry (douira)
- Fixed terrain rendering when the camera is outside the loaded area using bitmap trees (douira)
- Fixed jittery fog animation (cortex, douira)
- Fixed multiple bugs with missed chunk updates and race conditions (douira)
Updated Sodium Extra to 0.7.0 (1.21.8)
Full Changelog: https://github.com/FlashyReese/sodium-extra/compare/mc1.21.6-0.6.6...mc1.21.8-0.7.0
Updated Sodium Shadowy Path Blocks to 5.0.1 (1.21.8)
Bug Fixes:
- Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occupy while using the "Use vanilla lighting for path blocks" option
Updated BadOptimizations to 2.3.1 (1.21.7)
Version 2.3.1:
- Fix crashing when installed on a server
- Port to 1.21.9
Updated Bobby to 5.2.9 (1.21.7)
- Fix "Network Protocol Error" when "Dynamic World Management" is enabled and some worlds aren't fully matched (thanks to Alex33856!)
- Fix some worlds not being deleted with "Dynamic World Management" (thanks to Alex33856!)
Updated Chat Heads to 0.14.0 (1.21.7)
0.14.0
- add "Auto-detect Name Aliases" feature, which detects responses to
/realnamecommands on EssentialsX servers and automatically adds aliases for it (on by default) - [1.21.6+] fix "Missing Cloth Config" screen text being invisible
0.13.22
- respect "Player Customization" - If you take your hat off, it won't show in chat either
0.13.21
- add option to render shadow below chat heads (on by default)
- render upside down players upside down
Updated Fabric Language Kotlin to 1.13.6+kotlin.2.2.20 (1.21.7)
- Bump version (modmuss)
- Update versions (#172) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated Iris Shaders to 1.9.2 (1.21.7)
Update to Sodium 0.7
Updated LambDynamicLights - Dynamic Lights to 4.7.2 (1.21.7)
- The Light block item now lights up with the correct luminance level with dynamic lighting.
Updated My Totem Doll to v2.2.3 (1.21.7)
- Fixed the "Holding Player" option in some cases
Updated Smooth Scrolling to 2.3.0 (1.21.7)
- If a different window height is chosen, you can now scroll all the way down
- You can now choose the scroll amount for the suggestion window (in pixels, default: 30 px, vanilla: 12 px (line height))
- Suggestion window scrolling smoothness is now a separate option
- (both options are in chat tab in the mod's config screen)
Updated Sodium to 0.7 (1.21.7)
This release brings a variety of performance optimizations, new features, and bug fixes.
We've spent a lot of time developing and testing this release, with some changes having been worked on and tuned for over a year. Thanks to our community members who contributed features and bug fixes to this release! If you are a mod author who finds their mod no longer works with Sodium 0.7, please open an issue so that we can work with you to fix it.
This is an overview of the biggest changes in this release:
- Complex translucent geometry, such as waterlogged stained glass panes and many types of modded blocks, are now correctly rendered with no measurable performance impact in typical scenarios. We've implemented a quad splitting approach into our translucency sorting solution, resulting in perfect translucency even where it was previously not possible. This provides a significant improvement in graphical fidelity in vanilla and modded scenarios.
- Many aspects of the chunk meshing task system have been updated to work independently of the frame rate. This means even at lower frame rates or with few threads chunks will be meshed without delay or overloading. Our carefully tuned scheduler uses machine learning to improve frame time stability even when loading new chunks.
- Terrain rendering itself has received some optimizations that improve the frame rate for some systems, and when the camera is not moving by using a new per-region cache.
- New optimizations to entity and particle rendering improve performance in heavy scenes.
New Optimizations and Features
- Added translucency sorting with quad splitting to correctly display intersecting and complex geometry (douira)
- Improved performance of terrain rendering on some systems (combined draw commands) (douira)
- Improved performance of terrain rendering when the camera is not moving (draw batch caching) (douira)
- Improved performance of entity rendering by faster vertex sorting (JellySquid)
- Improved chunk load performance & frame stability by task effort estimation and frame-rate independent task scheduling (douira)
- Improved frame time stability by limiting the uploaded chunks using size estimation (douira)
- Improved performance of particle rendering (MoePus)
Changes and Fixes
- Reduced unnecessary memory usage in the upload buffer (IMS, douira)
- Optimized and fixed some block models (muzikbike)
- Improved accessibility, correctness, and translatability of the options (MeeniMc, Madis0, contariaa)
- Added debug mode and safety features to prevent and detect off-thread rendering bugs (JellySquid)
- Improved mod compatibility with the sprite animation optimizations (contariaa)
Other Bugs Fixed
- Fixed small memory leak (JellySquid)
- Fixed some bugs with translucency sorting at large coordinates and with some specific geometry (douira)
- Fixed terrain rendering when the camera is outside the loaded area using bitmap trees (douira)
- Fixed jittery fog animation (cortex, douira)
- Fixed multiple bugs with missed chunk updates and race conditions (douira)
Updated Sodium Shadowy Path Blocks to 5.0.1 (1.21.7)
Bug Fixes:
- Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occupy while using the "Use vanilla lighting for path blocks" option
Required Fabric Loader version 0.17.0 or later
Updated BadOptimizations to 2.3.1 (1.21.6)
Version 2.3.1:
- Fix crashing when installed on a server
- Port to 1.21.9
Updated Bobby to 5.2.9 (1.21.6)
- Fix "Network Protocol Error" when "Dynamic World Management" is enabled and some worlds aren't fully matched (thanks to Alex33856!)
- Fix some worlds not being deleted with "Dynamic World Management" (thanks to Alex33856!)
Updated Chat Heads to 0.14.0 (1.21.6)
0.14.0
- add "Auto-detect Name Aliases" feature, which detects responses to
/realnamecommands on EssentialsX servers and automatically adds aliases for it (on by default) - [1.21.6+] fix "Missing Cloth Config" screen text being invisible
0.13.22
- respect "Player Customization" - If you take your hat off, it won't show in chat either
0.13.21
- add option to render shadow below chat heads (on by default)
- render upside down players upside down
Updated Fabric Language Kotlin to 1.13.6+kotlin.2.2.20 (1.21.6)
- Bump version (modmuss)
- Update versions (#172) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated Iris Shaders to 1.9.2 (1.12.6)
Update to Sodium 0.7
Updated LambDynamicLights - Dynamic Lights to 4.7.2 (1.21.6)
- The Light block item now lights up with the correct luminance level with dynamic lighting.
Updated My Totem Doll to v2.2.3 (1.12.6)
- Fixed the "Holding Player" option in some cases
Updated Smooth Scrolling to 2.3.0 (1.21.6)
- If a different window height is chosen, you can now scroll all the way down
- You can now choose the scroll amount for the suggestion window (in pixels, default: 30 px, vanilla: 12 px (line height))
- Suggestion window scrolling smoothness is now a separate option
- (both options are in chat tab in the mod's config screen)
Updated Sodium to 0.7 (1.21.6)
This release brings a variety of performance optimizations, new features, and bug fixes.
We've spent a lot of time developing and testing this release, with some changes having been worked on and tuned for over a year. Thanks to our community members who contributed features and bug fixes to this release! If you are a mod author who finds their mod no longer works with Sodium 0.7, please open an issue so that we can work with you to fix it.
This is an overview of the biggest changes in this release:
- Complex translucent geometry, such as waterlogged stained glass panes and many types of modded blocks, are now correctly rendered with no measurable performance impact in typical scenarios. We've implemented a quad splitting approach into our translucency sorting solution, resulting in perfect translucency even where it was previously not possible. This provides a significant improvement in graphical fidelity in vanilla and modded scenarios.
- Many aspects of the chunk meshing task system have been updated to work independently of the frame rate. This means even at lower frame rates or with few threads chunks will be meshed without delay or overloading. Our carefully tuned scheduler uses machine learning to improve frame time stability even when loading new chunks.
- Terrain rendering itself has received some optimizations that improve the frame rate for some systems, and when the camera is not moving by using a new per-region cache.
- New optimizations to entity and particle rendering improve performance in heavy scenes.
New Optimizations and Features
- Added translucency sorting with quad splitting to correctly display intersecting and complex geometry (douira)
- Improved performance of terrain rendering on some systems (combined draw commands) (douira)
- Improved performance of terrain rendering when the camera is not moving (draw batch caching) (douira)
- Improved performance of entity rendering by faster vertex sorting (JellySquid)
- Improved chunk load performance & frame stability by task effort estimation and frame-rate independent task scheduling (douira)
- Improved frame time stability by limiting the uploaded chunks using size estimation (douira)
- Improved performance of particle rendering (MoePus)
Changes and Fixes
- Reduced unnecessary memory usage in the upload buffer (IMS, douira)
- Optimized and fixed some block models (muzikbike)
- Improved accessibility, correctness, and translatability of the options (MeeniMc, Madis0, contariaa)
- Added debug mode and safety features to prevent and detect off-thread rendering bugs (JellySquid)
- Improved mod compatibility with the sprite animation optimizations (contariaa)
Other Bugs Fixed
- Fixed small memory leak (JellySquid)
- Fixed some bugs with translucency sorting at large coordinates and with some specific geometry (douira)
- Fixed terrain rendering when the camera is outside the loaded area using bitmap trees (douira)
- Fixed jittery fog animation (cortex, douira)
- Fixed multiple bugs with missed chunk updates and race conditions (douira)
Updated Sodium Shadowy Path Blocks to 0.7.0 (1.21.6)
Bug Fixes:
- Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occur while using the "Use vanilla lighting for path blocks" option
Updated YetAnotherConfigLib to 3.8.0 (1.21.6)
YetAnotherConfigLib 3.8.0
3.8.0 targets
| Fabric | NeoForge | Forge | |
|---|---|---|---|
| 1.21.9 | ✅ | ❌ Unreleased | ❌ |
| 1.21.8 | ✅ 1.21.6 | ✅ 1.21.6 | ❌ |
| 1.21.7 | ✅ 1.21.6 | ✅ 1.21.6 | ❌ |
| 1.21.6 | ✅ | ✅ | ❌ |
| 1.21.5 | ✅ | ✅ | ❌ |
| 1.21.4 | ✅ | ✅ | ❌ |
| 1.21.3 | ✅ | ✅ | ❌ |
| 1.21.2 | ✅ 1.21.3 | ✅ 1.21.3 | ❌ |
| 1.21.1 | ✅ | ✅ | ❌ |
| 1.20.6 | ❌ | ❌ | ❌ |
| 1.20.4 | ❌ | ❌ | ❌ |
| 1.20.1 | ❌ | ❌ | ❌ |
Additions
- Added a visual hint to the scrollable tab bar when there are more tabs than can fit on the screen.
- New 1.21.9 Fabric target
- Rewrote a significant portion of the OptionList widget to make it compatible with 1.21.9 and future versions.
Required Fabric Loader version 0.17.0 or later
Added Nvidium fork as optional
Updated BadOptimizations to 2.3.1 (1.21.5)
Version 2.3.1:
- Fix crashing when installed on a server
- Port to 1.21.9
Updated Chat Heads to 0.14.0 (1.21.5)
0.14.0
- add "Auto-detect Name Aliases" feature, which detects responses to
/realnamecommands on EssentialsX servers and automatically adds aliases for it (on by default) - [1.21.6+] fix "Missing Cloth Config" screen text being invisible
0.13.22
- respect "Player Customization" - If you take your hat off, it won't show in chat either
0.13.21
- add option to render shadow below chat heads (on by default)
- render upside down players upside down
Updated Fabric Language Kotlin to 1.13.6+kotlin.2.2.20 (1.21.5)
- Bump version (modmuss)
- Update versions (#172) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated ImmediatelyFast to 1.9.7 (1.12.5)
- Fixed crash when rendering outlined entities with a certain combination of mods.
Updated LambDynamicLights - Dynamic Lights to 4.7.2 (1.21.5)
- The Light block item now lights up with the correct luminance level with dynamic lighting.
Updated My Totem Doll to v2.2.3 (1.21.5)
- Fixed the "Holding Player" option in some cases
Updated Smooth Scrolling to 2.2.3.2 (1.21.5)
- backport firmament chat peek fix as per request
Updated Sodium Shadowy Path Blocks to 0.7.0 (1.21.5)
Bug Fixes:
- Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occur while using the "Use vanilla lighting for path blocks" option
Updated YetAnotherConfigLib to 3.8.0 (1.21.5)
YetAnotherConfigLib 3.8.0
3.8.0 targets
| Fabric | NeoForge | Forge | |
|---|---|---|---|
| 1.21.9 | ✅ | ❌ Unreleased | ❌ |
| 1.21.8 | ✅ 1.21.6 | ✅ 1.21.6 | ❌ |
| 1.21.7 | ✅ 1.21.6 | ✅ 1.21.6 | ❌ |
| 1.21.6 | ✅ | ✅ | ❌ |
| 1.21.5 | ✅ | ✅ | ❌ |
| 1.21.4 | ✅ | ✅ | ❌ |
| 1.21.3 | ✅ | ✅ | ❌ |
| 1.21.2 | ✅ 1.21.3 | ✅ 1.21.3 | ❌ |
| 1.21.1 | ✅ | ✅ | ❌ |
| 1.20.6 | ❌ | ❌ | ❌ |
| 1.20.4 | ❌ | ❌ | ❌ |
| 1.20.1 | ❌ | ❌ | ❌ |
Additions
- Added a visual hint to the scrollable tab bar when there are more tabs than can fit on the screen.
- New 1.21.9 Fabric target
- Rewrote a significant portion of the OptionList widget to make it compatible with 1.21.9 and future versions.
Required Fabric Loader version 0.17.0 or later
Added Nvidium fork as optional
Updated BadOptimizations to 2.3.1 (1.21.4)
Version 2.3.1:
- Fix crashing when installed on a server
- Port to 1.21.9
Updated Chat Heads to 0.14.0 (1.21.4)
- add "Auto-detect Name Aliases" feature, which detects responses to
/realnamecommands on EssentialsX servers and automatically adds aliases for it (on by default) - [1.21.6+] fix "Missing Cloth Config" screen text being invisible
0.13.22
- respect "Player Customization" - If you take your hat off, it won't show in chat either
0.13.21
- add option to render shadow below chat heads (on by default)
- render upside down players upside down
Updated Fabric Language Kotlin to 1.13.6+kotlin.2.2.20 (1.21.4)
- Bump version (modmuss)
- Update versions (#172) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated ImmediatelyFast to 1.8.2 (1.21.4)
- Fixed crash when rendering outlined entities with a certain combination of mods.
Updated My Totem Doll to v2.2.3 (1.21.4)
- Fixed the "Holding Player" option in some cases
Updated YetAnotherConfigLib (YACL) to 3.8.0 (1.21.4)
Updated YetAnotherConfigLib to 3.8.0 (1.21.4)
3.8.0 targets
| Fabric | NeoForge | Forge | |
|---|---|---|---|
| 1.21.9 | ✅ | ❌ Unreleased | ❌ |
| 1.21.8 | ✅ 1.21.6 | ✅ 1.21.6 | ❌ |
| 1.21.7 | ✅ 1.21.6 | ✅ 1.21.6 | ❌ |
| 1.21.6 | ✅ | ✅ | ❌ |
| 1.21.5 | ✅ | ✅ | ❌ |
| 1.21.4 | ✅ | ✅ | ❌ |
| 1.21.3 | ✅ | ✅ | ❌ |
| 1.21.2 | ✅ 1.21.3 | ✅ 1.21.3 | ❌ |
| 1.21.1 | ✅ | ✅ | ❌ |
| 1.20.6 | ❌ | ❌ | ❌ |
| 1.20.4 | ❌ | ❌ | ❌ |
| 1.20.1 | ❌ | ❌ | ❌ |
Additions
- Added a visual hint to the scrollable tab bar when there are more tabs than can fit on the screen.
- New 1.21.9 Fabric target
- Rewrote a significant portion of the OptionList widget to make it compatible with 1.21.9 and future versions.
Updated BadOptimizations to 2.3.1 (1.21.3)
Version 2.3.1:
- Fix crashing when installed on a server
- Port to 1.21.9
Updated Chat Heads to 0.14.0 (1.21.3)
- add "Auto-detect Name Aliases" feature, which detects responses to
/realnamecommands on EssentialsX servers and automatically adds aliases for it (on by default) - [1.21.6+] fix "Missing Cloth Config" screen text being invisible
0.13.22
- respect "Player Customization" - If you take your hat off, it won't show in chat either
0.13.21
- add option to render shadow below chat heads (on by default)
- render upside down players upside down
Updated Fabric Language Kotlin to 1.13.6+kotlin.2.2.20 (1.21.3)
- Bump version (modmuss)
- Update versions (#172) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated ImmediatelyFast to 1.7.2 (1.21.3)
- Fixed crash when rendering outlined entities with a certain combination of mods.
Updated My Totem Doll to v2.2.3 (1.21.3)
- Fixed the "Holding Player" option in some cases
Required Fabric Loader version 0.17.0 or later
Added Nvidium fork as optional
Updated BadOptimizations to 2.3.1 (1.21.1)
Version 2.3.1:
- Fix crashing when installed on a server
- Port to 1.21.9
Updated Chat Heads to 0.14.0 (1.21.1)
- add "Auto-detect Name Aliases" feature, which detects responses to
/realnamecommands on EssentialsX servers and automatically adds aliases for it (on by default) - [1.21.6+] fix "Missing Cloth Config" screen text being invisible
0.13.22
- respect "Player Customization" - If you take your hat off, it won't show in chat either
0.13.21
- add option to render shadow below chat heads (on by default)
- render upside down players upside down
Updated Concurrent Chunk Management Engine to 0.3.0+alpha.0.358 devbuild (1.21.1)
Changelog:
- 711fd070 change: remove default for postdown and preup - ishland
Updated Fabric Language Kotlin to Fabric Language Kotlin 1.13.6+kotlin.2.2.20 (1.21.1)
- Bump version (modmuss)
- Update versions (#172) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated ImmediatelyFast to 1.6.7 (1.21.1)
- Fixed crash when rendering outlined entities with a certain combination of mods.
Updated LambDynamicLights - Dynamic Lights to 4.7.2 (1.21.1)
- The Light block item now lights up with the correct luminance level with dynamic lighting.
Updated My Totem Doll to v2.2.3 (1.21.1)
- Fixed the "Holding Player" option in some cases
Updated YetAnotherConfigLib to 3.8.0 (1.21.1)
YetAnotherConfigLib 3.8.0
3.8.0 targets
| Fabric | NeoForge | Forge | |
|---|---|---|---|
| 1.21.9 | ✅ | ❌ Unreleased | ❌ |
| 1.21.8 | ✅ 1.21.6 | ✅ 1.21.6 | ❌ |
| 1.21.7 | ✅ 1.21.6 | ✅ 1.21.6 | ❌ |
| 1.21.6 | ✅ | ✅ | ❌ |
| 1.21.5 | ✅ | ✅ | ❌ |
| 1.21.4 | ✅ | ✅ | ❌ |
| 1.21.3 | ✅ | ✅ | ❌ |
| 1.21.2 | ✅ 1.21.3 | ✅ 1.21.3 | ❌ |
| 1.21.1 | ✅ | ✅ | ❌ |
| 1.20.6 | ❌ | ❌ | ❌ |
| 1.20.4 | ❌ | ❌ | ❌ |
| 1.20.1 | ❌ | ❌ | ❌ |
Additions
- Added a visual hint to the scrollable tab bar when there are more tabs than can fit on the screen.
- New 1.21.9 Fabric target
- Rewrote a significant portion of the OptionList widget to make it compatible with 1.21.9 and future versions.
All the mods:
- Alternate Current [1.9.0]
- Axiom [5.0.1]
- BadOptimizations [2.3.0]
- BetterF3 [15.0.0]
- Bobby [5.2.8+mc1.21.6]
- Chat Heads [0.13.19]
- Cloth Config v19 [19.0.147]
- Concurrent Chunk Management Engine [0.3.5+alpha.0.8+1.21.8]
- Continuity [3.0.1-beta.1+1.21.6]
- Distant Horizons [2.3.4-b] (as optional)
- Dynamic FPS [3.9.6]
- Ears [1.4.7_01]
- EntityCulling [1.8.2]
- Fabric API [0.133.0+1.21.8]
- Fabric Language Kotlin [1.13.5+kotlin.2.2.10]
- FastQuit [3.1.1+mc1.21.6]
- FerriteCore [8.0.0]
- Fzzy Config [0.7.2+1.21.6]
- GPU Tape [1.0.6]
- I see you over there! [1.0.3+1.21.3]
- ImmediatelyFast [1.12.1+1.21.8]
- Inventory Profiles Next [2.1.11]
- Iris [1.9.1+mc1.21.7]
- Ksyxis [1.3.4]
- LambDynamicLights [4.3.3+1.21.8]
- Language Reload [1.7.4+1.21.6]
- Lithium [0.18.0+mc1.21.8]
- Mod Menu [15.0.0]
- My Totem Doll [2.2.1+1.21.8]
- Ok Zoomer [14.0.0-beta.3]
- Particle Core [0.2.6+1.21.6]
- Reese's Sodium Options [1.8.4+mc1.21.6]
- RenderScale [1.3.3]
- Resourcify [1.7.4]
- ServerCore [1.5.14+1.21.8]
- Shulker Box Tooltip [5.2.8+1.21.7]
- Smooth Scroll [2.2.4]
- Sodium [0.6.13+mc1.21.6]
- Sodium Extra [0.6.6+mc1.21.6]
- Sodium Shadowy Path Blocks [5.0.0]
- ThreatenGL [2.0.4-release.9]
- Very Many Players [0.2.0+beta.7.207+1.21.8]
- YetAnotherConfigLib [3.7.1+1.21.6-fabric]
- libIPN [6.5.1]
Centered Crosshair was deleted because of incompatibility with Ok Zoomer
Added Centered Crosshair
Added BetterF3
Updated Mod Menu to v15.0.0 (1.21.6)
No Changelog Available
Added ThreatenGL
Updated Mod Menu to v15.0.0 (1.21.6)
No Changelog Available



