Replaced Zoomify to Ok Zoomer 9.3.0 (1.21.1)
The Zoomify mod may for some reason cause the error: "Process crashed with exitcode -805306369."
Updated Axiom to 4.1.1 (1.21.1)
New
- Added direction controls to Magic Select tool
- Added PAGE_UP/PAGE_DOWN keybinds to raise/lower gizmo
- Delete function can now be rebound in Keybinds
Fixes
- Fixed arrow keys not working with annotations
- Fixed keybinds still activating when writing in text field
- Fixed Animated Rebuild not working properly on servers using the Axiom Paper Plugin
- Fixed inaccurate entity rotation when using Clone builder tool
- Fixed text tool crashing when using the builtin font
Updated Chat Heads to 0.13.1 (1.21.1)
- update Traditional Chinese (zh_tw) translation, thanks to yichifauzi!
- fix typo in German translation
Updated Cloth Config API to v15.0.140 (1.21.1)
No changelog specified.
Updated Concurrent Chunk Management Engine to 0.3.0+alpha.0.212 devbuild (1.21.1)
- 4e1e6713 fix: properly disable nativeaccel on unsupported platforms - ishland
Updated Dynamic FPS to v3.7.3 (1.21.1)
- Revert the fix for rare crashes when modifying sound volumes (Commit 4829e3 by @LostLuma)
- Sadly this only caused more issues, so it'll have to be fixed in the mod causing it once that's identified Updated Enhanced Block Entities to v0.10.2 (1.21.1)
- EBE is now only compatible with Sodium 0.6+ (?)
- Possibly fixed decorated pot models being randomly swapped
Updated Fabric Language Kotlin to 2.0.20 (1.21.1)
- Bump version (modmuss)
- Update versions (#149) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated Lithium to 0.13.1 (1.21.1)
Lithium 0.13.1 fixes one bug and a compatibility issue with carpet mod.
Fixes
- fix: incompatability with fabric-carpet's scarpet explosion event. (#565) (Thanks to wendavid552)
- fix: disable broken mixin.world.game_events.dispatch optimization by default
Updated ScalableLux to 0.1.0+fabric.26c6e72 (1.21.1)
ScalableLux 0.1.0 for Minecraft 1.21 and 1.21.1 is released
The first stable release.
Based on PaperMC/Starlight@cca03d62da48e876ac79196bad16864e8a96bbeb
Code changes from the base:
build: rebase onto 1.21
- fix: an update mismatch when relighting chunks
- new: add optional parallelism for light updates
Deleted Noxesium (1.21.1)
The Noxesium mod has been removed as some servers may not allow the player to join
Updated Axiom to 4.1.0 (1.21.1)
- Reworked Quick Replace with new functionality
- Custom palettes (created using the Palette window) now appear under Tags when replacing
- Reference images now rearrange when closing the Editor UI
- Stamp Tool: Min spacing is now a percentage instead of a fixed distance
- Added blueprint browser folder peek preview
- Added Flip Canvas option to view the world from a new perspective
- Moved Clear ALL Annotations button to Erase tab
- Fixed crash with dragging block to palette
- Fixed chinese font not loading correctly
- Fixed crash when unticking Use Vanilla Movement Controls
Updated Chat Heads to 0.13.0 (1.21.1)
- add a new default render mode which renders chat heads directly before the player name instead of at the beginning of the line
- this has the advantage of being less misleading when the message sender is detected wrong
- can be configured via the "Render Position" settings: "Before Line" is the old rendering, "Before Name" the new
- fix an instance where head detection for profile names with formatting codes failed (may help HaoNick servers)
Updated Concurrent Chunk Management Engine to 0.3.0+alpha.0.206 devbuild (1.21.1)
- e74073a1 perf: reduce scheduling pressure - ishland
- fcdd2ab2 change: let chunk system handle chunk sending - ishland
Updated Fabric API to 0.104.0 (1.21.1)
- Bump version (modmuss50)
- Use unix line endings on all files (#4079) (modmuss)
- Add TransferVariant.getComponentMap() (#4074) (modmuss)
- Add missing minecraft:enchantable/vanishing to c:enchantables (#4058) (TelepathicGrunt)
- New Crowdin updates (#4059) (Fabric Bot)
- Add c:animal_foods tag (#4080) (TelepathicGrunt, modmuss50)
Updated Fzzy Config to 0.4.3 (1.21.1)
Additions
- None
Changes
- None
Fixes
- Revert @JvmStatic addition in ConfigApi that accidentally breaks code using the previous way, thanks to Kotlins assertion of an "additional" static simply being false (it replaces with a static)
Updated Shulker Box Tooltip to v5.1.1 (1.21.1)
5.1.1+1.21.1:
- Added Japanese localization by yumunet. (#174)
Deleted Fabrishot (1.21.1)
Added ResolutionControl 3 4.0.2 (1.21.1)
Updated Noisium to 2.3.0 (1.21.1)
Added
- Minecraft 1.21.1 compatibility
Changed
- Marked Biospherical Expansion as incompatible
- Fabric
- NeoForge (Minecraft 1.21-1.21.1)
Updated Axiom to 4.0.0 (1.21.1)
- Added Annotation Tool & Annotations
- Added Custom Clipboard option to path tool
- Added Select > Convex Hull
- Improved Generate Colour Field Operation
- Added Infinite Sources option to Fluidball Tool
- Added Require Support To Flow option to Fluidball
- Improved display entity grouping with yaw-rotated displays
- Improved compatibility with other mods that use ImGui
- Increased text limit in Tool Masks window
- Using tools while inside blocks now causes the tool to pass through
- Fixed not being able to drag into Tool Masks/Palette from the world
- Fixed Biome Overlay & Collision Mesh not working on 1.21
Updated Entity Culling to 1.7.0 (1.21.1)
Changes
- Fix a rare bug that gets the culling thread stuck for some time, causing visual issues. Huge thanks to @pietro-lopes for finding the root cause
- 1.19.4 and 1.19.3 now also use the latest codebase with all features/fixes
Full Changelog:
https://github.com/tr7zw/EntityCulling/compare/1.6.7...1.7.0
Updated Concurrent Chunk Management Engine to 0.3.0+alpha.0.204 devbuild (1.21.1)
Changelog:
- 96983cef build: reproducible builds attempt 2 - ishland
- 1a8aa8aa chore: remove unused folder - ishland
- 8f6738b5 fix: vanilla path also called in end islands - ishland
Updated Fzzy Config to 0.4.0 (1.21.1)
Additions
- Added @WithCustomPerms and @AdminLevel for definition of user permissions using LuckPerms/Forge Permissions API "Node" style permissions
- Added new update quarantine. If an update is suspect, Fzzy Config will quarantine it instead of applying it or outright deleting it. Admins will be notified and have the opportunity to inspect it with a new /configure_update command, accepting or denying the update as needed.
- Added new @RequiresAction annotation that supplants the functionality of the now-deprecated RequiresRestart
- RESTART - same functionality from RequiresRestart
- RELOG - prompts the user to disconnect and reconnect from the world or server
- RELOAD_BOTH - prompts a reload of both datapacks and resource packs
- RELOAD_DATA - prompts a reload of datapacks
- RELOAD_RESOURCES - prompts a reload of resource packs
- New icons for the new Actions alert system that will appear on the left side of the config, replacing the one "!" symbol
- Added ValidatedString#fromValues for creation of a Validated string with a vararg set of allowable strings, no list wrapper needed.
Changes
- Deprecated @RequiresRestart
- Permission checks are better at ignoring single player games.
- Tooltips for required actions are now presented when hovering over the icons themselves, rather than as a header in the main setting tooltip. The tooltip when using keyboard navigation now appends action alerts after the setting description, not before, to avoid having to sit through a bunch of alerts before learning what the setting even does.
- Internally refactored all fabric-related code into common access points.
- If a setting forward fails, Fzzy Config now alerts the sender of the problem.
- Removed environment annotations. Modders pay attention to your source sets! This is to facilitate multiloader more effectively.
- Updated or tweaked KDoc in many places
Fixes
- ValidatedChoice now properly updates its tooltip after each selection change.
- Added ConfigApiJava into the most recent versions.
- Added missing widget and translationProvider optional parameters in ValidatedSet#toChoices
- Updated ImmediatelyFast to 1.2.21 (1.21.1)
- Readded Forge support (1.20.6 and 1.21.1)
- Improved compatibility with mods which don't render into the batching buffer while batching
- Fixed text shadow layering issues when resource pack fonts are rendered
- Fixed text display see through text rendering (Text is now visible)
Updated Noxesium to 2.3.0 (1.21.1)
- Updated to Sodium 0.6 beta, older versions of Sodium are no longer supported.
- Noxesium settings are now available through either the Noxesium entry in Mod Menu or by using F3+V while in-game. There are now various additional developer settings available. Tooltips indicate which type of users each setting is meant for. Noxesium's video settings tab is temporarily removed as there are no relevant settings, but will return when UI optimizations return.
- Added system to debug qib and client-side trident implementations properly.
- Reworked coyote time implementation on custom tridents
- Added server rules to tweak coyote time or temporarily disable rendering UI overlay maps
- Added a packet on riptide to propertly synchronize with server
- Fixed issues with previous versions' detection of qib collisions when switching servers through a proxy
Updated Nvidium to 0.3.1 (1.21.1)
NOT compatible with sodium 0.6.0
- Up to 35% performance improvement
- Removed vertex attributes and implemented quad pulling in fragment shader
- Implemented subpixel micro-triangle culling
- Fixed lighting being brighter than vanilla/sodium
- Fixed issue where memory could not be unloaded fast enough leading to crash
- Fixed world icon not generating
- Fixed accidental unmarking of non resident buffer in PersistentClientMappedBuffer
- Fixed issues with lambdadynamiclights
- More error tracking and logging
- Added commit hash to f3
- Cleaned up f3 info
- Improved quad lighting precision
- Respect sodium block face culling option
Updated Resourcify to 1.4.1 (1.21.1)
Please make sure to report any bugs and/or visual anomalies on Resourcify's GitHub or in the Discord.
New Features
- Added Traditional Chinese translations by Miku, StarskyXIII and notlin4 (#48)
Changes
- Made the plus and update buttons behave more like vanilla buttons (1.16+)
- This means they now work with other mods like FancyMenu
- This also fixes some crashes related to resource reloading with other mods
- Bumped MineMark to 1.2.3, providing some minor improvements to MarkDown rendering
- Fix an issue where Resourcify would download the mod version of a datapack from Modrinth
- Fixed a crash with a table inside an expandable element in MarkDown
- Fixed update screen sometimes opening the wrong screen after closing it Updated Smooth Scrolling to 2.1.3 (1.21.1) No changelog specified.
All the mods:
- Sodium Shadowy Path Blocks [3.4.0]
- Reese's Sodium Options [1.7.3+mc1.21]
- Bobby [5.2.3+mc1.21]
- I see you over there! [1.0.2+1.21]
- Indium [1.0.35+mc1.21]
- libIPN [6.0.2]
- Continuity [3.0.0-beta.5+1.21]
- My Totem Doll [1.0.1+1.21]
- Sodium Extra [0.5.7+mc1.21]
- FerriteCore [7.0.0]
- Inventory Profiles Next [2.0.4]
- RailOptimization [1.2]
- Alternate Current [1.9.0]
- ModernFix [5.19.3+mc1.21.1]
- Particle Core [0.2.4+1.21]
- Sodium [0.5.11+mc1.21]
- ThreatenGL [1.3.3-release.1]
- Lithium [0.13.0]
- Chat Heads [0.12.10]
- BadOptimizations [2.1.4]
- ScalableLux [0.1.0+rc.1+fabric.43c9882]
- Cloth Config v15 [15.0.130]
- Video Tape [1.0.0]
- Ears [1.4.6]
- ServerCore [1.5.5+1.21.1]
- Voxy [0.1.6-alpha]
- Language Reload [1.6.1+1.21]
- Ksyxis [1.3.2]
- Zoomify [2.14.0+1.21]
- Very Many Players [0.2.0+beta.7.167+1.21.1]
- Dynamic FPS [3.6.3]
- Faster Random [5.1.0]
- Centered Crosshair [1.0.8]
- YetAnotherConfigLib [3.5.0+1.21-fabric]
- Fabric Language Kotlin [1.12.1+kotlin.2.0.20]
- Iris [1.7.3+mc1.21]
- Fabric API [0.103.0+1.21.1]
- BetterF3 [11.0.2]
- Mod Menu [11.0.2]
- Enhanced Block Entities [0.10.1+1.21]
- FastQuit [3.0.0+1.20.6]
- Shulker Box Tooltip [5.1.0+1.21.1]
- ResolutionControl3 [${version}]
- Fzzy Config [0.4.0+1.21]
- Noxesium [2.3.0+3bbfed9]
- ImmediatelyFast [1.2.21+1.21.1]
- Nvidium [0.3.1]
- Concurrent Chunk Management Engine [0.3.0+alpha.0.204+1.21.1]
- Resourcify [1.4.1]
- Smooth Scroll [2.1.3]
- StutterFix [mc1.21-0.2.3]
- Noisium [2.3.0+mc1.21-1.21.1]
- Axiom [4.0.0]
- EntityCulling [1.7.0]
Added Noxesium 2.2.0 (1.21.1)
Updated ServerCore to 1.5.5 (1.21.1)
Added
- Config option for unlimited height in breeding cap checks.
Fixed
- Fixed compatibility with Moonrise.
Updated Fzzy Config to 0.3.7 (1.21.1)
Additions
- Added ConfigApiJava which includes methods that may cause IDE issues if called by java code directly from ConfigApi.
- Added translate helper method to ValidatedChoice for shortcutting common translation/description provider creation.
- Added min(a,b) and max(a,b) to Expression
Changes
- ValidatedExpression widget now includes max and min, and the widget buttons have descriptive tooltips.
Fixes
- Serializer will now ignore a @ConvertFrom file candidate if it is missing (already converted, or never existed), rather than tossing an exception into the log.
Updated Fabric Language Kotlin to 2.0.20 (1.21.1)
- Bump version (modmuss)
- Update versions (#148) (github-actions[bot], github-actions)
Updated Fabric API to 0.103.0 (1.21.1)
- Bump version (modmuss50)
- After Damage Event (#4051) (TheDeathlyCow)
- Dont invoke ItemGroupEvents.MODIFY_ENTRIES_ALL for the OP tab, when the OP tab is disabled (#4045) (AshyBoxy)
- Translation updates (#4027) (Fabric Bot)
- 1.21.1 (modmuss50)
Updated BetterF3 to v11.0.2 (1.21.1)
BetterF3 v11.0.2 for Minecraft 1.21.1
Published 2024-08-25
Added
- 1.21.1 fully supported
- Minecraft Forge support
Full Changelog: v10.0.2...v11.0.2
Updated Alternate Current to 1.9.0 (1.21.1)
1.9.0
New optimizations bring performance increases ranging from 2%-35%.
Now the modpack includes a config with the Voxy mod already disabled. I think most people don't want to bother with configuring my pack, so those who don't need this mod won't have to go into the mod settings to disable it, although it doesn't take much time. And those who do need this mod can enable it, of course.
Updated Alternate Current to 1.8.2 (1.21.1)
1.8.2
- Fixes the config being saved incorrectly but for real this time.
Updated ModernFix to 5.19.3 (1.21.1)
Depending on the size of this release, there may be a human-readable changelog available on the wiki page.
Updated Mod Menu to v11.0.2 (1.12.1)
- Improve compatibility with other mods' mixins
Updated ScalableLux to 0.1.0+fabric.26c6e72 (1.21.1)
ScalableLux 0.1.0 for Minecraft 1.21 and 1.21.1 is released
The first stable release.
Based on PaperMC/Starlight@cca03d62da48e876ac79196bad16864e8a96bbeb
Code changes from the base:
- build: rebase onto 1.21
- fix: an update mismatch when relighting chunks
- new: add optional parallelism for light updates
Updated Concurrent Chunk Management Engine to 0.3.0+alpha.0.152 devbuild (1.21.1)
Changelog:
- 39056a48 fix: deprecation warnings for gradle - ishland
- 2b5e8ef2 fix: DynamicPriorityQueue in edge cases - ishland
Added Alternate Current 1.8.1 (1.21.1)
Added RailOptimization 1.2 (1.21.1)
Updated Concurrent Chunk Management Engine to 0.3.0+alpha.0.149 devbuild (1.21.1)
Changelog:
- 69a90a45 fix: check for shutdown flag when spin-waiting - ishland
Updated Very Many Players to 0.2.0+beta.7.167 devbuild (1.21.1)
Changelog:
- 396b9a42 build: 1.21.1 - ishland
- e994fbde fix: disable async chunks on login for now - ishland
Added Indium 1.0.35 (1.21.1)
Added Continuity 3.0.0-beta.5 (1.21.1)
Updated Concurrent Chunk Management Engine to 0.3.0+alpha.0.148 devbuild (1.21.1)
Changelog:
- a8bbdc63 fix: prevent read-write reordering in IO system - ishland
Updated Shulker Box Tooltip to v5.1.0 (1.21.1)
5.1.0+1.21.1:
- Updated to Minecraft 1.21.1 (#170)
- Re-enable Forge support
- Add data-driven preview overrides for map makers and servers, see https://github.com/MisterPeModder/ShulkerBoxTooltip/wiki/Data-Driven-Previews for more information.
Updated Cloth Config API to v15.0.130 (1.21)
No changelog specified.
Updated Lithium to 0.13.0 (1.21)
Lithium 0.13.0 fixes an issue and adds two new optimizations for goats and frogs.
Additions
- new: LongJumpTask random weighted choice optimization
- new: nonvanilla FrogAttackablesSensor optimization (enable with mixin.minimal_nonvanilla=true in the lithium.properties file. The frog target selection will deviate slightly from vanilla behavior.)
Fixes and Changes
- fix: Hoppers not transferring to ChiseledBookshelfBlockEntity when multiple books are in a stack
- change: replace hashmap in brain collection optimization
- change: enable explosion exposure optimizations by default
Updated Sodium Shadowy Path Blocks to 3.4.0 (1.21)
New:
-
"Shadowyness" slider now works on blocks with modded rendering (such as blocks with connected textures).
-
This only applies if "ambient-occlusion-mode" is set to "auto" or "enhanced" in ".minecraft/config/indium-renderer.properties", but "auto" is the default value, so if you didn't touch that file, you should be fine.
-
"Use vanilla lighting for path blocks" option can now be toggled when path blocks are using modded rendering.
-
Some optimizations (with help from rhysdh540)
-
Added Traditional Chinese (zh_tw) localization (by yichifauzi and notlin4).
-
Update Mod Menu entry.
-
Now explicitly incompatible with Sodium 0.6.0 versions.
Updated Very Many Players to 0.2.0+beta.7.164 devbuild (1.21)
Changelog:
- 465bcb01 fix: some mitigations for entity tracking issues - ishland
The pack has been updated to version 1.21.1! Many mods haven't been released for version 1.21.1 yet, but that can be fixed, so it's not a big problem. There might be crashes and other issues!
All the mods:
- Mod Menu [11.0.1]
- ImmediatelyFast [1.2.20+1.21.1]
- Fzzy Config [0.3.5+1.21]
- Fabric API [0.102.1+1.21.1]
- Chat Heads [0.12.10]
- Lithium [0.13.0]
- Smooth Scroll [2.1.2]
- FastQuit [3.0.0+1.20.6]
- Language Reload [1.6.1+1.21]
- Reese's Sodium Options [1.7.3+mc1.21]
- Dynamic FPS [3.6.3]
- Iris [1.7.3+mc1.21]
- Sodium Shadowy Path Blocks [3.4.0]
- I see you over there! [1.0.2+1.21]
- ScalableLux [0.1.0+rc.1+fabric.43c9882]
- Very Many Players [0.2.0+beta.7.163+1.21]
- Particle Core [0.2.4+1.21]
- Resourcify [1.4.0]
- Sodium Extra [0.5.7+mc1.21]
- Fabric Language Kotlin [1.12.0+kotlin.2.0.10]
- ThreatenGL [1.3.3-release.1]
- Concurrent Chunk Management Engine [0.3.0+alpha.0.142+1.21.1]
- Sodium [0.5.11+mc1.21]
- ModernFix [5.19.0+mc1.21]
- BadOptimizations [2.1.4]
- ServerCore [1.5.4+1.21]
- Nvidium [0.2.9-beta]
- Cloth Config v15 [15.0.130]
- Voxy [0.1.6-alpha]
- BetterF3 [11.0.1]
- YetAnotherConfigLib [3.5.0+1.21-fabric]
- EntityCulling [1.6.6]
- Ksyxis [1.3.2]
- Enhanced Block Entities [0.10.1+1.21]
- Ears [1.4.6]
- Faster Random [5.1.0]
- Zoomify [2.14.0+1.21]
- Fabrishot [1.14.0]
- Axiom [3.2.1]
- Inventory Profiles Next [2.0.4]
- libIPN [6.0.2]
- My Totem Doll [1.0.1+1.21]
- Bobby [5.2.3+mc1.21]
- Noisium [2.2.1+mc1.21]
- Centered Crosshair [1.0.8]
- FerriteCore [7.0.0]
- Shulker Box Tooltip [5.0.4+1.21]
- StutterFix [mc1.21-0.2.3]
- Video Tape [1.0.0]
Deleted Architectury API (1.21)
Added My Totem Doll (1.21)
Updated Concurrent Chunk Management Engine to 0.2.0+alpha.11.109 devbuild (1.21)
Changelog:
- cc0dc2c9 perf: improve idle loop for storage threads - ishland
- d3b796bc change: only execute mid tick on current ticking world - ishland
Updated Fabric Language Kotlin to 1.12.0+kotlin.2.0.10 (1.21)
- Bump version (modmuss50)
- Update versions (#143) (github-actions[bot], github-actions, modmuss)
- add kotlinx-io library (#147) (Anton)
- Update versions (#141) (github-actions[bot], github-actions)
- Bump version (modmuss)
- Update to Kotlin 2.0.0 (#140) (github-actions[bot], github-actions)
- Update create-pull-request action (modmuss)
- Update readme (github-actions)
Updated ImmediatelyFast to 1.2.20
v1.2.20 Changelog
- Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
Added support for Minecraft 1.21.1 (Fabric + NeoForge)
- Updated libraries
- Fixed screen batching conflict with PolyLib
- Added support for custom glint RenderLayers
- Fixed compatibility issues with mods rendering custom item overlays
- Fixed performance issues with negative width glyphs
- Fixed armor trim rendering order
Updated Inventory Profiles Next to 2.0.4 (1.21)
2.0.4
new features
- It is now possible to toggle auto refill per slot.
- Slots that have auto refill enabled are marked with small icon on top left.
- As usual everything can be disabled in the settings.
- Default shortcuts:
- in when inventory is opened left control + left click
- in game left control + r
- Villager bookmarks now support cost items with changed components. This is useful with some shop plugins.
fixes
- fixed issue where non-stackable damageable items will not be moved or dropped properly
- fixed issue where item highlight won't work properly for damageable items
- fixed issue where auto refill won't work properly for damageable items
- fixed issue that made villager bookmarks ignore the resulting item components
Forge and NeoForge versions are now considered stable
Quilt
As usual the mod will run on Quilt, but I don't have time for full testing and debugging eventual problems will require too much time to setup.
Use at your own risk
Updated ModernFix to 5.19.1 (1.21)
Depending on the size of this release, there may be a human-readable changelog available on the wiki page.
Updated StutterFix to 0.2.3 (1.21)
- added option to disable GUI Updated ThreatenGL to 1.3.3 (1.21)
We're back on Modrinth! 🥳
After a challenging month (or maybe even more) of inactivity and a thorough moderation period, I'm thrilled to announce that ThreatenGL is back on Modrinth! I deeply appreciate the incredible support from the community on GitHub and Discord during this time. Your patience and encouragement have been incredibly valuable. 🤗
And again like last time, as we celebrate the return of ThreatenGL, I want to extend another heartfelt thank you to everyone. We've now achieved 5.5K downloads and 82 followers. Your support means the world and is quite motivating. The most important thing however is the community - again, it has grown and I've managed to foster an incredibly supportive vibrant, and kind community. ☺️
🤔 What's new?
- I'm excited to share that ThreatenGL has now moved from the beta stage to the release stage.
- Modrinth: ThreatenGL is finally back on Modrinth (Issue #14 ) 🥳
- License Update: Mod information pages should now correctly display the license as the LGPL-3.0-only SPDX identifier, so it should no longer show "unknown license" in mod information screens.
- Minecraft 1.21 Compatibility: After numerous requests, I've tested and verified that ThreatenGL works on Minecraft 1.21. This mod is now allowed to load on versions 1.21 and later, ensuring compatibility with the latest game updates.
🐞 Bug Fixes
- NeoForge Compatibility: I've addressed a critical bug that affected NeoForge users, who encountered the "not a valid mod file" error. This issue was because of changes in (Neo)Forge's mods.toml file structure or naming conventions. With this fix, NeoForge users can finally enjoy a seamless experience again. ( Issue #13 )
Full Changelog: https://github.com/Numelon-Softworks/ThreatenGL/compare/1.3.2-beta.1...1.3.3-release.1
Since 1.3.2-beta.1, ThreatenGL no longer requires any additional libraries to work! This reduces mod conflicts and incompatibilities.
💃 psst... join the community <3
Interested in other grand projects or updates for this mod? Join my Discord server for sneak peeks, discussions, and exciting announcements, and to interact with the vibrant and kind community!
Added ThreatenGL 1.3.2 (Beta 1) (1.21)
Added Architectury API v13.0.6 (1.21)
Added Chat Heads 0.12.9 (1.21)
Updated Dynamic FPS to v3.6.3 (1.21)
- Update Italian Translation (PR 210 by @TheBossMagnus)
- Share more code between Fabric and Quilt versions of the mod ([commit 7ba399 by @LostLuma)
Updated Fabric API to 0.100.8 (1.21)
- Bump version (modmuss50)
- Use ConcurrentHashMap inside RegistryAttributeImpl (#3970) (apple502j)
Updated Inventory Profiles Next to 2.0.3 (1.21)
2.0.3
- To prove a worthy successor of Forge, NeoForge have broken the API keeping the same major version!
- Fixed locked slot rendering in hotbar for bot Forge and NeoForge.
- Minor bugfixes
Forge
- The forge build is still unstable and the gui overlay of the hotbar is currently missing.
Quilt
As usual the mod will run on Quilt, but I don't have time for full testing and debugging eventual problems will require too much time to setup.
Use at your own risk
NeoForge
This is still early beta please report problems. Also has the same problem as the forge build.
Updated libIPN to 6.0.1 (1.21)
What's new
6.0.1
- showing that they are good descendant NeoForge pulled a Forge move and broke the API in the same major release.
Updated Particle Core to 0.2.4 (1.21)
Fixes
- Fix config not opening from main menu screen.
All the mods:
- Cloth Config v15 [15.0.128]
- Video Tape [1.0.0]
- Lithium [0.12.7]
- EntityCulling [1.6.6]
- Indium [1.0.34+mc1.21]
- I see you over there! [1.0.2+1.21]
- BetterF3 [11.0.1]
- Fabric Language Kotlin [1.11.0+kotlin.2.0.0]
- Mod Menu [11.0.1]
- BadOptimizations [2.1.4]
- YetAnotherConfigLib [3.5.0+1.21-fabric]
- Noisium [2.2.1+mc1.21]
- StutterFix [mc1.21-0.2.2]
- Ears [1.4.6]
- Concurrent Chunk Management Engine [0.2.0+alpha.11.107+1.21]
- Resourcify [1.4.0]
- RailOptimization [1.2]
- Iris [1.7.3+mc1.21]
- Sodium Extra [0.5.7+mc1.21]
- Sodium Shadowy Path Blocks [3.3.1]
- Centered Crosshair [1.0.8]
- Shulker Box Tooltip [5.0.4+1.21]
- Continuity [3.0.0-beta.5+1.21]
- Zoomify [2.14.0+1.21]
- FastQuit [3.0.0+1.20.6]
- Bobby [5.2.3+mc1.21]
- ScalableLux [0.1.0+rc.1+fabric.43c9882]
- ServerCore [1.5.4+1.21]
- Ksyxis [1.3.2]
- Faster Random [5.1.0]
- Smooth Scroll [2.1.2]
- FerriteCore [7.0.0]
- Enhanced Block Entities [0.10.1+1.21]
- Fzzy Config [0.3.5+1.21]
- Fabrishot [1.14.0]
- Nvidium [0.2.9-beta]
- Axiom [3.2.1]
- Architectury [13.0.6]
- ModernFix [5.19.0+mc1.21]
- Sodium [0.5.11+mc1.21]
- Reese's Sodium Options [1.7.3+mc1.21]
- ImmediatelyFast [1.2.18+1.21]
- Language Reload [1.6.1+1.21]
- Voxy [0.1.6-alpha]
- Very Many Players [0.2.0+beta.7.163+1.21]
- Chat Heads [0.12.9]
- ThreatenGL [1.3.2-beta.1]
- Fabric API [0.100.8+1.21]
- Inventory Profiles Next [2.0.3]
- Particle Core [0.2.4+1.21]
- libIPN [6.0.1]
- Dynamic FPS [3.6.3]
Added InventoryProfilesNext 2.0.2 (1.20.6)
Added shulkerboxtooltip 4.1.4 (1.20.6)
Added libIPN 6.0.0 (1.20.6)
Added ScalableLux 0.1.0+rc.1 (1.21)
Updated Cloth Config API to v15.0.128 (1.21)
No changelog specified.
Updated Dynamic FPS to 3.6.1 (1.21)
- Update Traditional Chinese Translation (PR 208 by @notlin4)
- Fix warning on startup due to invalid resource naming (PR 209 by @LostLuma)
- Fix no config file being created on first startup (commit bfa3d2 by @LostLuma)
Updated Faster Random to 5.1.0 (1.21)
Yet another update to Faster Random! This update overhauls the JVM check, thanks to some work from Steveplays.
Now, Faster Random will just disable itself (with a logged warning) if the JVM is detected to not support the random generators required. This prevents crashes if your modpack has Faster Random, and is run using a very old/headless JDK.
Updated ModernFix to 5.19.0 (1.21)
Depending on the size of this release, there may be a human-readable changelog available on the wiki page.
All the mods:
- Very Many Players [0.2.0+beta.7.163+1.21]
- Bobby [5.2.3+mc1.21]
- Indium [1.0.34+mc1.21]
- Resourcify [1.4.0]
- BadOptimizations [2.1.4]
- Centered Crosshair [1.0.8]
- FerriteCore [7.0.0]
- Mod Menu [11.0.1]
- EntityCulling [1.6.6]
- Ksyxis [1.3.2]
- Ears [1.4.6]
- I see you over there! [1.0.2+1.21]
- Sodium Shadowy Path Blocks [3.3.1]
- Shulker Box Tooltip [5.0.4+1.21]
- Zoomify [2.14.0+1.21]
- Fzzy Config [0.3.5+1.21]
- Enhanced Block Entities [0.10.1+1.21]
- Nvidium [0.2.9-beta]
- Lithium [0.12.7]
- Sodium Extra [0.5.7+mc1.21]
- Reese's Sodium Options [1.7.3+mc1.21]
- Inventory Profiles Next [2.0.2]
- RailOptimization [1.2]
- Fabric API [0.100.7+1.21]
- Language Reload [1.6.1+1.21]
- FastQuit [3.0.0+1.20.6]
- StutterFix [mc1.21-0.2.2]
- libIPN [6.0.0]
- ServerCore [1.5.4+1.21]
- Continuity [3.0.0-beta.5+1.21]
- Axiom [3.2.1]
- ScalableLux [0.1.0+rc.1+fabric.43c9882]
- Smooth Scroll [2.1.2]
- BetterF3 [11.0.1]
- Fabrishot [1.14.0]
- Video Tape [1.0.0]
- YetAnotherConfigLib [3.5.0+1.21-fabric]
- Noisium [2.2.1+mc1.21]
- Concurrent Chunk Management Engine [0.2.0+alpha.11.107+1.21]
- Fabric Language Kotlin [1.11.0+kotlin.2.0.0]
- ImmediatelyFast [1.2.18+1.21]
- Particle Core [0.2.3+1.21]
- Sodium [0.5.11+mc1.21]
- Iris [1.7.3+mc1.21]
- Dynamic FPS [3.6.1]
- Cloth Config v15 [15.0.128]
- Faster Random [5.1.0]
- ModernFix [5.19.0+mc1.21]
Updated Concurrent Chunk Management Engine to 0.2.0+alpha.11.107 devbuild (1.21)
- 93ffdce7 build: update FlowSched for a deadlock fix - ishland
Updated Dynamic FPS to v3.6.0 (1.21)
- Add option to enable or disable vsync when switching states (PR 205 by @LostLuma)
- Fix config loading potentially crashing due to using the system locale during conversions (commit d66ac by @LostLuma)
Updated Fabric API to 0.100.7 (1.21)
- Bump version (modmuss50)
- Update vertex consumer after BLOCK_OUTLINE event (#3940) (Martijn van den Brand)
- Fix some registry-related bugs (#3932) (apple502j)
- New Crowdin updates (#3928) (Fabric Bot)
- Add API to create reload listeners with a registry lookup. (#3927) (modmuss)
- Add tests for convention tag keys matching field names (#3925) (haykam821, modmuss50)
Updated Faster Random to 5.0.1 (1.21)
A quick fix to Faster Random 5.0.0, which is a MAJOR release (read the description).
- The JDK requirements were a bit too high considering 1.20.6 and below can run too (which don't need JDK 21). This caused some issues for some people on older JDKs, and has been fixed with this release.
Faster Random 5.0.0 (1.21)
Yet another MAJOR update to faster random!
-
Slime chunks will now generate exactly as they would have in vanilla minecraft. Of course, this will break your non-swamp slime farms in Faster Random 4.1.0 and below if you're unlucky. Stay on that version if you don't want this change.
-
Merged Pull Request #53, which on the user end changes the error pop-up.
Of course, if anything seems off, please make an issue on the issue tracker to help out!
Updated Iris Shaders to 1.7.3 (1.21)
This release fixes a critical bug relating to name tag crashes, as well as a less critical bug related to the dragon death animation.
Updated ModernFix to 5.18.8 (1.21)
Depending on the size of this release, there may be a human-readable changelog available on the wiki page.
Updated Noisium to 2.2.1 (1.21)
Changed
- Moved an @Inject on NoiseChunkGenerator#method_38332 to an @Overwrite
- This allows other mods, such as ishland's mods, to change the Executor of NoiseChunkGenerator#populateNoise's CompletableFuture.
Updated Reese's Sodium Options to 1.7.3 (1.21)
Full Changelog: https://github.com/FlashyReese/reeses-sodium-options/compare/mc1.21-1.7.2...mc1.21-1.7.3
Updated ServerCore to 1.5.4 (1.21)
Added
- You can now use a dynamic setting multiple times in the config. For example: simulation distance from 10 to 5 → view distance from 12 to 8 → simulation distance from 5 to 2 → view distance from 8 to 4, etc.
Fixed
- Fixed dynamic performance trying to change simulation distance below 5 on singleplayer. The client doesn't accept this and would put it back to 12 (default).
- Fixed villagers being unable to swim up in a 1x1 with lobotomization enabled.
Updated Shulker Box Tooltip to v5.0.4 (1.21)
5.0.4+1.20.6:
- Fix crash on dedicated Quilt servers. (#169)
Updated Sodium Shadowy Path Blocks to 3.3.1 (1.21)
New:
- Added es_mx localization (by TheLegendofSaram)
Bug Fixes:
- Fixed "Use vanilla lighting for path blocks" option not working in MC 1.21
Updated StutterFix to 0.2.2 (1.21)
- Added Traditional Chinese
- Updated fabric loader version requirement Updated Very Many Players to 0.2.0+beta.7.163 devbuild (1.21)
- 77c4204a fix: prevent normal tracker from tracking staging area - ishland
All the mods:
- Very Many Players [0.2.0+beta.7.163+1.21]
- Dynamic FPS [3.6.0]
- Bobby [5.2.3+mc1.21]
- ModernFix [5.18.8+mc1.21]
- Indium [1.0.34+mc1.21]
- Resourcify [1.4.0]
- BadOptimizations [2.1.4]
- Centered Crosshair [1.0.8]
- FerriteCore [7.0.0]
- Mod Menu [11.0.1]
- EntityCulling [1.6.6]
- Faster Random [5.0.1-SNAPSHOT]
- Ksyxis [1.3.2]
- Ears [1.4.6]
- I see you over there! [1.0.2+1.21]
- Sodium Shadowy Path Blocks [3.3.1]
- Shulker Box Tooltip [5.0.4+1.21]
- Zoomify [2.14.0+1.21]
- Cloth Config v15 [15.0.127]
- Fzzy Config [0.3.5+1.21]
- Enhanced Block Entities [0.10.1+1.21]
- Nvidium [0.2.9-beta]
- Lithium [0.12.7]
- Sodium Extra [0.5.7+mc1.21]
- Reese's Sodium Options [1.7.3+mc1.21]
- Inventory Profiles Next [2.0.2]
- RailOptimization [1.2]
- Fabric API [0.100.7+1.21]
- Language Reload [1.6.1+1.21]
- FastQuit [3.0.0+1.20.6]
- StutterFix [mc1.21-0.2.2]
- libIPN [6.0.0]
- ServerCore [1.5.4+1.21]
- Continuity [3.0.0-beta.5+1.21]
- Axiom [3.2.1]
- Smooth Scroll [2.1.2]
- BetterF3 [11.0.1]
- Fabrishot [1.14.0]
- Video Tape [1.0.0]
- YetAnotherConfigLib [3.5.0+1.21-fabric]
- Noisium [2.2.1+mc1.21]
- Concurrent Chunk Management Engine [0.2.0+alpha.11.107+1.21]
- Fabric Language Kotlin [1.11.0+kotlin.2.0.0]
- ImmediatelyFast [1.2.18+1.21]
- Particle Core [0.2.3+1.21]
- Sodium [0.5.11+mc1.21]
- Iris [1.7.3+mc1.21]
Added InventoryProfilesNext 2.0.2 (1.21)
Added shulkerboxtooltip 5.0.3 (1.21)
Added libIPN 6.0.0 (1.21)
Updated Axiom to 3.2.1 (1.21)
- Added Fluidball tool
- Added ability to search tool presets
- Added "Copy Properties" to noise painter
- Fixed display entities incorrectly grouping with entities that are already grouped
- Added option to Placement window to "Paste and Copy"
- Added "Replace Solid Blocks" to Weld tool
- Added "Count" option to Extrude tool
- Added "Force Enhanced Flight" option to Keybinds > Movement. Can disable in order to get vanilla flight in the editor
- Tools no longer get automatically reset when exiting and reopening the Editor
- Added keybind to Minecraft controls (Jump To Block) to teleport to the block you're looking at
Updated Dynamic FPS to 3.6.0 (1.21)
- Add option to enable or disable vsync when switching states (PR 205 by @LostLuma)
- Fix config loading potentially crashing due to using the system locale during conversions (commit d66ac by @LostLuma)
Updated Fabric API to 0.100.6 (1.21)
- Bump version (modmuss50)
- Fixed raw fish tag typo in name (#3921) (TelepathicGrunt)
Updated Faster Random to 5.0.1 (1.21)
A quick fix to Faster Random 5.0.0, which is a MAJOR release (read the description).
The JDK requirements were a bit too high considering 1.20.6 and below can run too (which don't need JDK 21). This caused some issues for some people on older JDKs, and has been fixed with this release.
Updated Iris to 1.7.3 (1.21)
This release fixes a critical bug relating to name tag crashes, as well as a less critical bug related to the dragon death animation.
Updated ModernFix to 5.18.8 (1.21)
Depending on the size of this release, there may be a human-readable changelog available on the wiki page.
Changes since 5.18.7+1.21
- Bump Neo requirement - embeddedt
- Update NF, remove config hacks as config system is rewritten - embeddedt
Updated Noisium to 2.2.1 (1.21)
- Moved an @Inject on NoiseChunkGenerator#method_38332 to an @Overwrite
- This allows other mods, such as ishland's mods, to change the Executor of NoiseChunkGenerator#populateNoise's CompletableFuture.
Updated ServerCore to 1.5.4 (1.21)
Added
- You can now use a dynamic setting multiple times in the config. For example: simulation distance from 10 to 5 → view distance from 12 to 8 → simulation distance from 5 to 2 → view distance from 8 to 4, etc.
Fixed
- Fixed dynamic performance trying to change simulation distance below 5 on singleplayer. The client doesn't accept this and would put it back to 12 (default).
- Fixed villagers being unable to swim up in a 1x1 with lobotomization enabled.
Updated StutterFix to 0.2.2 (1.21)
- Added Traditional Chinese
- Updated fabric loader version requirement
Updated Very Many Players to 0.2.0 beta 7.163 (1.21)
This version is uploaded automatically by GitHub Actions.
Changelog:
- 77c4204a fix: prevent normal tracker from tracking staging area - ishland
All the mods:
- Sodium [0.5.11+mc1.21]
- StutterFix [mc1.21-0.2.1]
- Video Tape [1.0.0]
- Zoomify [2.14.0+1.21]
- Enhanced Block Entities [0.10.1+1.21]
- Particle Core [0.2.3+1.21]
- RailOptimization [1.2]
- Smooth Scroll [2.1.2]
- Bobby [5.2.3+mc1.21]
- EntityCulling [1.6.6]
- Centered Crosshair [1.0.8]
- Dynamic FPS [3.5.1]
- Concurrent Chunk Management Engine [0.2.0+alpha.11.106+1.21]
- FerriteCore [7.0.0]
- Axiom [3.1.0]
- ServerCore [1.5.3+1.21]
- Noisium [2.2.0+mc1.21]
- ImmediatelyFast [1.2.18+1.21]
- Reese's Sodium Options [1.7.2+mc1.21]
- Resourcify [1.4.0]
- Fabric Language Kotlin [1.11.0+kotlin.2.0.0]
- Indium [1.0.34+mc1.21]
- I see you over there! [1.0.2+1.21]
- Ksyxis [1.3.2]
- BetterF3 [11.0.1]
- Cloth Config v15 [15.0.127]
- Sodium Shadowy Path Blocks [3.3.0]
- Very Many Players [0.2.0+beta.7.162+1.21]
- Mod Menu [11.0.1]
- Ears [1.4.6]
- Faster Random [4.1.0]
- Language Reload [1.6.1+1.21]
- Continuity [3.0.0-beta.5+1.21]
- ModernFix [5.18.3+mc1.21]
- BadOptimizations [2.1.4]
- Fabric API [0.100.4+1.21]
- FastQuit [3.0.0+1.20.6]
- Fzzy Config [0.3.5+1.21]
- Nvidium [0.2.9-beta]
- Fabrishot [1.14.0]
- Iris [1.7.2+mc1.21]
- YetAnotherConfigLib [3.5.0+1.21-fabric]
- Sodium Extra [0.5.7+mc1.21]
- Lithium [0.12.7]
- Shulker Box Tooltip [5.0.3+1.21]
- Inventory Profiles Next [2.0.2]
- libIPN [6.0.0]
Added Indium 1.0.34 (1.21)
Added Continuity 3.0.0 (1.21)
Updated Dynamic FPS to v3.6.0 (1.20.6)
- Add option to enable or disable vsync when switching states (PR 205 by @LostLuma)
- Fix config loading potentially crashing due to using the system locale during conversions (commit d66ac by @LostLuma)
Updated Enhanced Block Entities to EBE v0.10.1 (1.20.6)
- Block atlas changes during resource reloads should no longer corrupt animated block entity models Updated Entity Culling to 1.6.6 (1.20.6)
- Update to 1.21
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.5...1.6.6
Updated Fabric API to 0.100.4+ (1.20.6)
- Bump version (modmuss50)
- Renderer API quads overloads for joml interfaces (#3875) (SHsuperCM)
- doc: typo: Storage<Storage> -> Storage<Variant> (#3880) (Kevin Z)
- Fix ComponentsIngredient's getMatchingStacks() not applying the component changes. (#3884) (modmuss)
- Fix CoreShaderRegistrationCallback mixin (#3886) (modmuss)
Updated Fzzy Config to 0.3.5 (1.20.6)
Changelog
Additions
- None.
Changes
- None.
Fixes
- ValidatedEnum cycling style widget crashing client with certain kotlin enums.
Updated I see you over there! to v1.0.2 (1.20.6)
- Ported to MC 1.21, marked previous build as incompatible.
Updated ImmediatelyFast to 1.2.18 (1.20.6)
- Updated to Minecraft 1.21 (Fabric + NeoForge)
- Updated libraries
- Removed Iceberg compatibility mixin (Not needed anymore)
Updated Indium 1.0.34 for Minecraft 1.20.x/Sodium 0.5.11 (1.20.6)
- Bump version again (comp500)
- Update to Sodium 0.5.11 (comp500)
See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.34+mc1.20.1
Updated Iris Shaders to 1.7.2 (1.20.6)
- This release adds support for Sodium 0.5.11, fixes an incompatibility with Carpet Mod, adds the gbuffers_lightning program, and fixes some bugs related to vertex corruption.
Updated Lithium to 0.12.5 (1.20.6)
Changelog
- Lithium 0.12.5 is a bugfix release, fixing a critical hopper minecart issue affecting comparators.
What's Changed
- fix: Item stack resurrection causing incorrect internal state of LithiumStackList
Updated Resourcify to 1.4.0 (1.20.6)
Please make sure to report any bugs and/or visual anomalies on Resourcify's GitHub or in the Discord.
Major new features
- Add support for CurseForge, you can now browse and install resource packs from CurseForge. There is a new dropdown on the browse page to switch between CurseForge and modrinth.
- Add settings GUI, allowing you to configure the default source. The config can be accessed via the mod menu (on fabric you need the mod menu mod to be able to access the config).
- Support for expandable dropdowns in project descriptions have been added.
- MineMark (Resourcify's markdown library) has been updated to 1.1.0, adding support for css style tags, like text color and size.
- Dependencies of a project are now listed below the changelog of a version
other things
- Convert backend to an abstract service api, allowing for easier support for more services
- Fix background breaking when using essential (or another mod with universalcraft) in mc 1.20.5+
- Fix crash in case of malformed html in markdown
- Fix localizations not working on 1.12.2 forge
- Suppress some errors that were causing log spam in some scenarios
- Added small bisect hosting ad to the top of the browse page, this is to help support the project and can be disabled in the new settings page
Updated ServerCore to 1.5.3 (1.20.6)
Changelog
Added
- New optimization for command block executions by caching parsed commands (disabled by default).
- New enabled field for dynamic settings which allows you to disable certain settings from being automatically changed. You can no longer remove the setting entirely as the config suggested doing before as this was broken.
Fixed
- Fix dynamic settings not loading properly when the config file contained errors. This would cause things like the mobcap percentage to remain uninitialized at -1, stopping mobspawning.
Updated Sodium to 0.5.11 (1.20.6)
- This is a minor release of Sodium, further fixing driver checks, adding minor fixes for fluid rendering, and fixing a crash when using specific resource packs that changed the clouds texture. Updated Sodium Extra to 0.5.6 (1.20.6)
changelog
What's new?
- Update for Sodium 0.5.9
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.6-0.5.5...mc1.20.6-0.5.6
Nvidium 0.2.10-DEV (1.20.6) [Nvidium 0.2.9-beta]
- backport to 1.20.6
Changelog
- Sodium 0.5.11 compat
- Compacted f3 debug information to take up less screenspace
All the mods:
- RailOptimization [1.0]
- BetterF3 [10.0.2]
- Axiom [3.1.0]
- EntityCulling [1.6.5]
- ThreadTweak [1.20.6-0.1.3]
- Continuity [3.0.0-beta.4+1.20.2]
- Alternate Current [1.8.0-beta.4]
- Indium [1.0.34+mc1.20.1]
- ModernFix [5.18.0+mc1.20.6]
- Fabric API [0.99.4+1.20.6]
- Bobby [5.2.1+mc1.20.6]
- Dynamic FPS [3.4.3]
- Fabrishot [1.13.1]
- ${name} [${version}]
- Fzzy Config [0.3.3+1.20.6]
- I see you over there! [1.0.1+1.20.6]
- Iris [1.7.2+mc1.20.6]
- Brute force Rendering Culling [0.5.12]
- anyfps [2.0.0]
- More Culling [0.25.0]
- Noisium [2.1.0+mc1.20.5-1.20.6]
- Sodium [0.5.11+mc1.20.6]
- Lithium [0.12.3]
- Fabric Language Kotlin [1.11.0+kotlin.2.0.0]
- Ears [1.4.6]
- Concurrent Chunk Management Engine [0.2.0+alpha.11.96+1.20.6]
- Ksyxis [1.3.2]
- Very Many Players [0.2.0+beta.7.155+1.20.6]
- Sodium Shadowy Path Blocks [3.3.0]
- Resourcify [1.3.6]
- Faster Random [4.1.0]
- Sodium Extra [0.5.6+mc1.20.6]
- Enhanced Block Entities [0.10+1.20.6]
- Language Reload [1.6.1+1.20.6]
- Particle Core [0.2.3+1.20.5]
- Spawn Chunks Disabled [1-v.2.0.0]
- FerriteCore [6.1.1]
- Nvidium [0.2.10-DEV]
- ImmediatelyFast [1.2.17+1.20.6]
- Cloth Config v14 [14.0.126]
- Reese's Sodium Options [1.7.2+mc1.20.5-build.103]
- FastQuit [3.0.0+1.20.6]
- BadOptimizations [2.1.4]
- ServerCore [1.5.2+1.20.6]
- Zoomify [2.14.0+1.20.6]
- Server Country Flags [1.10.2]
- Noxesium [2.0.5+6bc9e3d]
- YetAnotherConfigLib [3.5.0+1.20.6-fabric]
- Mod Menu [10.0.0]
Deleted Continuity (1.21)
- Forgot to remove Continuity, as it doesn't work alone with Sodium (I will return this mod in the future)
All the mods:
- Video Tape [1.0.0]
- EntityCulling [1.6.6]
- ImmediatelyFast [1.2.18+1.21]
- Centered Crosshair [1.0.8]
- Indium [1.0.33+mc1.21]
- Ears [1.4.6]
- Fabric Language Kotlin [1.11.0+kotlin.2.0.0]
- Axiom [3.1.0]
- Fzzy Config [0.3.5+1.21]
- Sodium Shadowy Path Blocks [3.3.0]
- Enhanced Block Entities [0.10.1+1.21]
- ServerCore [1.5.3+1.21]
- Cloth Config v15 [15.0.127]
- FastQuit [3.0.0+1.20.6]
- Faster Random [4.1.0]
- Particle Core [0.2.3+1.21]
- RailOptimization [1.2]
- Fabrishot [1.14.0]
- Very Many Players [0.2.0+beta.7.162+1.21]
- Mod Menu [11.0.1]
- ModernFix [5.18.3+mc1.21]
- Language Reload [1.6.1+1.21]
- Noisium [2.2.0+mc1.21]
- BadOptimizations [2.1.4]
- Nvidium [0.2.9-beta]
- Ksyxis [1.3.2]
- Sodium [0.5.11+mc1.21]
- Smooth Scroll [2.1.2]
- StutterFix [mc1.21-0.2.1]
- Resourcify [1.4.0]
- Fabric API [0.100.4+1.21]
- BetterF3 [11.0.1]
- Dynamic FPS [3.5.1]
- Sodium Extra [0.5.7+mc1.21]
- YetAnotherConfigLib [3.5.0+1.21-fabric]
- Iris [1.7.2+mc1.21]
- Lithium [0.12.7]
- Reese's Sodium Options [1.7.2+mc1.21]
- FerriteCore [7.0.0]
- I see you over there! [1.0.2+1.21]
- Zoomify [2.14.0+1.21]
- Concurrent Chunk Management Engine [0.2.0+alpha.11.106+1.21]
- Bobby [5.2.3+mc1.21]
Deleted Indium (1.21)
Added Axiom 3.1.0 (1.21)
- Added Copy Air and Copy Entities options to Builder Tools
- Added ability to middle-click display entities to add a spawn item to your inventory
- Added ability to store/restore default layout
- Added ability to copy/load current layout to/from clipboard
- Added Paste Copy option to Placement window
- Added Paste Copy to Shape Tool
- Added Paste Copy option to Path Tool
- Added colour control option to Item Display entity editor
- For Fabric servers: Added LuckPerms support (axiom.* permission)
- Added yellow raycast indicator to various tools
- Added keybind for arcball cardinal snapping
- Added visual indicator for Autoshade custom sun shading positions
- Added keybinds for arrow key nudge
- Moved selection and placement options to floating window
- Added 'copy properties' to painter tool
- Added rotation gizmo to stamp tool
- Added 11 new tinker interactions
- Added option to disable Pick Block Drag to Keybinds window
- Added option to make Cut also copy to clipboard to Keybinds window
- Added Duplicate function and keybind (Ctrl+J)
- Added translation to revolve + allow float translation
- Added ability to use Ctrl+C to copy marker entities
Updated Bobby to 5.2.3 (1.21)
- Fix occasional chunk missing light data when its original chunk was loaded and immediately unloaded within 1-10 frames (#290)
- Fix newly loaded real chunks sometimes flickering black for a few frames without Sodium or Starlight (#290)
Updated Dynamic FPS to v3.5.1 (1.21)
- Update Vietnamese translation (PR 201 by @godkyo98)
- Fix crash when saving config on 1.20.1 (commit 3bfa1b by @LostLuma)
Updated Fabric API to 0.100.4+1.21 (1.21)
- Bump version (modmuss50)
- New Translation updates (#3867) (Fabric Bot)
- Renderer API quads overloads for joml interfaces (#3875) (SHsuperCM)
- doc: typo: Storage<Storage> -> Storage<Variant> (#3880) (Kevin Z)
- Fix legacy tag warning text to be accurate (#3881) (TelepathicGrunt)
- Fix ComponentsIngredient's getMatchingStacks() not applying the component changes. (#3884) (modmuss)
- Fix CoreShaderRegistrationCallback mixin (#3886) (modmuss)
Updated Iris to 1.7.2 (1.21)
- This release adds support for Sodium 0.5.11, fixes an incompatibility with Carpet Mod, adds the gbuffers_lightning program, and fixes some bugs related to vertex corruption.
Updated Nvidium to 0.2.9-beta (1.21)
- Sodium 0.5.11 compat
- Compacted f3 debug information to take up less screenspace
Updated Sodium to 0.5.11 (1.21)
- This is a minor release of Sodium, further fixing driver checks, adding minor fixes for fluid rendering, and fixing a crash when using specific resource packs that changed the clouds texture. Updated StutterFix to mc1.21-0.2.1 (1.21)
- fixed settings not saving



