Theoretically compatible with 0.10.0 and 0.10.1 but not tested. Servers are highly encourage to upgrade
Improve cities generation
Heal :
- Increase max health
- Increase time to apply a bandage
- Reduce time to regain heal for bandage and plaster
Replace Ambient Sounds, TinyInv and Flashlight by their modrinth version
Compatible with 0.10.1 but servers are highly encourage to upgrade
Fixed Parcool config
Increase range of get it togheter drops
Replace default voicechat activation type "PTT" by "Voice"
Set a random season at the beginning and the season will not progress when no one is connected
Increase size of biomes
Slightly reduce volume of footsteps
Zombies' AI:
- Increase capacity to hear sounds
- Slightly reduce lower volume to active sense
- Reduce capacity to scent platers
- Slightly increase numbers of extra zombies
- Increase sight range
- Can now horde up and wander randomly at the surface
Disable better AI for zombies villager
Disable Dynamic Trees generation (increase performance for client and server)
Make chunk update async (increase performance for client and server who have a significant number of cores available)
Disable notification of hordes and change timings
Increase darkness of the most lightful nights
Disable broadcast of achievements
First public version of Nohtis Apohcalyps.
The use of mods, resources packs and musics by Nohtis Apohcalyps is authorized by their license and/or description. For more information, see the project description and/or the README on the linked GitHub repo.
Full changelog available here.