Nova Exploration v1.3.2
Date: 11/07/2025 Minecraft: 1.20.1 (Forge) Status: Stable beta — worldgen retained, performance tuned
Overview
Performance-focused refresh with new encounters and AI/pathing optimizations. Worldgen remains consistent with 1.3.1 while reducing stutter during heavy fights and large structures.
🆕 Added
- Ancient Golems
1.1.6.1— new structure/combat encounters. - AI Improvements
0.5.2— lowers mob CPU cost and tick overhead. - Create: Cataclysm
0.1.0— bridges Create with L_Ender’s Cataclysm for late-game tech.
🔄 Updated / Changed
- Tectonic
3.0.16 → 3.0.17— terrain patching & compat tweaks. - Create: Let The Adventure Begin
3.4.0 → 3.4.1— smoother Create progression. - Retained & verified core stack: Create 6.0.8, Slice & Dice 3.6.0, Create Crafts & Additions 1.3.1, Create Compatible Storage 2.8.1, ModernFix 5.25.0, Embeddium 0.3.31, Chloride 1.7.2, FerriteCore 6.0.1, Entity Culling 1.9.3, Noisium 2.3.0, ImmediatelyFast 1.5.2, GPUBooster 1.0.5.1, JEI 15.20.0.118.
🗑️ Removed (vs 1.3.1)
- William Wythers’ Expanded Ecosphere
3.2.4— reduced overlap with Terralith/Tectonic/Diversity. - Subtle Effects
1.13.1— cut to prevent client stutter in boss arenas. - Early Game Additions
1.0.0— redundant with CLTAB/early Create path.
🧩 Fixes & Tuning
- Lowered mid-fight frame dips via AI Improvements and spawn/pathing caps.
- Smoothed structure spacing to avoid multi-pack overlaps (Tectonic ↔ YUNG’s/Diversity).
- Minor Create recipe passes and Create: Cataclysm integration.
- Weather/tornado features retained and re-verified against perf stack.
🔔 Feature Toggle (Info)
- Wither Storm auto-spawn remains disabled by default. To enable: Menu → Mods → “witherstorm” → Client Options → Auto Spawn → set → Save.
✅ Still Included (highlights from 1.3.1)
- Worldgen: Terralith 2.5.4, Diversity 2.5.4, Lithostitched 1.4.11, Formations (+Overworld/Nether), Amplified Nether 1.2.11, YUNG’s API/Bridges/Mineshafts/Better Strongholds/End Island.
- Boss/Combat: L_Ender’s Cataclysm 3.16, Mowzie’s Mobs 1.7.3, Mowzie’s Cataclysm 1.2.0, Bosses’ Rise 1.0.9.2b, Sons of Sins 2.1.9, Mutant Monsters v8.0.7, Mutants Plus 1.0.0.
- QoL/Utility: Accessories beta48, Curios 5.14.1, Elytra Slot 6.4.4, Sophisticated Core/Backpacks/Storage, Polymorph, RightClickHarvest, Controlling, Mouse Tweaks, SecurityCraft, Comforts, Chat Heads, Pick Up Notifier.
- Audio/Visual: MAtmos 7.1, ExtraSounds Next 1.4, Sound Physics Remastered 1.5.1, shader bundle (BSL/Complementary/Photon) disabled by default.
🧠 Requirements
- Forge 1.20.1, 6–10 GB RAM (8 GB recommended).
- Shaders optional; BSL / Complementary verified.
Nova Exploration v1.3.1 Beta
Date: 11/06/2025
Minecraft: 1.20.1 (Forge)
Status: Early beta, very stable — worldgen fixed
Overview
This update refines the exploration experience, expands structure variety, and stabilizes performance with updated dependencies and internal libraries. Decorative, combat, and utility mods were upgraded or newly embedded to improve compatibility and visual polish.
⚙️ Core Framework Updates
- Updated Forge 1.20.1 dependency base; synchronized library mods to latest stable revisions.
- Integrated Architectury 9.2.14, Cloth Config 11.1.136, Moonlight 2.16.16, SuperMartijn642 Core/Config Libs, Resourceful Lib 2.1.29.
- Added Better World Loading 1.0 and Immersive Optimization 0.1.0 for faster startup and smoother terrain loading.
- Confirmed compatibility with ModernFix 5.25.0, Embeddium 0.3.31, Chloride v1.7.2 (Embeddium++).
🏗️ World Generation & Structures
- Refreshed: Terralith 2.5.4, Tectonic 3.0.16, William Wythers’ Expanded Ecosphere 3.2.4.
- Added/Updated:
- YUNG’s: API 4.0.6, Bridges 4.0.3, Mineshafts 4.0.4, Strongholds 4.0.3, End Island 2.0.6
- Eternal Battletowers 0.6.0, The Graveyard 3.1, Amplified Nether 1.2.11
- Formations 1.0.4 + Overworld/Nether modules 1.0.5
- New decorative/landscape: This Rocks! 1.5.1, Spawn 2.2, Cell (Vanilla+) 2.1.
⚙️ Technology & Automation
- Core Create 6.0.8 suite expanded:
- Slice & Dice 3.6.0
- Bells & Whistles 0.4.5
- Crafts & Additions 1.3.1
- Compatible Storage 2.8.1
- Ore Excavation 1.6.5
- Create: Rustic Structures 1.0.0
- Create: Precise Manufacturing (TaCZ) 0.4.4-cr6.0
- Added: Create Nuclear 1.3.0, Create Food 1.1.11.
🧱 Building & Decoration
- Refreshed: Chipped 3.0.7, Rechiseled 1.1.6, Rechiseled: AE2 1.1.0, Rechiseled: Create 1.0.2b, Twigs 3.1.1, Ytones v8.0.1, Quark 4.0-462.
- Extras: Toni’s Immersive Lanterns 1.0.6, Cobweb 1.0.1, Magnum Torch v8.0.2.
🧭 Gameplay & Exploration
- Encounters expanded:
- Mowzie’s Mobs 1.7.3, Mowzie’s Cataclysm 1.2.0, L_Ender’s Cataclysm 3.16, Bosses’ Rise 1.0.9.2b
- Mutant Monsters v8.0.7 + Mutants Plus 1.0.0
- Nyf’s Spiders 2.1.1, Enderman Overhaul 1.0.4, Sons of Sins 2.1.9
- Added: Realm RPG: Fallen Adventurers 1.1.0 (lore-rich spawns).
- Weather: Weather Storms & Tornadoes 2.8.3 integrated.
🎮 Quality of Life & Utility
- Equipment & inventory: Accessories beta 48, Curios 5.14.1, Elytra Slot 6.4.4, Sophisticated Core + Backpacks + Storage stack updates.
- Workflow: Polymorph 0.49.10, RightClickHarvest 4.6.0, Mouse Tweaks 2.25.1, Controlling 12.0.2.
- Utility: SecurityCraft v1.10.1, Comforts 6.4.0, Chat Heads 0.14.0, Pick Up Notifier v8.0.0.
🖼️ Atmosphere & Audio
- Ambient: MAtmos 7.1, ExtraSounds Next 1.4, Sound Physics Remastered 1.5.1.
- Shaders (bundled, disabled by default): BSL 10.0, Complementary Reimagined/Unbound r5.6.1, Photon v1.2a.
- Visual polish: Subtle Effects 1.13.1, Stylish Effects v8.0.2.
⚡ Performance Stack
- Embeddium 0.3.31, ModernFix 5.25.0, FerriteCore 6.0.1, Entity Culling 1.9.3, Noisium 2.3.0, BadOptimizations 2.3.1, ImmediatelyFast 1.5.2, GPUBooster 1.0.5.1, Immersive Optimization 0.1.0, Radium 0.12.4, Remove Reloading Screen 4.0.6.1.
- Optional shader runtime: Oculus 1.8.0 + Flywheel Compat 2.0.3.
🔧 Other Library Updates
- Geckolib 4.8.2, Lionfish API 2.4, Faewulf’s Lib 1.3.2, JamLib 1.3.5, TxniLib 1.0.24, Puzzles Lib v8.1.33, Fzzy Config 0.7.3, Athena 3.1.2.
- UI/helpers: GuideME 20.1.14, Traveler’s Titles 4.0.2, Enhanced Boss Bars 1.4.1.
🗑️ Removals & Deletions
New in 1.3.1 (since 1.3):
- Dungeon Realm (mcrobertx22) — removed (redundant/instability)
- Library of Exile (mcrobertx22) — removed (no longer required)
- Luminous: Beasts (RipleysMods) — removed (overlaps with existing Luminous set)
Carried over from 1.3 (for reference):
- Regions Unexplored, Geophilic, Ecologics (biome packs)
- YUNG’s Bridges, YUNG’s Better Strongholds (replaced by D&T Stronghold Overhaul + End/Mineshaft upgrades)
- Moog’s Voyager Structures
- AmbientSounds (replaced by MAtmos + ExtraSounds Next)
- Create add-on trims: Applied Kinetics, Steam ’n’ Rails, Dimensions, Create Big Cannons: Advanced Technologies (base Create Big Cannons retained)
- Visual Vibrance
- Twilight Forest
🧩 Fixes & Adjustments
- Fixed Create/AE2 integration edge cases and missing recipes.
- Adjusted structure spacing to smooth chunkgen and reduce stutter.
- Re-tuned mob spawn caps for stability.
- Improved cross-compat: Create → TaCZ → AE2.
- General cleanup of legacy dependencies and redundant configs.
🔔 Feature Toggle (Info)
- Wither Storm auto-spawn (was 10 min in v1.3) is disabled by default in v1.3.1.
If desired: Menu → Mods → “witherstorm” → Client Options → Auto Spawn → set & Save.
🧠 Notes
- Recommended RAM: 6–10 GB (8 GB sweet spot).
- Shaders optional and verified (BSL / Complementary).
- Beta build for testing full-stack stability ahead of v1.4.
🧭 NovaHosting’s Exploration Pack — v1.3 (this is a more redefinded version from 1.1 - 1.3)
Date: (10/28/2025)
Release type: Major content pass + worldgen refresh
Minecraft: 1.20.1 (Forge) Previous: v1.0.2.1
This version v1.3 has the witherstorm auto spawn at 10 mins, If you don't want the wither storm to auto spawn in 10 mins or not at all go in the menu then mods then search "witherstorm" then go to client option and find and click on auto spawn and set how you want and save at the bottom.
🆕 Added
-
Exploration & Structures (highlights): Ice Pillager Castle, Cherry Monastery, Bamboo/Badland/Desert temples, Savanna Watchtower, Jungle Treehouse Village, Villager Pagoda/Farmer/Forge houses, Warped/End/Ocean/Nether villager outposts & traders, Villager Warship, Sparse Structures, CliffTree, Giant* tree set (Birch/Oak/Pine/Nether/Swamp/Cherry Bonsai), Cottages Witch Huts, Dungeons & Taverns Stronghold Overhaul, YUNG’s Better Mineshafts, YUNG’s Better End Island, Pinchbus Alive Villages.
-
Ambient & Atmosphere: MAtmos – Ambient Sound, ExtraSounds Next, Stellar View (sky), Torch hit!, Ding.
-
Create & Tech: Create: New Beginnings, Create: Bells & Whistles.
-
QoL & Gameplay: Polymorph, RightClickHarvest, Tree Harvester, Xaero’s Minimap, Bountiful, VillagerXP, Sophisticated Storage, Delightful Creators, Crate Delight, Delightful Burgers.
-
Content Packs & Theming: Rechiseled: AE2, Rechiseled: Chipped, Luminous suite (Butterflies/Beasts/Monsters/Depths/Nether/Tag).
-
Libs / APIs (new): Pehkui, Kambrik, JamLib, Blueprint, Necronomicon API, iChunUtil, Zigy’s Player Animator API, TCT Core.
🔄 Updated / Changed
- Applied Energistics 2: 15.4.9 → 15.4.10.
- Create: 6.0.6 → 6.0.7.
- Create Ore Excavation: 1.6.4 → 1.6.5.
- Double Doors: 7.1 → 7.2.
- SecurityCraft: v1.10.0.1 → v1.10.1.
- Collective: 8.12 → 8.13.
- General config passes for worldgen, audio, and minimap defaults.
🗑️ What we have removed
- Biome/worldgen packs: Regions Unexplored, Geophilic, Ecologics (shift toward structure-driven exploration + Luminous set).
- YUNG’s Bridges and YUNG’s Better Strongholds (replaced by D&T Stronghold Overhaul + End/Minshaft upgrades).
- MVS – Moog’s Voyager Structures.
- AmbientSounds (replaced by MAtmos/ExtraSounds Next).
- Create add-ons trimmed: Create: Applied Kinetics, Create: Steam ’n’ Rails, Create: Dimensions, Create Big Cannons: Advanced Technologies (base Create Big Cannons retained).
- Visual Vibrance (redundant with new visual stack).
- (Note) Twilight Forest override not included by default in v1.3.
⚠️ World Notes
- Because several biome/structure providers changed, new chunks will reflect the v1.3 worldgen. Existing worlds are safe, but for the full experience consider exploring beyond generated areas or starting a fresh seed.
🧠 Tech
- Performance spine retained: Embeddium, ModernFix, FerriteCore, Noisium, Entity Culling, BadOptimizations, ImmediatelyFast, GPUBooster, etc.
- Audio stack now uses MAtmos + Sound Physics Remastered for richer ambience.
🧭 NovaHosting’s Exploration Pack — v1.2
Changelog (this is still buggy currently making a redefinded version)
Release Type: Minor Update Minecraft Version: 1.20.1 (Forge) Date: (10/27/2025)
✨ Overview
This update focuses on stability, smoother rendering, and expanded exploration depth. Version 1.2 refines core systems introduced in v1.1, improves shader compatibility, and adds several backend optimizations for performance and weather visuals.
🧭 NovaHosting’s Exploration Pack — v1.1
Changelog
Release Type: Minor Update Minecraft Version: 1.20.1 (Forge) Date: (10/24/2025)
✨ Overview
This update focuses on stability, smoother rendering, and expanded exploration depth. Version 1.1 refines core systems introduced in v1.0, improves shader compatibility, and adds several backend optimizations for performance and weather visuals.
⚙️ Changes & Additions
🆕 New Additions
- Added Weather, Storms & Tornadoes (1.20.1-2.8.3) — dynamic storms, wind systems, and destructive tornado events for immersive survival realism.
- Added Async Particle & Performance Integration Fixes (custom configs added) — ensures Weather2 particles render correctly at distance.
- Added Create: Dimensions (1.0.4) — introduces dimension-based automation and multi-world Create expansion.
- Added Create: Applied Kinetics (1.5.1-1.20.1) — bridges Create automation with Applied Energistics 2 networks.
- Added Create: Nuclear (1.3.0) — adds advanced energy systems and late-game power generation for tech-based playstyles.
- Added Immersive Optimization (0.1.0+1.20.1) — extra performance tuning for rendering and entity handling.
- Added Super Duper Vanilla (1.3.8) — enhanced visual fidelity for vanilla environments.
- Added Diet (2.1.1+1.20.1) — introduces nutritional effects to survival balance.
- Added Bad Packets (forge-0.4.3) — internal library for mod compatibility and networking.
⚡ Performance Enhancements
- Introduced GPUBooster, Accelerated Rendering, and ImmediatelyFast for smoother frame pacing and chunk updates.
- Improved mod synergy between Embeddium, ModernFix, FerriteCore, and Noisium for lower memory usage.
- Added support for Sodium Dynamic Lights and Oculus shaders for improved visual smoothness.
- New async and particle config tuning prevents weather/particle lag spikes during exploration.
🧱 World & Gameplay Improvements
- Integrated Weather, Storms & Tornadoes into world generation (compatible with Regions Unexplored + Geophilic).
- Adjusted world progression pacing for early-mid game tech using Create’s nuclear and kinetic expansions.
- Expanded exploration variety through new ruins and atmospheric world effects.
🎮 Player Experience
- Polished sound design (AmbientSounds, ESF) and shader light blending (Aurora / Complementary / BSL).
- Reduced FPS stutter when moving through high-entity areas or large bases.
- Balanced mod dependencies for fewer startup warnings and improved memory footprint.
🧩 Removed or Replaced
- No major removals from 1.0.2. Minor redundant optimization entries were merged into unified configs.
- Backend dependency cleanup for consistency between Create submods.
💬 Summary
Version 1.0.2.1 marks the first stable, performance-tuned release of NovaHosting’s Exploration Pack. Weather realism, new Create expansions, and improved optimization make exploration smoother, faster, and more atmospheric than before.




