more optimizations focused on particles and chat + player qol vs. drowned
- added asyncparticles, particlecore, and particletweaks for better handling and optimization of particles.
- added effectual and egparticleinteractions mods.
- added sensiblestackables mod for item stacking qol.
- added enhancedtooltips, bettermaps, and superfastmath mods.
- removed the "expensive" (non-duplication) recipe for netherite smithing templates.
- added aquatic torches and boatism mods for easier handling with drowneds.
- added lunaslimes for slime qol.
- added chatpatches mod.
- replaced chatanimation with chatimpressiveanimation mod.
- updated farmersdelights and its add-ons (rusticdelight, endsdelight, brewinandchewin, mynethersdelight).
- removed autochefsdelight mod due to incompatibility with new farmer's delight version.
- updated sepals, arts_and_crafts, fastitems, collectorsalbum, artifacts, hordenights, handcrafted, particlerain, inventorytabs, tomsstorage mods and their dependencies.
- updated shaderpack.
more balance tweaks, qol, and further optimizations.
- bandages and splints are now shapeless recipes, no longer needing a crafting table.
- block-breaking-hardness-cutoff for mobs has been slightly adjusted, from 3.0 to 3.5. this allows them to break blocks such as wooden doors, endstone, non-deepslated ores, and deepslate itself. however, player-affected (cobbled, polished, etc.) deepslate is 3.5, still providing a valuable way of defense for bases.
- reinforced deepslate is now mineable, and can be obtained with a netherite pickaxe.
- mob spawners hardness have been increased to 25 (somewhere between an enderchest and ancient debris).
- mob farms are nerfed; spawners now having a limited amount of spawns (80) before going obsolete.
- blazes and wither skeletons are slightly nerfed, no longer emitting dangerous auras that applied to the player when near them.
- removed puzzleslib and all dependent mods.
- updated following mods: collective, terrastorage, and notenoughanimations.
- added following mods: elytra slot, charm-of-undying, better archeology, and extended bonemeal.
- made enchantments from better archeology compatible with the new enchanting system.
- added fast items mod for shaderpack theming. if you do not use rudimentary or just don't like it you can disable it in the config!
- added an expensive recipe for netherite smithing template, you no longer have to only resort to finding it if you're rich enough.
- changed netherite smithing template dupe recipe to use gold blocks instead of diamonds. i felt like the material cost of diamond templates already made you use a plethora of diamonds for gear progression, so i wanted to shift the focus; netherite gear will be a bigger dependent on gold now!
- added more optimization mods: krypton, scalablelux, async, redirected, and sepals (sepals is only serversided and experimental, remove if it's causing problems).
- updated shaderpack.
some quick small balance tweaks and adjustments to recipes.
- added extras folder. removed empty temp folder in serverpack.
- tweaked emi config, cheat mode is no longer enabled by default.
- slightly decreased horizontal sleep range to 40 (experimenting here, lmk if it's too easy to sleep now).
- updated eternal starlight mod.
- added trims expanded mod.
- tweaked trim recipes, removed all iron smithing template recipes, and gold to diamond smithing recipes.
- (hotfix) removed sawmill mod which prevented clients from joining servers.
- (hotfix) set all overrides to false in the instance.cfg (mb).
- (hotfix) updated shaderpack.
- (hotfix) removed cupboard.
- (hotfix) netherite gear can no longer be repaired with diamonds with tinkerer's smithing. it now requires netherite scrap.
- (hotfix) instant health 2 bandages are now craftable!
- (hotfix) updated shaderpack again, fog is now working.
- (hotfix) removed logo_nyctography.png in mods folder.