Redux Update
This update focus on reducing mods that are not used by the modpack, changing the focus from compatibility with optifine to performance even on lower end machines and being a framework so that the user can increase optifine compatibility themselves.
Changes:
Removed Mods
- Animatica
- AntiGhost
- Better Beds
- Better Biome Blend
- Colormatic
- Custom Entity Models
- DashLoader
- Dynamic FPS
- Entity Texture Features
- EntityCulling Fabric
- LambdaBetterGrass
- LambdaDynamicLights
- LazyDFU
- memory leak fix
- No Unused Chunks
- Not Enough Crashes
- OptiGUI
- Smooth Boot
- spark
- wthit
Added Mods
- BedrockIfy
- BedrockWaters
- Chunks Fade In
- CIT Resewn
- Debugify
- Disable Custom Worlds Advice
- Exordium
- Falling Leaves
- Giselbaers Durability Viewer
- Let Me Despawn
- Sound Physics Remastered
- Visuality
Replaced Mods
- Cull Leaves => Cull Less Leaves
- StarLight => Phosphor
- Xander's Sodium Options => Reese's Sodium Options
Major modpack overhaul
Many modpacks try to be optifine on fabric with help from sodium and iris, so as this one grows there was a need to be different than sodi-fine, outperform or optipack, so this modpack is no longer OptiSodium but Potassium to be more like sodium, but still focusing on optfine compatibility.
Additions:
-
Apple Skin
-
Auditory
-
Better Beds
-
Better Biome Blend
-
Eating Animation
-
MidnightControls
-
Mouse Tweaks
-
Mouse Wheelie
-
Presence Footsteps
-
Wthit
-
A instance.png file was added for thumbnail on ATLauncher.
-
The Dark Loading Screen - Creeper Edition was added to improve the default loading screen.
Replacements:
- Fastload was replaced with Dashloader
- Reese's Sodium Options was replaced with Xander's Sodium Options