Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed CC0-1.0
Published 19 hours ago
Updated 5 days ago
My design philosophy for this modpack is:
- Keep mods to a minimum (keeps it performant, removes fluff, keeps the game feeling vanilla+, whatever).
- Realistic medieval fantasy; as little magic as possible; the world is what makes it fantastical (and medieval).
- Exploration has substance instead of just novelty; game mechanics should both push you to see a lot of the world, and to pick someplace to build a permanent base.
Highlights
- Updated terrain and structures.
- Ambient sound effects and music.
- Villagers, illagers, iron golems, and zombies are now all ‘human’; also added village guards.
- To promote both base-building and exploration:
- Recall potions have been added.
- Various crops are only obtainable in certain biomes.
- Villages can have quest boxes asking for different foods for a reward.
- …and a few other things to tie it all together.
TODO / Other thoughts
- Switch to this texture pack for village guards when it makes a non Fresh Animations version.
- Add flint/copper material pack for basic weapons mod.
- I would add this castle mod, but it doesn't have any mobs spawn in it! If it gets an update to optionally spawn pillagers or something inside it, then I'd add it.


