- STARFELL 2.0 - Shadow of The Sovereign
ALWAYS BACK UP YOUR WORLDS BEFORE UPDATING
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Added a new quest system to help you progress through the pack! With 35+ quests to guide you through several mechanics and basic progression.
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Overhauled the fog system, with new colors and density.
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Changed the names of anything referring to ender or the end, and replaced them with shadow and umbral.
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Removed the void from the end, and replaced it with an ocean of portal fluid, which teleports you back to your spawn point if you fall in it.
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Made it so you always spawn in a plains biome, but not always a village.
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Made every structure, including villages and strongholds, 1.75x as rare. Also replaced all structures from DnT with Explorify.
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Removed the mansion rework as it was very laggy even on low settings.
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Removed the ability to trim elytras.
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Changed the name of coins to Ventar, this world's currency.
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Completely removed advancements from the game, and their corresponding mods.
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Added a new village type with new frog-like creatures. Trade with them to gain items, and I heard they like music...
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Made the day and night cycle twice as long.
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Added bordless windowed mode, so you can tab out of the game easier.
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Lowered the dungeon difficulty in The End, The Nether, and the stronghold.
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Added a new talbe, the "Infusion Table" capable of ripping enchantments off of gear.
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Added a new mob called the "Snuffle" in snowy biomes.
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Added a new item, fabric! It comes in all colors, and is crafted from wool, string, and a stick. Its also used in the new bed recipes.
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Added a new item, the glider! Crafted from canvas and fabric, you can glide from heights without taking fall damage. Beware of rain and lightning!
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Reworked the Wither fight to be more like bedrock edition.
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You can know take screenshots in 4k with the F4 key, regardless of your monitor resolution.
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Removed the Charm and Elytra slot from your trinkets.
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Changed lots of recipes & textures.
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Removed mod "Village Spawn Point"
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Removed mod "Withering Heights"
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Removed mod "Dungeons N' Taverns"
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Removed mod "Better Advancements"
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Removed mod "Advancement Plaques"
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Added mod "Explorify"
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Added mod "Ribbits"
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Added mod "Time and Wind"
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Added mod "Snuffles"
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Added mod "Fabrishot"
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Added mod "Item Highliighter"
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Added mod "Bedrock Style Wither"
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Added mod "Biome Spawn Point"
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Added resourcepack "Fogulous"
STARFELL 1.4.1 - Small Patch
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Added a new item: The Trowel! Its crafted from copper and allows for random block placement.
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Added 4 trinket slots for vanity armor. Or just use the antique set to get rid of the visuals of your armor, but still have the stats.
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Changed phantoms to "Corrupted Ravens" with new textures, models, and names.
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Made several texture changes.
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Re-added lapis lazuli because the spell binding table needed it. However, amethyst is still used in the enchanting table.
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Added mod "Trowel"
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Added mod "Vanity Slots"
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Added resource pack "Raven Phantoms"
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Added resource pack "JNE Retextures"
STARFELL 1.4 - Mythical Mythril
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Overhauled the enchantment system, again. To enchant you need 3 amethyst shards, and you need the respective enchanted bookin a bookshelf near the enchanting table. You no longer need the respective material to enchant your gear.
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Added 4 new Enchants; "Chamber" for crossbows which auto reloadss upon hit, "Requite" for axeswhich heals you upon killing an enemy, "Shriek" for goat horns which sends out a sculk beam dealing damage to enemies in its path, "War Cry" for goat horns that give you an effect depending on what goat horn you use.
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Fixed a bug revolving around the mod "Mob AI Tweaks" causing a crash.
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Removed the portion size limits! I found it more annoying than incentivising, so its gone!
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Completely removed lapis lazuli from the game.
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Replaced silver with mythril, but it still functions the same.
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Changed a few recipes.
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Changed a few textures.
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Added mod "Fully Enchanced"
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Removed mod "Mob AI Tweaks" As it caused a crash in the stronghold.
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Removed mod "Ratatouille" As it functionally did nothing. A leftover from a test instance.
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Removed mod "Mob Variants" As it had a bug with armor-wearing mobs.
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Removed mod "Bountiful" As their rewards contained illegal enchants that were hardcoded.
STARFELL 1.3 - ASTRONOMICAL AMENITIES
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Added 3 new items relating to souls; (Dormant and Awakened) Soul Steel Ingots, and Ectoplasm. Forge an Awakened Soul Steel Ingot to make your equipment impenetrable to durability.
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Removed kite shields, and replaced them with the singular netherite shield that allows for trims instead of banners.
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You can now parry with shields to push back monsters and projectiles. Added the pummeling enchant for shields that increases parry knockback, and barbed which is thorns for shields.
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Added a new armor set called Reinforced Chainmail that sits between iron and diamond, has the durability of diamond, but increases melee resistance like no other set.
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Removed Electrum, as it was essentially assassin armor with higher stats.
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Updated options.txt for better chunk thread performance, and reduced CPU render-ahead limit to 3. TL;DR - Better FPS.
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Edited and re-balanced several loot tables. Such as the spawn bonus chest!
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Uhhh... is the moon supposed to be like that?!
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Reduced fog levels by 30%
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Rehauled the entire stronghold, to be more Minecraft Dungeons style. Also a lot more vertical!
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Edited the ancient city loot table to make Enchanting Guides a bit more common.
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Made structures a bit more... sparse. Specifically 1.5x more rare for all structures besides villages and strongholds.
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Overhauled the music soundtrack to have more diversity.
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Increased coyote bite ticks from 3 ticks to 5 ticks (1/4 of a second)
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Made the antique atlas render like a map when held.
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Reworked a lot of mob's AI.
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Lots of new and improved textures!
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Made spyglasses actually useful! you can now zoom with them wherever in your inventory. Try looking out for some planets and constellations in the night sky!
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Removed the Berserk, Beast Boss, and Slide enchantments, and added the Respiration, Swift Sneak, and Looting enchantments.
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Added new statue blocks corresponding with different mobs and blocks.
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Re-mapped the client intermediary JAR
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Updated several mods, most notably being AA4 and its atlas addon.
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Added mod "Reactive Music"
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Added mod "Guarding"
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Added mod "Spyglass Improvements"
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Added mod "Useful Spyglass"
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Added mod "Spyglass Astronomy"
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Added mod "Name Pain"
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Added mod "Elegant Statues"
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Added mod "Easy Anvils"
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Added mod "Create: Unbreakable Tools"
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Added mod "Mob AI Tweaks"
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Added mod "Sparse Structures"
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Added datapack "DnT Stronghold Rework"
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Removed mod "Zoomify"
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Removed mod "Yung's Better Strongholds"
Song of the day! - You Always Want To Bomb The Middle East by Cheekface Factory!
SOLID STEEL UPDATE - ALWAYS BACK UP YOUR WORLDS BEFORE UPDATING
Introducing a new material, Reinforced Iron! Used to craft high level equipment, and made of iron, ash, and charcoal. Fixed several tooltip & durability bugs Added mod "Sleep Warp" to immersify the sleeping experience Added mod "Custom Item Attributes" Fixed several netherite enchanting bugs.