Added
- Default Options (Makes default options, sounds and keybinds. If you change them and update the pack you're changes will be also saved!)
Removed Mods
- Chunks Fade In (Could have messed with it but honestly didn't add that much other than it looking bad if configured badly)
Updated Mods
- HT's TreeChop (Fixed the invisible log bug)
Other Changes
- The HT's treechop mod bug has been fixed where when chopping a tree it not fully registering until a second log is chopped!
- Added a quiet sound effect when typing in chat from the "Chat Sounds" mod
- Created a default control layout that should be good using the "Default Options" mod
Upcoming Changes/Known Issues
- The wakes mod will be added but sadly it won't be formatted for 1.19.2 for another 2 weeks
- The Hybrid Aquatic mobs are spawning way way too much and cannot be caught because we are using an older version. Which is making it so aquatic life from other mods spawn much less! I've been told from the mod creator that an update for 1.19.2 will be coming in the coming weeks
Added
No More Purple
Removed
afkDisplay -> crashed a server when someone went afk lol
Trails and Tails 1.20 -> Didn't add that much except ugly cherry trees that spawned too much
Restart Server -> The /restart command crashed the server
Every Compat -> For whatever reason I just can't find the conflict with one of the other updated mods and crashes on startup. Sadly this breaks some translation between mod recipes.
However removing it fixes one of the longest bugs where sometimes when breaking a peice of wood, leaf or log the block would randomly turn into a fence/wall/or something else example here
- https://user-images.githubusercontent.com/44371287/235913629-ee65e65d-293c-4084-98a8-65c38bd46181.png; so one step back one step forward I guess
Updated
Mostly bug fixes and performance improvements however some large content updates have come to hybrid aquatic and Deeper & Darker
Addition Structures
Alternate Current
Architectury API
Areas
Bad Packets
Balm
BetterEnd
BetterNether
CC:C Bridge
CTOV - Farmer Delight Compat
Chalk
Chat Heads
ChoiceTheorem's Overhauled Village
Chunks fade in
Collective
Comforts
Continents
CorgiLib
Create Fabric (Lots of performance and bug fixes)
Create: Steam 'n' Rails
Deeper and Darker
Display Case
Doggo Mod Overhauled
Dynamic FPS
Emojiful
Emotecraft
Every Compat
Fabric API
Fabric Language Kotlin
Forgotten Graves
Gliders
Grappling Hook Mod: Restitched
Immersive Aircraft
Immersive Weathering
Infinity Buttons
Iris Shaders
Joy of Painting
Konkrete
Macaw's Bridges - Oh The Biomes You'll Go
Macaw's Fences - Oh the Biomes You'll Go
Memory Leak Fix
Moonlight Lib
More Axolotl Variants API
More Axolotl Variants Mod
Naturalist
Neurina - Ticking Error Fixer
Oh The Biomes You'll Go
Open Parties & Claims
Phillips Ruins
Puzzles Lib
Raised
Reese's Sodium Options
Rhino
REI
Simple Voice Chat
Simply Swords
Skeletal Remains
Smooth Swapping
Spark
Spawn Animations
Supplementaries
Terralith
Tom's Simple Storage Mod
Traveler's Backpack
Universal Shops
WTHIT
Waystones
Wilder Wild
Xaero's World Map
YUNG's Better Nether Fortresses
YUNG's Better Ocean Monuments
New Mods
-
AfkDisplay
-
Create: Steam n’ Rails
-
Trails and Tales 1.20
-
Server Restart
-
Small Ships
-
Supplements
-
Universal Shops
-
PacketPray (Fixes the "cannot find white" error)
Removed Mods
- AutoModpack (Was having issues with it and in the end wasn't that useful)
- Immersive Armour (Added to much op/easy to get armour)
- More Frogs (Think it actually got rid of all the frogs in the world)
- Snail Mail (Kinda useless)
Updated Mods
- Xaero's World Map
- bcLib
- Friends & Foes
- AdventureZ
- BetterCombat
- Chipped (Fixed a lotta bugs and made big lanterns craftable)
- Create Fabric (Bug fixes and stablility)
- Immersive Aircraft
- Skeletal Remains (More variants, items and spawn fixes)
- Open Parties and Claims
- Spawn Animations
- Varitety Aquatic (New mobs and many bug fixes)
- Moonlight Lib
- Wilder Wild
- Natruallist (New mobs and more!!!)
- Angling (Render fixes)
Edited several configs to tighten up the feel of gameplay Open parties and claims is now more passive. Should be able to interact with many more blocks on other peoples claims and if you are allied gives you carte blanche with your friends claims
Disabled ocean creepers as there is no option to turn there spawn down and they are very very annoying
Made it so that when sleeping the speed at which night can be skipped in the time and wind mod has been multiplayed by 10x
Decreased the spawn weight of ocean skeletons and added a lot of new sea life. Oceans should be more interesting along with new ships that can be crafted.