git commit -m "TOSCR RELEASE"
Okay, so this is yummy and juicy
Removed...
Skinrestorer
Why?
It was not useful and only practical in servers. Sure, changing skins in the flick of a wrist is FUN, but it's server-sided. Personally? I kept this on my client, but you can keep it on yours. I didn't find it useful for the general public.
Added...
A bunch of useful Sodium additions.
Waiter! More Sodium bloat, please!
OH YES A RELEASE ON THE SAME DAY

It's RE... LEASE... TIME!
Here's the big gist!
Added...
Better Mount HUD
Bobby
Distant Horizons
Fast IP Ping
GPUBooster
Iceberg (library, ignore unless debugging)
Idle Tweaks
Idwtialsimmoedm (That took me 4 tries btw)
and Item Highlighter
Removed...
BetterF3
Why?
It was not better. Performance dips were obvious and turning it OFF was much better even on the testing machine.
There, 1.4.0. Jesus.
Removed LinguaChat (Logs spat Russian, and is extremely annoying)
Removed that falling leaves mod (it was server sided :C)
Added more QoL mods + optimization mods.
This month was wild for me, I don't know what to say or do at this point. TOSCR isn't gone, though. There's also a horror modpack coming up soon...

Here's a logo reveal... don't judge!
New patch for June. Summer's in but college is nearing. I suggest staying on standby for this modpack, with overbearing studies and hopes to get into a good college is looming.
Changelog:
Added Capes
Removed Capes Distributor
Added Reese's Sodium Options
Added e4mc (e4mc opens a local server on your computer for friends to play on. Use at your own risk, as older computers may not be able to run it. Disabling it is HIGHLY recommended on a Mac or a computer that has a date below 2015.)
Added root Prism project
Added OptiGUI
Added Falling Leaves (This includes particles. You can attune the settings via Mod Menu.)
I have a looming suspicion something is SUPER wrong. Also that one texture pack is broken, no idea why, #ShouldBeFineProbably
Everything else should be fine. If not make an issue on GitHub and it'll be done ASAP... GitHub is linked. Discord is stupid. Fixing that later. Also, no, a release for 1.21.5 is NOT expected and shouldn't be within the next month.
We've rebranded to thesomewhatyou's Old Computer MC Revival (to expand to a broader audience)
Everything should work as fine.
Changelog: Added a texture pack which changes the Minecraft logo on the starting screen to the modpack name. It looks weird because Minecraft refused the correct dimensions, despite everything. This issue will be further looked into after release.
The logo was not made by me, so who? In the Prism Community, Getchoo 11: CRT2 made this.
(Never mind, this version is deprecated because the texture pack doesn't work.)
We're back, we're live, and we've upgraded. Sodium is now officially added; making so that the game runs even better. I was hesitant to do this because my main audience was split towards iMac users and Player2 users. But... y'know, this has the word Mac in it? Apple pls don't take me down- Anyways 1.21.5 will be coming for this modpack... just gotta wait for everything to upgrade (WHICH WILL UPGRADE. WE'RE GONNA NEED A FEW MONTHS FOR EVERY MOD/DEPENDENCY TO GO TO 1.21.5.). That's it for now, catch you next release! 1.1.5 might be a small release - adding a mod or two. But if there's no 1.1.5 then that's great. A roadmap on my GitHub will be drawn out soon. It'll show what to expect in the future and what to see.
i made a mistake. silly me use this version, not 1.0.0
WE DID IT! WE FINALLY DID IT! This is the FULL release of TMRP! Now, this isn't the final version. I will still be actively developing this. And soon, I will have to make profits because I am not laboring my ass for nothing.
Also, I must state everything that was added. I added:
- More optimization mods
- More QoL mods
- And an overall better experience for playing on Mac or a shitty computer This will be a wonderful release. We have been making fast haste and yet it's operational.
However, some errors may appear in the logs. Advice? Please ignore it. They mean absolutely nothing and do NOT affect gameplay. If some error happens in the log that does affect gameplay, please email me. (email in description.)
That's all for now, see you next update. FYI, since this is the full release, I will be taking a short break (3-4 weeks) as pressure sucks and I need to interact with people.
Give me a moment, I'll be back soon.
This is the first beta version. "Really? Wow!"
This adds many more mods and refines it, with all current mods updated and newer mods added for a QoL experience.
WE DID IT!!!!
Quick edit, the full (but not final) release is coming in around ~2 months. Maybe next month, perhaps. Maybe today. Or tomorrow. It's most likely coming this week...
Folks I mad fucked up. Changes: Skinrestorer is here. FU-
Back at it again. We ain't stopping anytime soon, folks! Here comes the train of excitement!
Changes: Updated some mods. Sodium doesn't work with Elefant AI. If you're using it, disable Sodium.
We're still in alpha. Nothing changed. Except, y'know, some... "issues." For all you CurseForge addicts, (switch to Modrinth already) we're doing it. Give me like 10 minutes. Promise.
The first TMR-Project release.
Don't expect good. What you can expect is a working copy of Minecraft that works. Somehow. Please complain. Yeah, how'd you know I have the self-esteem of a depressed child?
This just adds the basic mods that's needed for the modpack. Yes, it runs smoothly with minor incompatibility that I need to fix. This issue has been identified, so don't report it.




