What's Changed
- Unified parity by @FantomTchi7 in https://github.com/FantomTchi7/Modpacks/pull/3
- Unified parity++ by @FantomTchi7 in https://github.com/FantomTchi7/Modpacks/pull/5
Full Changelog: https://github.com/FantomTchi7/Modpacks/compare/2.0.0...2.1.1
Updated mods, added YDM's Weapon Master, Terralith, Structory, Incendium and Nullscape!
First release!
Updated Better Combat, C2ME, Dynamic Crosshair Compat, Fabric API, FabricSkyboxes, ImmediatelyFast, MC Dungeons Armors, More Culling, Simply Swords, Very Many Players, Wavey Capes, and playerAnimator.
Updated Dynamic Crosshair and its compat addon, Language Reload, More Culling, added Draggable Resource Packs, Patchouli, Visual WorkBench, and Puzzles Lib. Updated FastLoad, ImmediatelyFast, and fixed Latest version doesn't import in PrismLauncher #1.
Updated First-person Model, added Another Vanilla PBR, YoungSoulluoS's Fresh Animations CEM Fork with his compatible CEM Fork, Bare Bones x Fresh Animations, Vanilla Tweaks's 3D Items, nepeta's Dungeonslike Gear, Visible Souls, Bushy Warts, Ore Glint, and Super Duper Vanilla Shaders configured to fit in with the promo art style, and removed Sheep Consistency. PUT FRESH ANIMATIONS ABOVE AVPBR TO FIX THE EYE BUG, WILL BE FIXED IN THE NEXT RELEASE.
Updated Better Combat, Chunks Fade In, Combat Roll, Forge Config API Port, ImmediatelyFast, Language Reload, More Culling, added Dynamic Surroundings: Remastered Fabric Edition, Bare Bones and its addons, Dungeons Textures, Story Mode Textures, and Programmer Art+.
Updated Fabric API, MidnightControls, and Puzzle.
Updated More Culling, added Debugify, removed Entity Collision FPS Fix, and removed No Telemetry.
Initial commit.



