Big Update!!! :)
Added Mods
- Leashable Players
- Factions
- Load My F***ing Tags
- Explorify
- Explorer’s Compass
- NightWorld
- Cobweb
- Polymer
- Toms Mobs
- Small Ships
- DNT Pillager Outpost
- DNT End Castle
- DNT Swamp Hut
- DNT Desert Temple
- Blended Compat
- Wilder Wild
- Snuffles (Fabric)
- Bridging Mod
- Xaero Zoomout
- Tidal Towns
- Friends & Foes Beekeeper Hut (Fabric)
- Spawners Drop Treasure
- OmniCut
- Ships
- Mine Spawners
- Mineral Chance
- Minerally
Changed Mods
- Disabled Caligo :( because it was interfering with Shaders (no idea why)
- Updated Mods (if applicable)
- Changed Loading Screen to fit the Vanillus Style
Added Mods
- BOMD
- Reactive Music
- Enchanted Mobs
- Custom Splash Screen
Added Mods
- Thaumon
- Ping Wheel
- Rally Health
- Nether Weather
- Cut Through
- Towers of the Wild
Tweaked Config
- Structure Spread down to 1.5 (was 2)
Changed Mods
- Applied updates (if any)
- Upgraded Mobs zombies now only charge at players with the Suit Up Advancement [for easier first night]
Added Mods
- Essential Mod [easy multiplayer and cosmetics]
- Sparse Structures [config coming soon]
- Lightweight Inventory Sorting
Added Mods
- SmartBlockPlacement
- High-Speed Rail
- Roguelike Dungeons
- Nyf's Spiders
- Fish of Thieves
- Armor of the Ages
- Gallant Gauntlets
- Robin's Fishery
Tweaked Config
- Added Axes Are Weapons support to Basic Weapons and Gallant Gauntlets
- Decreased Ambient Noise volume
- Edited Zoom Animation time



