Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Please Read the Installation Section Below!!!
This modpack is very close to how I dreamed Wynncraft would one day look back in 2013. Distant Horizons allows for unlimited render distance, Rethinking Voxels provides ray-traced lighting, the wonderful Wynntils and WynnVentory add all the features vanilla Wynncraft lacks.
What's Up
Yeah, we got raytracing in this bad mama jama, and there are a few other things too, bra.
Wynncraft RTX
This ain't for the faint of heart. A BeefyTM computer is a must-have, or those on low-end computers could switch to BSL which I've also included with a custom preset.
Dynamic Weather + Dynamic LODs
Using the Wynncraft dynamic weather engine mod created by Quikjay for use in his modpack (which you should also check out) and WynnVista created by me for use in this modpack!
Custom Main Menu, Options, Pause, and Loading Screen
All my most used tings now at your fingertips. Oh, and it looks pretty too.
Overhauled Inventory
Due to some asinine decision-making by the Wynncraft mod team, WynnVentory is no longer available, but my mod Wynn Weapon Viewer adds an enlarged preview of your weapon model (which now looks amazing thanks to Mythos). There are also buttons to toggle the weapon viewer and quickly share your build with a link, using the wonderful WynnBuild mod. We also got some neat animations thanks to Immersive UI.
Some stuff you may want to know
- Distant Horizons set to 80 chunks to preserve the feeling of multiple continents
- Visually based around WynnEdits Dark Theme
- Custom WynnToolTips resourcepack for Dark Theme
- Wynntils config included but knowing y'all sweats you probably gunna import your own
- Custom version of the Nimble mod created by me specifically for Wynncraft.
This modpack is far from finished and I will be continuously updating it as more mods port to 1.21, check out a list of mods I'm waiting on here.
Installation
"WAH WAH MY RENDER DISTANCE IS SO SMALL" Does this sound like the voice in your head? Well, due to filesize limitations on Modrinth, the Distant Horizons LODs files aren't included in the download, you must accept the download after loading into the game. If you clicked reject already you can still download the LODs by typing /wynn_lod_yes make sure to include the underscores.
Addons: Voices of Wynn (Optional)
- You wanna hear the Seaskipper yappin at you, I understand.
- If you are interested, download the latest version and place the .jar in the mods folder inside the modpack folder.
Addons: WynnAspects (Optional)
- This mod automatically tracks your aspects after every raid and has a very cool website dashboard.
- If you are interested, download the latest version and place the .jar in the mods folder inside the modpack folder.
Configurations
- Wynncraft Settings: If you are using my Wynntils config and not importing your own, I recommend typing the following commands once you join a world.
/toggle beacon
/toggle queststartbeacon
- Keybinds and Video Settings: I recommend you change what buttons cast each spell in the Wynncraft Spell Caster section in the Keybinds menu. You can also setup your own keybind profiles for each class in the Class Keybind Profiles Mod Menu settings page. I've set the render distance at 12 chunks with DH at 80 chunks, the shader pack is tuned for this specifically so you might need to mess with shader pack settings if you edit the video settings. The modpack is best played in fullscreen, but it can be played in windowed mode as long as you make the window large enough to accommodate the custom menus.
Modlist and Credits
You can view the modlist with links to all the mods for any version uploaded on the Modrinth project page The following resourcepacks were also used with permission from the authors.
- The Alagard Font by Hewett Tsoi
- Baby Ice Snake's and Meteors by onepointseven
- Acrobat Audio QOL by Elysium
- Domix Wynncraft Overhaul
- Mythos by ProbsWinter
- Wynncraft: Fables & Legends by Rythew
- Wynn ToolTips by FocalSalt
Support and My Mods
Please report any bugs or feature suggestions on the Github Issues page, I'll be updating this frequently with community feedback and ideas! You can also join my discord if you need direct support, or want to stay updated with all of my mods.