What's Changed
- Updated to work with 1.21.6 - 1.21.8
- Improvements to performance costs for a variety of modules
- NBT-API is no longer shaded by AEF. This means better performance and less waiting for an update when a new mc release is out.
- Added anti bundle crash
- Added anti illegal DataComponent items module
- Added update notifications. AEF will never auto-update but it will remind you to update starting with this release!
- Added experimental patch for servers that want to protect against a rumored map tracking exploit. (patches.disable-map-player-tracking)
- Fixed beehive coordinate filters for servers that use new DataComponent instead of NBT
- Many more things not listed here
Contributions
- Update README.md by @Pman3 in https://github.com/xGinko/AnarchyExploitFixes/pull/267
- updated serverlist in readme by @cattyngmd in https://github.com/xGinko/AnarchyExploitFixes/pull/270
- add aetheria.cc to server list by @RealFascinated in https://github.com/xGinko/AnarchyExploitFixes/pull/281
- Update README.md by @Localacct21 in https://github.com/xGinko/AnarchyExploitFixes/pull/283
- Revert "Add my server ORICHILL, please" by @TheFaik in https://github.com/xGinko/AnarchyExploitFixes/pull/298
- Update README.md by @10builders10tools in https://github.com/xGinko/AnarchyExploitFixes/pull/299
- Add my server by @tak-gamingYT in https://github.com/xGinko/AnarchyExploitFixes/pull/300
- Update README.md by @10builders10tools in https://github.com/xGinko/AnarchyExploitFixes/pull/301
- Update README.md by @konsheng in https://github.com/xGinko/AnarchyExploitFixes/pull/302
- NoBundleDrops by @Leleawa in https://github.com/xGinko/AnarchyExploitFixes/pull/285
Full Changelog: https://github.com/xGinko/AnarchyExploitFixes/compare/2.7.11...2.7.12
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Fixed and improved elytra-speed (#263, #264) thanks to @PsychoHashMap
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Improved Trident Dupe patch to work on everything that can be duped with the same mechanic
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Improved anti-backdoor features (illegal-gamemode and illegal-permissions) and their strictness
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Added back a more configurable version of command anti-spam
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Fixed aef bytesize command not being usable
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Fixed wither summoning at spawn not working (#261)
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Fixed an error that would throw when LuckPerms and Citizens were installed alongside AEF (#265)
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Improved memory footprint by using more lazy initialization
- Patch for the new TridentDupe, which is present in 1.13 up to 1.21.4
- Fix /aef bytesize command
- Patch for the new TridentDupe, which is present in 1.13 up to 1.21.4
- Fix /aef bytesize command
- Slightly improved performance impact of illegal item checks
- Improved accuracy of entity chunk limits
- Added experimental patch against a remote item pickup exploit
- Added illegal firework check
- Reworked language handling (improves speed slightly)
- Fix keep-stash-chunks-loaded module throwing a NullPointerException when disabled and reloaded
- Improve comment in disable-entity-spawns
- Fixed broken aura delay modules
- Added configurable carpet/rail/tnt dupe prevention (Papers patch is recommended if you want to prevent them all)
- Improved compatibility with PlugmanX or ServerUtil reloading
- Command config can now apply in some cases through a reload. (Server restart is still recommended)
Fixes the "This version is officially unsupported. Expect issues." warning message on 1.12.2.
- Added Version support up until 1.21.4 (#247)
- Added patch for the 1.20.6-1.21 book dupe
- Added patch for a new exploit that allows sending huge messages, creating lag on some servers
- Fix functionality for some packet modules
- Fix AntiBedTrap not working properly (#244)
- Added ability to hook into luckperms to fix #237
- Reworked
preventsions.prevent-opped-playersto a more configurablepreventions.illegal-permissions - Reworked
preventions.prevent-non-survival-playersto a more configurablereventions.illegal-gamemode - Added more configurability to all
regional-activitymodules. You can now configure custom type limits per module - Reworked legacy module
disable-fishinto a more genericlag-preventions.disable-entity-spawnsfor both plugin types. - Reworked all modules accessing chunks to check if a chunk is out of bounds to fix the "plugin is getting faraway chunk issue"
- Reworked
chunk-limits.exp-bottle-limitintochunk-limits.projectile-limitsince its a projectile issue and could reappear - Improved functionality of all modules handling illegal items. (Fixes having to drop something multiple times until aef removed ALL illegal enchants. It now cleans it entirely on the first interaction if handling is set to ACTION or STRICT. Also fixes items getting stuck if players try to drop them with specific plugin settings.)
- Improved plugin enable logic and added more specific logging messages so users are more pushed into using the correct plugin jar
- Plugin now only saves default translations if the lang folder does not exist. This means you can delete language files you do not want without them reappearing on reload.
- Reworked config to always include the enable: true/false option for a module. This will cause warnings on config update but should be fine after a reload.
More fixed issues in this release: #248 #243
Reminder to always backup your configs before you update!


