I have recoded the plugin code for a better experience.
Changes for config.yml:
- [BRODCAST] was changed to [BROADCAST].
- The “hover:” section was removed since minimessage already offers a hover option.
- The plugin now only accepts the minimessage format.
Compatible with DATAPACKS
The plugin is compatible with datapacks, you can use it for datapack achievements as well.
Just do the same as the other achievements, <datapack name>/pirates.
Example:
type: more_advancments:pirates_of_the_carribean
[Update] New Version of AngeloAchievements
Hello everyone! 🎉
We are excited to announce a new update for AngeloAchievements, the plugin that allows you to customize Minecraft advancements. In this version, we have added a highly requested feature to further enhance your achievement customization experience.
🆕 New Feature - [SOUND]
You can now play custom sounds when an achievement is completed on your Minecraft server. This feature allows you to set a specific sound, volume, and pitch for each completed achievement, creating a more immersive experience for your players.
How does it work?
In the commands
section of the config.yml
file, simply add the following format to play a sound when an achievement is completed:
[SOUND] sound_name volume pitch
sound_name
: The name of the sound you want to play (e.g.,entity_player_levelup
).volume
: The volume of the sound (optional, default:1.0
).pitch
: The pitch of the sound (optional, default:1.0
).
Example:
commands:
- "[SOUND] entity_player_levelup 1.0 1.0"
Full Example in the Configuration File:
achievements:
Achievement2:
type: minecraft:adventure/kill_a_mob
message:
- "<gradient:#ff0000:#00ff00>You have completed the achievement First Blood!</gradient>"
- "<red><bold>Incredible!"
title: "You completed an achievement"
subtitle: "Check the chat"
hover:
- "<gray>You killed your first mob!"
- "<gold>Good job!"
commands:
- "[SOUND] entity_player_levelup 1.0 1.0"
If you leave default_message: ""
empty, a default message will not appear.
What's New:
- PlaceholderAPI Support: AngeloAchievements is now fully compatible with PlaceholderAPI! You can now use advanced placeholders in your achievement messages and commands, allowing for even more dynamic and personalized content.
- [BROCAST] Command Prefix: We've added a new [BROCAST] command prefix. When using [BROCAST] in the commands section of your config.yml, the following message will be broadcast to all players on the server. This feature allows you to easily announce achievements to everyone!