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Minecraft: Java Edition
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🌌 AstraRedstoneSystems
Build complex redstone systems without cables using logic blocks, memory, timers, wireless signals and data processing.
Created and maintained by DawcoU 👨💻
AstraRedstoneSystems is a powerful tool for technical players and map makers, allowing you to create complex Redstone mechanisms using dedicated logic blocks. Written in Java 17 and optimized specifically for Paper (and its forks) to ensure maximum performance and tick-accuracy. ⚡
🚀 Key Features
- Core Logic Gates: Includes all basic gates like NOT, AND, OR, XOR, NAND, NOR, XNOR. 🧩
- Data Processing: Advanced gates for math, variables, and comparisons. 🔢
- Wireless Data Link: Transfer numbers and signals between gates without cables using
/alg linkor wireless channels. 🔗 - Memory & Timing: RS-Latch, T-Flip-Flop, and enhanced repeaters with delays up to several seconds. ⏱️
- Long-Range Sensing: Motion sensors that work at a distance. 📡
🛠️ Commands & Permissions
| Command | Description | Permission |
|---|---|---|
/bramka <category> <type> |
Receive a specific logic gate block | astrars.gates |
/bramka <category> <type> <param> |
Receive a gate with parameter (e.g. DECODER 5) |
astrars.gates |
/alg link |
Link two gates to transfer data wirelessly | astrars.admin |
📖 Full Gate List & Documentation
All blocks have a predefined output direction (Front) based on where you look during placement. Inputs come from the Back, Left, or Right sides.
⚙️ 1. Logic Category (/bramka logic <type>)
- NOT 🔴: Inverts the input signal from the back.
- NOR 🔴: Outputs ON only if all inputs (Back and Sides) are OFF.
- AND 🟡: Outputs ON only if both side inputs are ON.
- OR 🟡: Outputs ON if at least one input (Back or Sides) is ON.
- BUFFER 🟡: Isolates and passes the signal from the back forward.
- PULSER 🟡: Monostable circuit. Detects the rising edge from the back and triggers a clean 1-tick pulse output, then instantly shuts down.
- NAND 🟠: Inverted AND. Outputs OFF only if both sides are ON.
- XNOR 🟠: Outputs ON if both side inputs are identical (both ON or both OFF).
- NIMPLY 🟠: NOT IMPLY. Outputs ON only if Back is ON and Sides are OFF.
- XOR 🟢: Exclusive OR. Outputs ON if side inputs are different.
- IMPLY 🟢: Outputs OFF only if Back is ON and Sides are OFF.
- MUX 🟢: Multiplexer. Passes signal from Left or Right side depending on the Back input state.
- SYNCHRONIZER 🟤: Synchronizes signals. Outputs ON only when inputs from specified sides arrive at the exact same tick.
💾 2. Memory Category (/bramka memory <type>)
- LATCH 🔵: RS-Latch memory cell. Set input on one side, Reset on the other.
- TFF 🔷: Toggle Flip-Flop. Changes its output state (Toggles ON/OFF) every time it receives a short pulse from the back.
- MEMORY_CELL 🟦: Stores a single binary bit of data.
- MEMORY_READ 🟦: Dedicated block to read data from surrounding memory cells.
🔢 3. Numbers Category (/bramka numbers <type>)
- MATH 🟦: Core calculator block. Takes numbers from Left and Right inputs, performs actions (
ADD,SUB,MUL,DIV,POW), and sends the result forward. - DECIMAL_ACCUMULATOR 🟦: Accumulates digits to form larger numbers (e.g., typing 1 then 2 creates 12). Resets immediately on side pulse.
- COUNTER ⬜: Increases/decreases its internal stored number based on side inputs.
- COMPARATOR 🔲: Compares two numbers from Left and Right sides. Supports
==,>,<,>=,<=,!=. Outputs a redstone signal if true. - DECODER 🔲: Outputs a Redstone signal if the incoming number from the back matches the preset target parameter.
- RANDOM_BOOLEAN 🔵: Generates a random true/false state when triggered.
- RANDOM_NUMBER 🔵: Generates a random number within a specified range.
- NUMBER_GATE 🟤: Constant provider. Outputs a preconfigured number when powered from the back.
- BOOLEAN_GATE 🟤: Converts Redstone to Data. Outputs
1if powered, and0if unpowered.
🔤 4. String Category (/bramka string <type>)
- STRING_COMPARATOR 🔲: Compares two text strings from the sides.
- STRING_DECODER 🔲: Outputs a Redstone signal if the incoming text matches the decoder's text parameter.
- STRING_GATE 🟤: Constant text provider. Outputs a preset piece of text when powered.
📊 5. Data Category (/bramka data <type>)
- CABLE_DATA ⚫: The universal data highway. Transfers text and numbers between data blocks without mixing them up with normal Redstone. Includes anti-echo protection!
- DISPLAY ⬜: Text hologram display. Renders any incoming string/number from the back dynamically in the air.
- TRANSISTOR 🔴: Data valve. Passes data from the back to the front unless it is blocked by a side Redstone signal.
- VARIABLE_GATE 🔷: Data Latch. Permanently stores and outputs the last text/number received from the back. Clears instantly into an empty string when triggered by a side Reset signal.
- BATTERY 🟠: Energy storage cell. Charges when powered from the back and slowly decays over time. Outputs its current status as a percentage (e.g.,
85%).
📡 6. Space (Wireless) Category (/bramka space <type>)
- SENDER 🟪: Bluetooth transmitter. Reads text/numbers from the back and broadcasts them wirelessly to a specific channel.
- RECEIVER 🟪: Bluetooth receiver. Tunes into a channel, captures the transmitted data string, and outputs it forward.
- SENSOR 🟥: Motion radar. Scans a configured radius and outputs a Redstone signal if a player is detected nearby.
⏱️ 7. Time Category (/bramka time <type>)
- CLOCK 🟩: Automatic clock generator. Constantly toggles its output based on a configured interval.
- CLOCK_GATE 🟢: Gated clock. Toggles its output only when the back input is actively powered.
- REPEATER 🟡: Advanced repeater. Allows custom delays up to several seconds without losing signal strength.
🛠️ Other Projects
🛡️ AstraLogin - Check out my other plugin! It's a modern, secure, and lightweight login system featuring Bcrypt hashing and advanced player protection.
Links 💾
GitHub AstraRedstoneSystems: https://github.com/DawcoU/AstraRedstoneSystems 🖥️
🌐 Support & Community
If you need help, want to report a bug, or follow the development by DawcoU, join our Discord: https://discord.gg/XR9UUjZv 💬
AstraRedstoneSystems - Making Redstone Smart. ⚡


