New Features:
- Add excluded_enchantments option for Enchanted Strength in abilities.yml
- Add lore_wrapping_width option in config.yml
Bug Fixes:
- Fix NPCs being unable to attack mobs
- Fix Fleeting not being removed after heal commands
- Fix console error when using Vault without an economy plugin
The 2.0 update is a complete recode of the plugin codebase, overhauling existing systems to make everything more modular and customizable. The most visible change is that the plugin has been renamed to AuraSkills.
There are too many changes to list here, so read the full release notes.
If you are migrating from Beta, you must read the migration guide, not everything will migrate automatically!
As always, please report any issues to the Discord server.
Bug Fixes:
- Ensure all String case calls use ROOT locale to fix config bugs
- Fix level progression menu bugs with non-default items_per_page
- Fix multiplier permissions set to false being functional
- Fix excessive health stat error
- Fix disabled XP multiplier abilities applying in sources menu
- Fix Archery spawner-multiplier option not working
- Fix split slimes and magma cubes not applying spawner-multiplier
- Fix Bleed applying when not unlocked
- Fix XP multiplier abilities apply sometimes when not unlocked
- Fix combined skill leaderboard placeholder not working
- Fix empty sources menu pages with many disabled sources
- Make source item base XP and multiplied XP rounding consistent
- Fix Sorcery giving XP when blocked or disabled
- Fix resethealth command not working with RCON
- Fix MiniMessage hex color support in menus
- Remove automatic loot file updating
- Fix Wise Effect overflow mana when allow-over-max-mana is false
New Features:
- Add support for Minecraft 1.20
- New Foraging Sources:
- Cherry Log
- Cherry Leaves
- Pink Petals
- New Farming Sources:
- Torchflower
- Pitcher Plant
- New Fighting/Archery Sources:
- Camel
- Sniffer
Changes:
- Add Japanese messages
- Delay update checking and improve logic so new updates aren't marked as outdated
- Remove preemptive player skull loading since it is no longer necessary
- Add disable_health_check option to Sharp Hook (false by default)
- When true, Sharp Hook will activate regardless of whether the entity was actually damaged
- Update Brazilian Portuguese and French messages
Bug Fixes:
- Fix incorrect items being displayed in the level progression menu at some skill levels
- Fix reset PlayerData not saving when save-blank-profiles was false
- Fix modifiers not being removed when item is put in chest on login
- Fix Farming XP being doubled when breaking crops
- Fix desc_upgrade_value message not applying to mana ability item in abilities menu
- Fix armor stands giving Fighting/Archery XP when damage-based is true
- Fix some PlayerData memory leaks
New Features:
- Add PlaceholderAPI support to menu titles
- Add support for context-specific display names and lore on template items
Changes:
- Update Russian, Polish, and Simplified Chinese messages
Bug Fixes:
- Fix AureliumAPI.addArmorMultiplier adding item multiplier instead of armor
- Fix allow-over-max-mana set to false not working with Wise Effect
- Fix errors with skull_meta.placeholder_uuid when PlaceholderAPI is not on the server
Changes:
- Add scale_base_chance option to Fishing and Excavation loot abilities
- Option added to Treasure Hunter, Epic Catch, Metal Detector, and Lucky Spades abilities
- If true, calculating drop chance will multiply ability value by base_chance in loot pool instead of adding
Bug Fixes:
- Fix "Plugin is creating timing - this is deprecated behavior" warning on Paper
- Fix command parameter names not showing in command help