Full Changelog: https://github.com/ANT-mmmmm/autoFreeze/compare/v1.0...v1.1
自动冻结 1.1
更改
优化了监测玩家人数的逻辑:
- 使用了监听器,优化了运行速度
- 删去了playerCountCheckInterval配置选项
- 更改了部分描述
- 更改了版本号
已测试的游戏版本
- 1.21
- 1.21.1
- 1.21.2
- 1.21.3 (测试环境:[leaves](https://github.com/[LeavesMC](https://github.com/LeavesMC "github"))
Auto Freeze 1.1
Changes
Optimized the logic for detecting player count:
- Implemented listeners to improve performance.
- Removed the
playerCountCheckIntervalconfiguration option. - Modified some descriptions.
- Changed the version number.
Tested Game Versions
- 1.21
- 1.21.1
- 1.21.2
- 1.21.3
(Tested in environment: LeavesMC)
自动冻结 1.0
基础功能
- 若服务器中无人自动暂停,玩家上线自动启动
- 可通过
settings.yml
更改“在日志中和控制台记录在线人数的时间间隔”与“监测玩家人数而冻结/解冻游戏的频率”
待改进处
- 未开发游戏内更改设置的功能
- 游戏内/freeze.settings是无用的
关于开发者
联系方式:
电子邮箱:ANTmmmmm@outlook.com QQ:1504596931
AutoFreeze 1.0
Basic Features
- Automatically pauses the server when no players are online and resumes when a player joins.
- You can modify the "interval for logging the number of online players in the console and logs" and the "frequency for monitoring player counts to freeze/unfreeze the game" through the
settings.ymlfile.
Areas for Improvement
- In-game settings modification functionality has not been developed yet.
- The in-game command
/freeze.settingsis currently non-functional.
About the Developer
Contact Information:
Email: ANTmmmmm@outlook.com
QQ: 1504596931


