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BoomHalt has two functions designed to lessen the impact of explosions and explosion related lag.
The first function is automatic. If something goes to explode and there are 9 or more blocks of TNT in the explosion radius, the explosion is canceled, and the exploding entity is removed. (Explosion fizzled.)
The second function is user initiated with the command "/boomhalt". When the command is ran, it toggles all explosions on or off depending on their previous state. The command requires the permission "boomhalt" or op. The state reverts to explosions on with server reboot.