Summary
- Fix movecraft combat not handling properly spawning falling fire blocks
- Handle sinking movecraft with cannons
- Add support for new projectile BREEZE_WIND_CHARGE
- Fix cannons not handled when blocked by block on crafts
- Fix breeze balls destroying cannons
What's Changed
- Misc/cleanup container package by @Intybyte in https://github.com/Intybyte/Cannons/pull/31
- Fix/movecraft combat fire falling by @Intybyte in https://github.com/Intybyte/Cannons/pull/34
- Separate fixes and features by @Intybyte in https://github.com/Intybyte/Cannons/pull/35
- Fix/direction design by @Intybyte in https://github.com/Intybyte/Cannons/pull/36
- Fix/breeze balls by @Intybyte in https://github.com/Intybyte/Cannons/pull/38
Full Changelog: https://github.com/Intybyte/Cannons/compare/v3.3.3...v3.3.4
Summary
- Fix AREA_EFFECT_CLOUD spawning too low inside blocks
- Fixes counting protection enchant twice
- Now considers ARMOR_TOUGHNESS in the calculations
- Now consider the whole attributes in armor calculations, and not only armor, so holding a sword wil ARMOR +20 will work
- Some Refactoring
What's Changed
- Fix/spawn entity holder by @Intybyte in https://github.com/Intybyte/Cannons/pull/28
- Misc/projectile cleanup by @Intybyte in https://github.com/Intybyte/Cannons/pull/29
- Fix/armor calculation by @Intybyte in https://github.com/Intybyte/Cannons/pull/30
Full Changelog: https://github.com/Intybyte/Cannons/compare/v3.3.2...v3.3.3
Summary:
New Exchange API for developers (Example CannonsEXP)
Expose flying projectile in Projectile Event
Some refactoring
Full Changelog: https://github.com/Intybyte/Cannons/compare/v3.3.0...v3.3.1
Corrected projectile behaviour for projectiles like ender dragon fireballs, tridents etc.
Fixed the ability to pickup projectiles like arrows.
Fixed sentry bugs and sentry AI not behaving as expected.
Some refactoring.
Full changelog at https://github.com/Intybyte/Cannons/releases/tag/v3.3.0
What's Changed
Added multiversion support to anything 1.19+ and not latest minor version only Added item_name 1.20.5+ support
- Fix/multiversion by @Intybyte in https://github.com/Intybyte/Cannons/pull/12
- Feature/better item holder by @Intybyte in https://github.com/Intybyte/Cannons/pull/13
Full Changelog: https://github.com/Intybyte/Cannons/compare/v3.2.3...v3.2.4
- Created an async task manager, that will be used to execute operations async and maybe optimize some operations if needed
- Fixed area commands not working properly and remade their implementation
- Added resetArea command in case you want to remove only the cannons nearby
- Fixed /cannons reload error for designs
Add multiversion support + move signs to its own addon: https://github.com/Intybyte/Cannons-Signs