Summary:
New Exchange API for developers (Example CannonsEXP)
Expose flying projectile in Projectile Event
Some refactoring
Full Changelog: https://github.com/Intybyte/Cannons/compare/v3.3.0...v3.3.1
Corrected projectile behaviour for projectiles like ender dragon fireballs, tridents etc.
Fixed the ability to pickup projectiles like arrows.
Fixed sentry bugs and sentry AI not behaving as expected.
Some refactoring.
Full changelog at https://github.com/Intybyte/Cannons/releases/tag/v3.3.0
What's Changed
Added multiversion support to anything 1.19+ and not latest minor version only Added item_name 1.20.5+ support
- Fix/multiversion by @Intybyte in https://github.com/Intybyte/Cannons/pull/12
- Feature/better item holder by @Intybyte in https://github.com/Intybyte/Cannons/pull/13
Full Changelog: https://github.com/Intybyte/Cannons/compare/v3.2.3...v3.2.4
- Created an async task manager, that will be used to execute operations async and maybe optimize some operations if needed
- Fixed area commands not working properly and remade their implementation
- Added resetArea command in case you want to remove only the cannons nearby
- Fixed /cannons reload error for designs
Add multiversion support + move signs to its own addon: https://github.com/Intybyte/Cannons-Signs