Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Players can register with /register <password> and log in with /login <password>
Authentication is tied to UUIDs and optionally associated with IP addresses.
Players are given a configurable amount of time to log in after joining. Failure to log in results in a kick.
Players are automatically logged in if their IP matches the stored IP from their last session.
Players cannot interact with the environment (e.g., chat, move, place/break blocks) unless authenticated.
Restricts the number of accounts that can be registered from a single IP address (configurable).
Supports configuration via config.yml and persistent player data storage in playerdata.yml.
config.yml:
settings:
login-timeout-seconds: 60 # Time in seconds before unauthenticated players are kicked.
max-accounts-per-ip: 3 # Maximum number of accounts that can be registered from a single IP.
Check https://github.com/KanemotoYamatoMaaku/CauthonAuth/blob/main/LICENSE for usage license.