Compatibility
Minecraft: Java Edition
Platforms
Creators
Details
Chaos Lives
An simple implementation of the life system and Boogeyman system from Grians life series.
Very customisable btw
How it works
Everyone starts with 6 lives. You can change that with a command.
When you die, you lose 1 life. At 0 lives you go into spectator.
Boogeyman
Each session an admin picks 1 or more boogeys with:
/hl choose
Only the boogey sees the red BOOGEYMAN title. Everyone else just gets "The boogeyman has been chosen. Watch out."
To get cured you have to kill a Green or Yellow player directly. Killing a Red does not count.
If time runs out and you did not get your kill, you drop to 1 life and turn Red.
Sessions
Want timed sessions like the actual series? Use:
/hl session start 60
It warns in chat and actionbar at 5 min, 1 min, 30s, 10s, and the last 5 seconds. When it ends, uncured boogeys fail automatically.
Win
When only 1 player is left alive, the plugin announces the winner.
Commands
Players:
/lives [player]- check lives/amiboogey- check if you are the boogey/givelife <player>- give away 1 of your lives
Admins (/hl = /halflife):
/cl startreset everyone to max lives/cl resetfull reset/cl setmax <1-99>set max lives/cl set <player> <n>set lives, works offline/cl add <player> <n>add lives/cl remove <player> <n>remove lives/cl get <player>check someone/cl revive <player>bring back a 0 life player with 1 life/cl listeveryone sorted by lives/cl choose [n]pick boogeyman/cl cure <player>cure someone/cl clearclear boogeys without punishing/cl boogeyslist current boogeys/cl failfail all uncured boogeys/cl session start <min>and/hl session stop/cl steal [on|off]optional red steal mode/cl reloadreload config


