- Fixes an issue where an illegal state is triggered.
https://github.com/sarhatabaot/ChunkSpawnerLimiter/releases/tag/v4.4.2
What's Changed
- Better Task cancelling by @PanSzelescik in https://github.com/sarhatabaot/ChunkSpawnerLimiter/pull/84
Full Changelog: https://github.com/sarhatabaot/ChunkSpawnerLimiter/compare/v4.4.0...v4.4.1
Entities Feature
- Moved entity limit calculations to an async task to prevent server lag during chunk inspections.
Blocks Feature
- Faster Checks – High-limit blocks (like stone/dirt) now use a cache system for instant checks.
- Accurate Limits – Low-limit blocks (like spawners) still scan chunks to ensure precision.
- Reduced Lag – Cache automatically clears when chunks unload or blocks break.
Config & More debug
- Config option – Adjust
cache.min-limit-for-cache
: 50 in blocks.yml to balance speed/accuracy. - More debug logs.
Changes, Fixes
- Probably fixes #74
- Some performance improvements
- If there is a problem with the material name in blocks.yml it'll log it in the console.
- General code cleanup and refactors.
- Changed blocks.yml worlds path, it's now:
worlds:
world_nether:
min-y: 0
max-y: 128
Full Changelog: https://github.com/sarhatabaot/ChunkSpawnerLimiter/compare/v4.3.11...v4.3.12
- Added 1.21.4 Support
See full changelog at: https://github.com/sarhatabaot/ChunkSpawnerLimiter/releases/tag/v4.3.11
- Update NBT-API to support 1.21.3
- Minor optimizations & documentation additions.
Full changelog at https://github.com/sarhatabaot/ChunkSpawnerLimiter/releases/tag/v4.3.10
Changes
Added 3 new config settings:
watch-entity-spawns: true
# Only relevant if kill-instead-of-remove is used (unless paper's tick setting is set to false)
# Drops the items from the armor stands, i.e. helmet, etc
drop-items-from-armor-stands: false
log-armor-stand-tick-warning: true
Fixed a bug that caused the watch-vehicle-create-event
setting to not function correctly.
Changed Feature:
The excluded worlds config entry has been removed. Instead we now have a "worlds" section.
worlds:
mode: "excluded"
worlds: []
This allows worlds to either be excluded from the checks, or to be limited to just the set worlds.
Bug Fixes
- Potentially fixed a memory leak with Entity & Chunk objects.
Full changelog: https://github.com/sarhatabaot/ChunkSpawnerLimiter/releases/tag/v4.3.8
New features & Bug Fixes
- Feature/kill instead of remove by @sarhatabaot in https://github.com/sarhatabaot/ChunkSpawnerLimiter/pull/35. To enable this add:
kill-instead-of-remove: true
- Bug fix for block limiter.
- Search feature for entity types:
Full changelog at: https://github.com/sarhatabaot/ChunkSpawnerLimiter/releases/tag/v4.3.7
- Added an option to disable metrics. (Metrics are enabled by default)
- Added a generic help command.
https://github.com/sarhatabaot/ChunkSpawnerLimiter/compare/v4.3.3...v4.3.5
Fixed an error on startup.
https://github.com/sarhatabaot/ChunkSpawnerLimiter/releases/tag/v4.3.3