Civilizations999 1.0.2
on Sep 6, 2025Updates and Improvements Command Handling Replaced onPlayerInteract with InventoryClickEvent for GUI interaction to fix GUI bugs. Added /civ claim and /civ unclaim commands for chunk claiming system. Added /civ ally <civilization> and /civ unally <civilization> commands for alliances. Added /civ chat command to toggle civilization chat visibility. Added /civ kick command with leader-only permission. Added /civ rename command with leader-only permission. Added /civ disband command with leader-only permission. Added /civ config reload command for configuration reload. Improved command permission checks and usage messages. Civilization Management Added member ranks: Leader and Member. Leader promotion and reassignment logic when leader leaves or is removed. Enforced max members per civilization. Updated player-civilization mappings on rename and disband. Added persistent storage of leader UUID. Added member list and leader display in GUI. Added alliance lists and invites stored persistently. Chunk Claiming Implemented chunk claiming per civilization with limit: 1 chunk per member. Prevented claiming chunks already claimed by other civilizations. Added unclaiming chunks. Stored claimed chunks persistently in config. Alliances and Diplomacy Implemented alliance invite system requiring mutual acceptance. Stored alliances and alliance invites persistently. Added commands to send and remove alliances. Alliance GUI accessible from civilization GUI (partial). Prevented friendly fire between allied civilizations. Friendly Fire Prevention Added event handler to prevent damage between members of the same civilization. Added event handler to prevent damage between allied civilizations. Sent messages to players when friendly fire is prevented. Configuration Improved configuration loading and saving for all new data structures. Added default spawn location configuration. Added max members per civilization configurable. Added saving/loading of claimed chunks, alliances, and alliance invites. Events Registered all necessary events: InventoryClickEvent, EntityDamageByEntityEvent, PlayerRespawnEvent. Teleported players to civilization spawn or default spawn on respawn. Handled GUI clicks properly to open member lists. Prevented item movement in GUI inventories. Miscellaneous Improved error handling and input validation. Added helpful messages and usage instructions. Improved code structure and readability. Added comments and documentation for clarity.
Civilizations V1.0.1
on Aug 7, 2025Major Features Added Core Civilization System
Added /civilizations create command to establish new groups Implemented persistent data storage for civilizations and members Created configurable maximum member limits (default: 10) Member Management
Added leader system with /civilizations rename and /civilizations disband Introduced kick system with /civilizations kick <player> Implemented self-leave option with /civilizations leave Spawn System
Added civilization spawn points settable by leaders Implemented /civilizations spawn teleportation Configured automatic respawn at civilization location Communication Tools
Added civilization chat toggle with /civilizations chat Implemented team message visibility controls GUI Interface
Created interactive civilization info GUI Added member list with rank displays Implemented clickable player head navigation Technical Improvements Optimized data serialization for better performance Added proper error handling for all commands Implemented config auto-reload system Added comprehensive permission nodes Fixed material type checking in GUI interactions Bug Fixes Resolved spawn point persistence issues Fixed GUI interaction error with block materials Patched member count display inconsistencies Addressed rank inheritance bugs Fixed chat toggle state persistence
Civilizations plugin V1.0.1
on Aug 3, 2025there are new commands along with fixed not able to join or create civilizations
Civilizations plugin 1.0.0
on Jul 9, 2025have fun!