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Minecraft: Java Edition
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Cookies!
This is the official Cookies! plugin from the cookie smp
Here are some basic things you must know:
- The plugin has included a max cap of one; to change this, you must go into the configs.
- Only one of each cookie may exist at a time. This is hard-coded.
- This plugin is intended to be used in servers where strength potions are ENABLED. If you wish, you can reduce Berserker Cookie and Ascendant Cookie powers to ensure fairness during fights.
The Cookies:
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Berserker Cookie:
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Passive: permanent Strength 2 and Hunger, but kills grant Speed 1 for 3 seconds.
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Ability: gain Strength 3 and Speed 2 for 12 seconds, 120-second cooldown

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Silk cookie:
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Passive: Webs do not affect you, 50% reduced fall damage, melee hits apply slowness 1 for 1 second, take 25% more fire damage, and weakness 1 underwater.
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Ability: Web shot 25s cooldown shoots a webshot 3x3x3; they disappear after 4 seconds.

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Fortune Cookie:
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Passive: luck and hero of the village while held; crits randomly do 25% more or 25% less damage; 10% chance incoming damage is increased by 50 percent.
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Ability: randomly get either speed 2, resistance 1, regeneration 2, strength 1, or invisibility, 180s cooldown, 15s duration.

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Tide cookie:
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Passives: water breathing and dolphin's grace while held in water, resistance 1 in water and rain, slowness 1 in deserts or badlands, 15% increased fire/lava damage.
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Ability: tsunami that deals 3 hearts of damage, blinds enemies, and pushes them back, 90s cooldown

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Glass cookie: Designed by Raisln
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Passive: Mobs do not target you while held
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Ability: 100s cooldown, 15s duration; you go completely invisible, with armour included

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Shriek cookie: Designed by grimfriend13
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Passive: permanent Swift Sneak 2 while held, players within 5 blocks of you glow.
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Ability: deals 5 hearts; warden-like sonic boom; 75s cooldown

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Frost cookie: Designed by Spocony_Jajek
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Passive: Frost walker, Unaffected by powdered snow, +10% damage in cold biomes, tide tsunami hurts less.
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Ability: Enemies within 6 blocks get powdered snow, like freezing; 120s cooldown, 20s duration.

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Void seeker: Designed by grimfriend13
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Passive: When under 2 hearts, you get speed 3 and invisibility for 5s, and you do not trigger pressure plates and tripwire hooks.
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Ability: 40s cooldown; throw a pearl that swaps you with any entity, including players, and transfers negative potion effects.

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Ascendant cookie:
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Passive: Strength 2, speed 1, water breathing, luck, fire resistance, and cobweb immunity.
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Ability: 200s cooldown, 30s duration, gain strength 2, speed 2, resistance 2, and jump boost 2 after suffering weakness 2, slowness 2, and mining fatigue for 15 seconds.

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Duelist cookie: crafting recipe needs to be found.
- Passive: strength 2, speed 2, frost walker, mobs don't attack you, players around you glow in a 5-block radius.
- Ability: send yourself and the person you duel to a sky box made out of indestructible glass and cannot escape unless someone dies. Once the duel is over, the winner is teleported back to the place where the duel started, and the loser's loot drops where the duel started.
There is a preset mace cap of 1 in the plugin; it doesn't let you craft the mace normally. To obtain the mace, you need to host/participate in a mace event coded into the plugin. To start the mace event, run the command "/csmp start_meteor". spawning in a 150-block-wide, 50-block-deep meteor hole and exposes coordinates in chat. In the middle lies a core of impact that you then have to take to an impact altar to start the mace ritual. whoever starts the mace ritual gets glowing for 30 minutes.
This is how the mace ritual looks; its duration is 120s.
few things to note: coordinates get leaked when:
- a mace ritual starts
- a cookie is crafted
- the mace ritual ends
- when a meteor is triggered


