Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
1.20.x
1.19.3–1.19.4
Platforms
Links
Tags
Creators
Details
Licensed ARR
Published 5 months ago

🗡️ DamageIndicator (By GoldwarGlory)
- ✅DamageIndicator displays floating damage numbers when players or entities take damage.
- ✅It is designed to be extremely lightweight, modern, and safe for production servers.
- ✅The plugin uses Minecraft’s native TextDisplay entities, avoiding packets, ProtocolLib,or armor stands — ensuring excellent performance and long-term compatibility with newer versions.
- ✅This plugin also has In-game config editor, you can customize config.yml of this plugin easily
✨ Features of DamageIndicator Plugin
- 🌟Floating damage numbers above entities
- 🌟Separate formatting for normal and critical hits
- 🌟Optional entity health bars using TextDisplay
- 🌟Per-player toggle command (/damageindicator toggle)
- 🌟Fully configurable messages using MiniMessage
- 🌟World-based enable / disable support
- 🌟View-distance limits for both damage indicators and health bars
- 🌟Optimized for Paper, Purpur, and Folia
- 🌟In-Game config editor GUI.
⚡ Performance & Safety for servers
- ⚡No packets
- ⚡No armor stands
- ⚡No ProtocolLib dependency
- ⚡Uses entity passengers safely
- ⚡Automatic cleanup of orphaned displays
- ⚡HealthBar is disabled for invisible players
- ⚡Built to stay TPS-friendly, even on busy servers.
- ⚡Special entities (like End Crystals) are excluded to preserve vanilla behavior
💖 Need help? or report bugs
- ❤️Join my Discord server for updates, support, and suggestions
- ❤️My Discord Server: https://discord.gg/qwXHuyJbvX
- ❤️MY Modrinth Profile: https://modrinth.com/user/GoldwarGlory
➕ Extra info of DamageIndicator
💎 config.yml 💎
# =====================================================
# DamageIndicator - Lightweight Damage & Health Bar
# Optimized • Safe • Paper / Purpur / Folia
# =====================================================
# Shows floating damage numbers and entity health bars
# Edit values carefully, reload plugin after changes
# =====================================================
# %DAMAGE INDICATOR%
DamageIndicator:
normal:
enabled: true
text: "<red>-<damage>"
crit:
enabled: true
text: "<gold>✧ <damage> ✧"
show-to-damager-only: false
height: 1.6
duration-ticks: 20
disabled-worlds: []
shadowed-text: true
# Max distance (in blocks) from entity
# damage indicator will be hidden beyond this range
view-distance: 10
see-through: true # if true, damage text will be visible through blocks & mobs
# %DAMAGE FORMAT%
# INTEGER | DECIMAL | SHORT
damage_formatting: INTEGER
commands:
# /toggledamageindicator only toggles the indicator of that player who used this commamnd
# this command does not toggle indicator for whole server
toggle-damage-indicator: true
# %HEALTH BAR%
healthbar:
enabled: true
# bar = old bar style
# compact = name + health
mode: compact
shadowed-text: false
dont-spawn-healthbar-below: -30
view-distance: 10
enabled-worlds: []
show-for:
mobs: true
players: true
hide-at-full-health: true
height: 0.6
see-through: true # if true, health bar will be visible through blocks & mobs
# Entities where healthbar should NOT show
# Use Bukkit entity names
disabled-entities:
- VILLAGER
- ALLAY
- ITEM_FRAME
# BAR MODE SETTINGS
bars: 10
symbols:
filled: "▌"
empty: "▌"
colors:
full: "&a"
medium: "&e"
low: "&c"
# COMPACT MODE SETTINGS
compact:
format: "&b{name} &a{health}&e/&6{max} &c❤"
➕ plugin.yml ➕
name: DamageIndicator
version: 1.0.4
main: DamageIndicator.DamageIndicator
api-version: 1.21
author: GoldwarGlory
website: https://modrinth.com/plugin/damageindicator
commands:
damageindicator:
discription: reload using /damageindicator reload
usage: /damageindicator
permissions:
damageindicator.reload:
default: op
damageindicator.toggle:
default: true


