Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
Platforms
Tags
Creators
Details
Licensed GPL-3.0-or-later
Published 2 days ago


- Fully design every single hologram (Hex colour support)
- Unlimited hologram designs
- NO required dependencies
- Customise the despawn duration
- Permission based Death Hologram (great donator perk)
- PlaceholderAPI support inside the holograms
- 1.19.4 Displays support, for optimal performance
- DecentHolograms Support (Adds animations)
- Supports all death causes (Players, Entities, Environment + Commands)
- Pre-defined holograms, for simple “plug-in and play”
- 100% Configurable plugin messages (Hex colour support)
- Spawn death holograms on command (allows easy testing)

smiley hologram

hologram_groups:
smiley:
priority: 3
design:
- "&c&l ______ "
- "&c&l / \\ "
- "&c&l / X X \\ "
- "&c&l | > | "
- "&c&l | | "
- "&c&l \\ --- / "
- "&c&l \\ / "
- "&c&l ------ "
rainbow hologram
Please note this uses a PlaceholderAPI placeholder (%RainbowColor_<text>%)
Use “/papi ecloud download RainbowColor” to register them.

hologram_groups:
rainbow:
priority: 4
design:
- "%RainbowColor_-------------%"
- "%RainbowColor_%player% died here%"
- "%RainbowColor_-------------%"
kdr hologram
Please note this uses PlaceholderAPI placeholders (%statistic_player_kills%& and %statistic_deaths%)
Use “/papi ecloud download statistics” to register them.

hologram_groups:
kdr:
priority: 5
design:
- "&e%player% died"
- "&7KDR -> &a%statistic_player_kills%&7/&c%statistic_deaths%"
gravestone hologram

hologram_groups:
gravestone:
priority: 7
design:
- "&b&l _____ "
- "&b&l / \\ "
- "&b&l | | "
- "&b&l | &c&lRIP &b&l| "
- "&b&l | | "
- "&b&l | | "
- "&b&l | | "
- "&b&l | | "
- "&b&l | | "
hex colors hologram

hologram_groups:
colour:
priority: 8
design:
- "#ff8e1c%killer%%cause%"
- "#db162akilled"
- "#6632ab%player% here"
emoji hologram

hologram_groups:
emoji:
priority: 9
permission: deathholos.grwaoup.donator
design:
- "&a★ ★ ★ ★ ★"
- "&e%player% died to &c%killer%%cause%"
- "example line ②"
- "example line ③"
- "example line ④"
- "example line ⑤"
- "&a★ ★ ★ ★ ★"
standard hologram

hologram_groups:
default:
priority: 10
permission: deathholos.group.default
design:
- "&5&k&l||&e %player% has died &5&k&l||"
- "&5&k&l||&e to %killer%%cause% &5&k&l||"
Entity Hologram

hologram_groups:
entity:
priority: 10
design:
- "&e█&0█&e█&0█&e█&0█&e█&0█&e█&0█"
- "&e&l%player% &0&ldied &e&lhere"
- "#ENTITY: BEE"
- " "
- "&e█&0█&e█&0█&e█&0█&e█&0█&e█&0█"
Hex gradient Hologram

hologram_groups:
gradient:
priority: 5
design:
- "<#B22AFE>Gradient Text</#ff8157>"
- "<#6CF5F3>&nMade possible with the</#1FBF37>"
- "<#FF7F1C>&lDECENT HOLOGRAMS dependency</#ED7BDB>"
- "<RAINBOW1>Rainbow Text</RAINBOW>"
- "<RAINBOW1>-----------</RAINBOW>"
Heads

hologram_groups:
heads:
priority: 30
design:
- "&c%player%"
- "#HEAD: PLAYER_HEAD (%player%)"
- "&cdied to %killer%"
- "#HEAD: PLAYER_HEAD (%killer%)"
Animations

hologram_groups:
animation:
priority: 4
design:
- "<ANIM:wave:&b,&f>These animations are</ANIM>"
- "<#ANIM:burn:&f,&6&l>only possible if you</#ANIM>"
- "<#ANIM:typewriter>use the Decent Holograms hook</#ANIM>"

Admin Commands
| Command | Permission | Description | Default |
|---|---|---|---|
| /adh, /admindh, /adeathholos | deathholos.admin |
Allows access to the admin command | OP |
| /adh help | deathholos.admin |
Access to the admin help command | OP |
| /adh reload | deathholos.admin.reload |
Reloads the plugin | OP |
| /adh spawn [hologram_group] | deathholos.admin |
Spawns the hologram at your location | OP |
deathholos.admin.updatenotif |
Gives the user a notification if the plugin has an update | OP |
Player Permissions
| Command | Permission | Description | Default |
|---|---|---|---|
deathholos.silentdeath |
A player will die without a hologram spawning | false | |
deathholos.group.{hologram_group} |
The hologram with this permission, will spawn when the players dies. If one isnt set for a player, the hologram with the lowest priority will spawn. If a player has multiple hologram group permissions, the one with the highest priority will be used. | false |



