New Features:
-
Special Day Boosts
- Introducing
special_day
settings! Now you can configure specific days where players receive a health boost upon death. Perfect for special events or just to keep things interesting.
- Introducing
-
Global Death Ignoring and Decreasing
- Added a new option:
all
forignored
anddecrease
death types. This allows you to ignore or decrease health for all types of deaths, bringing more flexibility to your server management.
- Added a new option:
-
Ban Integration in MatchHealthCommand
- You asked, we delivered! The
MatchHealthCommand
now includes ban functionality. Match health and manage bans seamlessly with this robust addition.
- You asked, we delivered! The
-
Support 1.21.4 New Release
Fix:
- Addressed issues with
newDecreasePerDeath
in the CommandSetDecreaseCommand
.
New Features
- Day Decrease: Configure specific days where health decrease is active, regardless of death causes.
- Health Matching: Match the health of specified players or all players based on their death data.
- Command:
/dp matchHealth <player|allPlayer>
- Command:
- Death Data Management: Remove death data of specified players or all players.
- Command:
/dp removeDeathData <player|allPlayer>
- Command:
- Health Reset: Reset the health of specified players or all players to the starting health.
- Command:
/dp resetHealth <player|allPlayer>
- Command:
Compatibility: This plugin is now compatible with Minecraft versions 1.21, 1.21.1, 1.21.2, and 1.21.3.
Enjoy the new features and enhancements in DeathPulse v1.1.0!