Compatibility
Minecraft: Java Edition
Platforms
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Details
Plain Text Description & Features
Wiki
Support
dTournaments is a fully configurable tournament plugin built for modern Paper 26.1+ servers. Every competition lives in its own YAML file, and the plugin takes care of the rest: scheduling, scoring, rewards, boss bars, and a live sidebar scoreboard. Alongside 19 built-in objectives, it hooks into mcMMO, Jobs Reborn, MythicMobs, AuraSkills, and CrazyCrates automatically when those plugins are present. Tournament Pools let you rotate through different events on a single schedule slot, and a PlaceholderAPI expansion with 30+ placeholders makes it simple to surface tournament data on scoreboards, holograms, or anywhere else on your server.
Features
Objectives Library
19 built-in objectives and 5 plugin integrations. Block breaking, fishing, PvP, mcMMO, Jobs Reborn, MythicMobs, AuraSkills, CrazyCrates, and more.
Tournament Pools
Group multiple tournaments under one schedule slot. Randomly pick an event or cycle through them in round-robin rotation. Rotation persists through restarts.
Regular & Challenge
Regular mode rewards the highest scorer when time expires. Challenge mode ends when players reach a configurable goal, with a max-completers limit.
Live Scoreboard
Persistent sidebar scoreboard with ranks, scores, and time remaining. Yields to minigame scoreboards automatically and restores itself when they're gone.
Economy & Rewards
Charge entry fees via Vault. Award per-place command rewards in the config, or use the in-game item reward editor to give out items without editing any files.
PlaceholderAPI
30+ placeholders covering active tournaments, per-tournament stats by config ID, and async-cached all-time player history. Works with any PAPI-compatible plugin.
Flexible Scheduling
Schedule tournaments Hourly, Daily, Weekly, Monthly, or at a specific date and time. Configurable server timezone. Next run timestamps persist through restarts.
Boss Bars & Sounds
Progress boss bar during tournaments, a separate upcoming notification bar before start, and audio cues on start and end. All customizable per tournament or globally.
Easy to Set Up
One YAML file per tournament. An example is generated on first start. Rename it, configure the objective and schedule, and run. Reload without restart anytime.



