DualWieldCombat Changelog [1.0.0] - Initial Release Implemented true dual wielding PvP support: main hand attacks with left-click, offhand attacks with right-click.
Added alternating attack logic to prevent simultaneous swings.
Integrated per-hand cooldown system to balance combat.
Introduced custom offhand weapons using NBT tags.
Used ray tracing for precise offhand target detection within 3 blocks.
Included cooldown manager and event listeners for smooth gameplay.
Added basic plugin.yml with essential plugin metadata.