No longer requires packetevents, saving alot of disk space and computation
Now has an externalAddress field in the config replacing hostName which now actually does what it should
- Fixed Resource Pack failing to Load
- Added
/drp reload
https://github.com/CJDevZ/DynamicRP/commit/91822bbb8f30150d8a576479f2b1cb673e4849e4
- Smaller file size
- Breaking Changes for Plugins using the ZipPackCallback https://github.com/CJDevZ/DynamicRP/commit/af64414be98a59a856bb2a6ac8cc9e9c84223fce
Fixed critical IndexOutOfBounds
Added Support for overlays by adding a pack.mcmeta file, useful for multiversion packs
drp-velocity reload also reloads the config now
- Added
/drp-velocity reloadto restart the Web Server- requires permission
drp.velocity.reloador the console
- requires permission
- Hopefully fixed the resourcepack not loading for others except the host
- Allows for larger networks without more port-forwardings 🎉
- Added Player Resources
- local player texture
dynamicrp:textures/item/skin - slim/classic arm models depending on player skin
- found in
dynamicrp:models/item/<leftarm/rightarm>
- found in
- Fixed Exception when a Plugin's File Name has specific characters
- Removed Debug Messages
Changes:
- Zipping is now asynchronous.
- ZipPackEvent has a new method
Changes:
- Added Dynamic Assets via an Event
- Made a Folder for Resource Packs



