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Core Features

Global PingList

Display the player ID on the Minecraft server list.

PingList.png

Global TabList

Show global players on the TabList.

  • You can now customize the display mode and display message of global players. (see config)

TabList2.png

Connection Message

Welcome message will be sent to every player when they connect to a register server. And provide a way to click to switch servers.

  • You can now customize the message in config file.

ConnectMessage.png

Global Chat & ConnectionTips

The most basic cross-server chat function. & Simple connection tips.

  • You can now click the [ServerName] to switch to the target server.

customText2.png

Remember my initial connecting server

A feature to let your players set the initial connecting server as they like. The default setting is "remember their last connected server".

Players can use command to set the mode and server.

  • Set default mode

    • Description: If set to preset, players will connect to a specific server every time when they connect to the proxy. This initial server can be set by another command. If set to last, players will connect to the server they last exit.
    • Usage: /remember mode <last, preset>
    • Default: last
  • Set initial server

    • Description: Only work if the default mode is preset. Set the initial connecting server.
    • Usage: /remember server <servername>
    • Default: null (If null, players will connect to the default server of the proxy)

Players can also use click to command with /remember or connection message.

RememberMe.png

Optional Features

Customize your message text

You can change the custom text in the config file. You can use MiniMessage to color the message.

You can use %player%, %server% ,%previousServer% and %serverList% to replace the variable.

Command-to-broadcast

For those who don't want their servers to be continuous global broadcasts, we provide an option to enable "command to broadcast". Which means the chat messages in these servers would be broadcast only when the beginning of the message is "#".


Project members

WDRshadow

Owner


Technical information

License
GPL-3.0-or-later
Project ID