Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
1.21.4–1.21.11
Platforms
Tags
Creators
Details
Licensed GPL-3.0-only
Published 1 hour ago
Updated yesterday
The whole lobby, one plugin. Spawn, protection, server selector, HUD, parkour, lobby PvP and gadgets. Every part is a module you switch on or off live in game, and the endless parkour never draws the same path twice.
✓ Free and open source · ✓ Paper and Folia · ✓ 16 modules · ✓ Edited in game
Supports: Paper · Folia · MySQL, PostgreSQL, MongoDB, H2, Redis · 100% Async
Everything a lobby needs
- Spawn and void return: Spawn on join, /spawn, and back to spawn when you fall under the void.
- Protection: No building, damage, hunger, drops, mobs, fire or explosions inside the lobby.
- Hotbar buttons: Items that open menus, send to servers or run commands. Drawn, never held, so they can't leak.
- Double jump and pads: Double jump and launch pads, both placed and tuned in game.
- Server selector: Live player counts, a lobby selector, server NPCs and portals.
- HUD: Sidebar, tab list, rotating boss bars and announcements.
- Holograms: Text and leaderboard boards, placed in game.
- Visibility: Players choose to see everyone, friends or nobody.
- Chat tools: Chat lock, slow mode and clear chat. Off by default.
Sixteen modules, every one a switch.
/lobbyadmin flips a module live and hands every player inside their things back first. Every setting, pad, course and server is edited in game.
Courses, and paths that never repeat
- Courses built in game: A start, ordered checkpoints and a finish, with kill blocks and time limits.
- Medals and splits: Gold, silver and bronze targets, and a split at every checkpoint.
- Rewards: First-finish and repeat rewards, with a cooldown on the repeats.
- Endless: A new path drawn block by block around you. It never overlaps itself and every jump is reachable.
- Sprint: As many jumps as you can before the clock runs out.
- Daily: The same path for every player today, with its own board.
- Leaderboards: All-time, monthly, weekly and daily, shared by lobbies on the same database.
- Anti-cheat: Flight, elytra, pearls, speed effects and teleports end the run. A too-fast finish is refused.
- Milestones: Titles and rewards at the scores you choose, each paying at most once a period.
A new path, every run.
Endless parkour is drawn ahead of you and cleared behind you, with themes that change as you climb. Landings are confirmed by the server. Needs PacketEvents.
Fights and toys, opt-in
- Lobby PvP sword: Hold the sword, a short countdown runs, the kit goes on. Only two fighters can hurt each other.
- Kit restore: Your own hotbar comes back exactly, even after a death, a quit or a crash.
- Zones, tops and streaks: Fight zones, a kills top and streak rewards, with a window against farming one player.
- Gadgets: Grappling hook, ender ride, paint blaster, leap feather, trampoline and more. Harmless toys.
- Games screen: One screen listing every game the Exylia plugins register.
- Onboarding: Hands first-join players to ExyliaJourney. Off by default.
The rest of the lobby
- Every module switched on or off live, no restart
- Join and leave messages by permission
- Void return and respawn at spawn
- Player state: game mode, health, hunger, time and weather
- Lobby selector, emptiest lobby first
- Placeholders for your own boards and menus
- Moves players through ExyliaLib's teleport module
- Edited in game from /lobbyadmin
- Six languages: English, Spanish, French, Portuguese, Russian and Turkish
- Every message editable
- Covered by /exylialib wipe
- GPL-3.0, source on GitHub
How it compares to a typical lobby setup
| ExyliaLobby | Lobby plugin plus parkour plugin | |
|---|---|---|
| Parts | 16 modules in one plugin | Several plugins to match |
| Switches | Live in game, players handed back | Edit a file and restart |
| Parkour | Courses with medals, plus endless, sprint and daily | Fixed courses |
| Repetition | A new endless path every run | The same course every time |
| Lobby PvP | Opt-in, kit and hotbar restored | Often a separate plugin |
| Price | Free and open source | Free, or paid |
Links
- Support Discord: Support, updates and plugin discussion.
Dependencies
- ExyliaLib, Required: Shared library every Exylia plugin is built on. Install it first.
- PacketEvents, Optional: Recommended. Hotbar overlay, player visibility and endless parkour.


