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Minecraft: Java Edition
1.21.x
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Licensed Apache-2.0
Published 3 days ago
FACTIONED: My first plugin. And also the best on the market for factions plugins. Submit bugs on the discord, or other issues.
This will never be paid, as it doesnt make sense to charge for something that took 1 day.
Features: Factions: <> War (15 minute war sessions at the start of the hour)
- Conquest: Annex your enemies upon winning the war
- Looting: Empty your enemy's treasury upon winning the war
- During a war session, players must get as many kills for their side as possible, 1 kill = 1 point. First to reach 300 points wins the war.
<> Plots
- Apartments can be claimed by users, and made to be any size. Chaining them together makes an apartment complex, which one user can claim and rent out apartments to others, like a landlord.
- Mines generate resources up to a max amount of blocks compared to the amount of volume in the mine plot
- Orchards are like mines, for wood
- Farms are like orchards, for crops
- Barracks increase your military capacity
- Banks improve the rate of interest of which your faction gains gold at. Users depositing money to the faction lets them gain interest. Users can also take a loan, with 10% interest (Loans are always 500 gold)
<> Contracts
- Bounty: Player sets a bounty on another player for a given number of gold. If that player is killed, the killer gets the bounty reward
- Resource Collection: Collect resources for the contract giver, turn them in, and get rewarded.
- Guard Duty: Stand within 5 blocks of a given player, for a given amount of time, and get rewarded
- Mercenary Work: Help in a war and get kills to get rewarded.
- Construction: Build something for someone, and then the contract giver marks it complete
- Recruitment: Recruit players to the giver's faction, and then the giver marks it complete.
Planned for 1.1 (The next update, releases in 3-7 days):
- Chestshops,
- Better economy and custom currencies settable by factions,
- New war type: Scorched Earth, where all faction protection is off on both sides for the duration of the war.
- Alliances,
- A mint that can produce currency,
- Modules system


