- Passively regenerate base crystals in the presence of allies and absence of enemies
- Ensure that crystals are invulnerable before the game and during pauses
- Cancel all damage from entities in the chest room
- Fix an error related to certain sounds (1.21.4)
- Ensure systematic compliance with the tntCap rule
- Preserve the nexus when stopping a game
- Fix the detection of Adventure when the library is provided by another plugin
- Allow notification-type messages to not be displayed when their translation is empty
- Support 1.21.2, 1.21.3 and 1.21.4 servers
- Add base crystals as an alternative to chests rooms
- Allow you to set a cap for a day that has already passed, or for a later day that has already passed.
- Allow modification of prefixes used in chat
- Introduce the
{REGION}
placeholder to display a message about the player's current zone. - Introduce the
{REGION_CHANGE}
placeholder to display the player's basic entry/exit notifications. - Change the
doPauseAfterDay
rule toautoPause
so that it can also set an automatic pause after each capture. - Disable base enter/leave notifications in chat.
- Allow you to choose the text displayed on specific HUD elements depending on when players enter/exit bases.
- Fix the interface for deactivated potions (1.8).
- Permanently display action bars when used
- Display sunrise message for each FK day
- Fix exception using deep pause (1.19+)
- Allow plugin to start if language files cannot be copied
- Pause captures when game is paused
- Center bases in the middle of the center block
- Fix plugin activation on some hybrid servers
- Support 1.21 servers
- Natively support Mojang mapped servers
- Add an enchantment glint on deactivated potions to differentiate them from activated ones in 1.21
- Make plugin more resilient to configuration errors
- Fix plugin initialization of some intermediate versions of the game (1.19)