Compatibility
Minecraft: Java Edition
1.21–1.21.7
Platforms
Links
Creators
Details
Licensed MIT
Published 5 days ago
Updated last week
DamageIndicator
DamageIndicator is a Paper plugin that displays damage dealt to entities a. This provides a visual representation of combat feedback, enhancing the player experience on your survival server.
Features
- Floating Damage Text: Clearly see how much damage you deal to mobs and other players.
- Configurable: Customize various aspects of the damage indicators, including:
- Enabling/disabling the plugin.
- Ignoring specific entity types.
- Ignoring specific worlds.
- Configurable indicator lifetime: Set how long damage indicators remain visible.
- Formatting: Control the color and style of the displayed damage text.
- Lightweight: Designed to be efficient and not impact server performance significantly.
Damage
Critical Damage
Heal
Installation
- Download the latest version of the plugin from [https://github.com/tantaihaha4487/DamageIndicator/releases/latest].
- Place the
DamageIndicator-2.x.x.jar
file into your server'splugins/
folder. - Restart or reload your server.
- (Optional) Configure the
config.yml
file located inplugins/DamageIndicator/
to suit your server's needs.
Configuration
The plugin generates a config.yml
file in the plugins/DamageIndicator/
directory upon first run. Here are some key configuration options:
#
# Enable or disable the plugin
# This will be effect when reload or restart the server.
# true to enable, false to disable
#
enable: true
indicator:
# Format for displaying in indicators
#
# Example formats:
#
# Rainbow critical damage indicator:
# <rainbow>✧ -{damage} [{currenthealth}/{maxhealth}❤]</rainbow>
#
# You can see documentation for color codes below:
# https://docs.advntr.dev/minimessage/format.html
#
# {mobname} is the name of the entity
# {healamount} is the amount of health restored
# {currenthealth} is the current health of the entity
# {maxhealth} is the maximum health of the entity
health-indicator-format: "<aqua>+{healamount}</aqua> <green>[{currenthealth}/{maxhealth}❤]</green>"
# {mobname} is the name of the entity
# {damage} is the amount of damage dealt
# {currenthealth} is the current health of the entity
# {maxhealth} is the maximum health of the entity
damage-indicator-format: "<red>-{damage}</red> <green>[{currenthealth}/{maxhealth}❤]</green>"
# {mobname} is the name of the entity
# {damage} is the amount of damage dealt
# {currenthealth} is the current health of the entity
# {maxhealth} is the maximum health of the entity
critical-damage-indicator-format: "<gold><b>✧</b></gold> <red>-{damage}</red> <green>[{currenthealth}/{maxhealth}❤]</green>"
# The lifetime of the indicators in ticks before they disappear
# must be greater than 1
lifetime: 12
# List of entities and worlds to ignore
ignore:
# This will not show any indicators for these entities
# You can add more entities to this list
entities:
- "item_frame"
- "item" # Dropped items
# List of worlds to ignore
worlds:
- "world_example"
Commands
Command | Description | Permissions (Assumed) |
---|---|---|
/damageindicator |
Base command for plugin information/reload. | damageindicator.use |
Support & Contributing
If you encounter any issues, have suggestions, or would like to contribute, please visit the GitHub repository or open an issue there.
Authors: TantaiHaha, Thanachot Version: 2.0.1 Version: 1.21.x