Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
Platforms
Tags
Creators
Details
Licensed CC-BY-NC-SA-4.0
Published 18 hours ago
Updated 3 days ago
Fancy Explosions
Explosions shouldn't just make blocks vanish. With this plugin, every block a TNT, creeper or fireball destroys is flung into the air, tumbles and bounces off walls, and shatters when it hits the ground. Its items drop right where it lands.
Features
- Real physics. Debris is simulated as rigid bodies with JBullet: gravity, air drag, bouncing, tumbling, and collisions with the real shapes of the blocks around it and with other debris.
- Vanilla drops. Items drop with the normal explosion chance (respecting the
*ExplosionDropDecaygamerules). Container contents always drop, and nothing is duplicated. - No server lag. The physics runs on its own threads, independent of the server tick, and spreads big explosions over several cores. Debris exists only on the client through ProtocolLib, so the server doesn't tick a single entity.
- Effects. Dust trails, glowing hot debris near the blast that leaves flames and smoke, steam when it hits water, splashes, and break particles and sounds on impact.
- Plays nice. Protection plugins are respected, TNT chain reactions keep working, wind charges are ignored and unopened loot chests are left to vanilla.
- Configurable. Launch speed and direction, gravity, drag, bounciness, lifetime, debris limit, ignored blocks, every effect, view distance and thread count.
Requirements
- Spigot 26.1 or newer (tested on 26.2)
- Java 25
- ProtocolLib
Commands
| Command | Description |
|---|---|
/edpe |
Shows how many blocks are flying and how long a physics step takes |
/edpe reload |
Reloads the config |
Permission: edpe.admin (default: op)
Good to know
Flung blocks are taken out of the explosion's block list, so logging plugins like CoreProtect won't record them and can't roll them back.

