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Minecraft: Java Edition
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🌾 FastCane
The sugar cane growth controller for Paper servers

Tired of waiting 3+ minutes for sugar cane to grow one block? FastCane gives you full control — from vanilla speed to near-instant, with zero TPS cost.
✨ Features
- 🚀 Configurable growth speed — any tick interval from 1 to 100,000
- ⚡ Zero TPS impact — event-driven architecture, no chunk scanning loops
- 🌿 Sugar cane only — every other plant stays 100% vanilla
- ⏸ Stop / Start — pause and resume growth anytime
- 🔄 Reset — back to vanilla speed in one command
- 🌍 Multi-language — English, Français, 中文
- 💾 Persistent — your settings survive restarts
- 🎯 Tab completion — smart presets built into the command
⚡ Commands
| Command | Description |
|---|---|
/cane |
Show current settings panel |
/cane tick <ticks> |
Set growth speed |
/cane tick |
Show current speed & tracked canes |
/cane stop |
Stop all cane growth |
/cane start |
Resume cane growth |
/cane reset |
Reset to vanilla speed (4096 ticks) |
/cane lang <en|fr|zh> |
Change language |
/cane info |
Show info panel |
Aliases: /sugarcane, /sc
⏱ Speed Reference
| Command | Interval | Feel |
|---|---|---|
/cane tick 1 |
~0.05s | 🟢 Near-instant |
/cane tick 20 |
1s | 🟢 Ultra fast |
/cane tick 100 |
5s | 🟡 Very fast |
/cane tick 1000 |
50s | 🟡 Fast |
/cane tick 4096 |
~3.4 min | 🔵 Vanilla |
/cane tick 10000 |
~8.3 min | ⚪ Default |
💡 20 ticks = 1 second
🔐 Permissions
| Permission | Description | Default |
|---|---|---|
fastcane.use |
Use /cane & view speed |
OP |
fastcane.admin |
Change speed, stop, start, reset, lang | OP |
⚙️ How It Works
Instead of scanning every block in every loaded chunk each tick (which destroys TPS), FastCane uses an event-driven index:
- 📦 Chunk loads → cane bases indexed once
- 🌱 Player places cane → added to index
- ⛏ Player breaks cane → removed from index
- ⏱ Every X ticks → only indexed bases are grown
The vanilla BlockGrowEvent for sugar cane is cancelled — FastCane is the sole controller of cane growth speed.
📁 Configuration
The config file is automatically generated at plugins/FastCane/config.yml on first launch. You can edit it directly or use the in-game commands — changes made with /cane tick, /cane stop, /cane lang, etc. are saved automatically without needing to touch the file.
# plugins/FastCane/config.yml
# Growth interval in ticks (20 ticks = 1 second)
# Vanilla default: ~4096 ticks (~3.4 min per block)
# Lower = faster. Range: 1 - 100000
growth-ticks: 10000
# Vanilla tick value — used by /cane reset
vanilla-ticks: 4096
# Language: en, fr, zh
lang: en
# Is growth active?
enabled: true
📋 Requirements
| 🖥 Server | Paper 1.21.x |
| ☕ Java | 21+ |
| 🌍 Environment | Server-side only |
❓ FAQ
Does this work with piston farms? Yes — FastCane only controls when cane grows, not how it's harvested.
Will /cane tick 1 lag my server?
With thousands of canes it can add up. Test with /cane tick 20 first and adjust.
Does this affect bamboo or kelp?
No. Only SUGAR_CANE is affected.
The speed I set resets after restart?
It shouldn't — the value is saved automatically to config.yml. Check that your server has write permissions to the plugins folder.
🐛 Issues & Suggestions
Found a bug? Open an issue and include:
- Your Paper version (
/version) - FastCane version
- What you expected vs what happened
- Any console errors
🇫🇷 Voir en Français
# 🌾 FastCane — Version FrançaiseFatigué d'attendre 3+ minutes pour que la canne à sucre pousse d'un bloc? FastCane te donne le contrôle total — de la vitesse vanilla à quasi-instantané, sans impact sur les TPS.
✨ Fonctionnalités
- 🚀 Vitesse configurable — n'importe quel intervalle de 1 à 100 000 ticks
- ⚡ Zéro impact TPS — architecture event-driven, aucun scan de chunks
- 🌿 Canne à sucre uniquement — toutes les autres plantes restent en vanilla
- ⏸ Stop / Start — pause et reprise de la croissance à tout moment
- 🔄 Reset — retour à la vitesse vanilla en une commande
- 🌍 Multi-langue — English, Français, 中文
- 💾 Persistant — les paramètres survivent aux redémarrages
- 🎯 Tab completion — suggestions automatiques intégrées
⚡ Commandes
| Commande | Description |
|---|---|
/cane |
Afficher le panneau de paramètres |
/cane tick <ticks> |
Définir la vitesse de croissance |
/cane tick |
Voir la vitesse actuelle |
/cane stop |
Arrêter toute croissance |
/cane start |
Reprendre la croissance |
/cane reset |
Réinitialiser au vanilla (4096 ticks) |
/cane lang <en|fr|zh> |
Changer la langue |
/cane info |
Afficher le panneau d'info |
Alias: /sugarcane, /sc
⏱ Référence de vitesse
| Commande | Intervalle | Ressenti |
|---|---|---|
/cane tick 1 |
~0.05s | 🟢 Quasi-instantané |
/cane tick 20 |
1s | 🟢 Ultra rapide |
/cane tick 100 |
5s | 🟡 Très rapide |
/cane tick 1000 |
50s | 🟡 Rapide |
/cane tick 4096 |
~3.4 min | 🔵 Vanilla |
/cane tick 10000 |
~8.3 min | ⚪ Défaut |
💡 20 ticks = 1 seconde
📁 Configuration
Le fichier de config est généré automatiquement dans plugins/FastCane/config.yml au premier démarrage. Tu peux l'éditer directement ou utiliser les commandes en jeu — les changements faits avec /cane tick, /cane stop, /cane lang, etc. sont sauvegardés automatiquement.
❓ FAQ
Ça marche avec les fermes à pistons? Oui — FastCane contrôle uniquement quand la canne pousse, pas comment elle est récoltée.
Est-ce que /cane tick 1 va lagger le serveur?
Avec des milliers de cannes ça peut s'accumuler. Teste avec /cane tick 20 d'abord.
Ça affecte le bambou ou les algues?
Non. Uniquement SUGAR_CANE est affecté.
Fait avec ❤️ par belyxzor


