Added
- Added
task_bar_delayin the config to configure the frequency of the progress bar update.
Changed
- Optimized the
/fillholecommand to limit Out Of Memory errors when using large selections. - Changed the default values of
fill_hole_processed_cycleandfill_hole_tick_cycle.
Removed
- Removed the filtering phase in the
/fillholecommand. - Removed
filter_processed_cycleandfilter_tick_cyclefrom the config.
Changes:
- Modify the
fillholecommand to use Bukkit tasks, allowing larger region sizes without crashes. - Optimize the
fillholecommand for better performance. - Replace
max_valid_blockswithmax_selection_sizefor consistency.
Features:
- Add auto-reload for the configuration, with a
reload_delayoption (default: 5 minutes). - Add task control settings in the config:
filter_processed_cyclefilter_tick_cyclefill_hole_processed_cyclefill_hole_tick_cycle
- Add a progress bar to track the completion of the
fillholecommand.
Changes :
- Added config file
- Added max_valid_blocks limit
Fixs :
- Added limit to potential hole to resolve some crash when the selection is to large
Features :
- Added
#translucentmask - Added
#full_cubemask
Fix :
- Reduced the H height in the enable plugin information
Adds :
- Added more information when enabling and disabling the plugin
Fixs :
- Added compatibility for FAWE version 2.10.x
- Modified the messages when no holes are found
Minor changes :
- Modified some parts of the code for maintainability
- Initial release of the Fill Hole plugin.
- Introduced the
/fillhole <pattern>command, allowing players to fill holes in selected regions with a specific pattern. - Added support for undoing the
/fillholecommand using WorldEdit's history system. - Added permission
fillhole.useto use the command



