Compatibility
Minecraft: Java Edition
26.1.2
1.21.4
Platforms
Tags
Creators
Details
Licensed ARR
Published 3 days ago
Updated last week

FirstHour Lite
A guided first hour for every new player
A goal in the first five minutes, rewards while they play, and your Day 1 return rate.
β‘ Why FirstHour?
New players join, don't know what to do, see nobody around and leave. You never find out why. FirstHour gives every new player a welcome screen, one clear goal on their bossbar, a reward for every step and a reason to come back tomorrow. Then /firsthour stats shows you how many actually came back.
- π Welcome screen: one Start button two seconds after the first join. A native dialog on 26.1 servers, a chat welcome with a title on 1.21.4.
- π― Bossbar goal: the current step, live progress and a countdown to the next reward.
- β¨ Trail and compass: go-to goals point the way, so nobody gets lost at spawn.
- π Rewards: one for every step, plus timed rewards at 5, 15, 30 and 60 minutes of playtime.
- π Come back tomorrow: when they finish, they see their Day 2 reward. It opens 20 hours after the first join.
- π Day 1 return rate: new players today, this week and this month, and how many joined again 20 to 48 hours later.

πΊοΈ Build the path
Write up to 6 goals in paths.yml, or load the survival preset with /firsthour preset survival.
Step types
- Go to: walk to a spot like your spawn shops or warp hub.
- Command: run
/rtp,/sethome,/claimor any command. - Break, place, craft, kill, fish: any block, item or mob.
- Earn: reach an amount of money (Vault).
- Playtime and chat: play a few minutes, or say hello once.
Rewards
- Money: through Vault.
- Items: any material and amount.
- Commands: run by the console, with
%player%. - Pays once: no farming a reward with a rejoin.
π¨ Make it yours
- Messages: every line in MiniMessage, in
messages.yml. - Look and sound: every sound, title timing, bossbar colour and style, trail particle and colour in
config.yml. - Stats menu: items and slots, filler included.
- Safe config: a bad value falls back to its default with one clear console warning.
- Live servers: players with 30+ minutes of playtime count as veterans when you add it.

βοΈ Commands
- /firsthour: your current goal and hint (alias
/fh). - /firsthour skip: skip the new-player goals.
- /firsthour stats: the retention screen (
stats chatfor a chat summary). - /firsthour preset survival: load the survival path. Your old one is backed up first.
- /firsthour reset <player>: wipe a player's FirstHour data.
- /firsthour reload: reload config, messages and paths.
Permissions: firsthour.use and firsthour.skip (everyone), firsthour.admin (op).
π Want the whole dashboard? FirstHour PRO
Lite gets new players started. PRO shows you exactly where the rest quit.
- π Full dashboard: Day 7 return, median first session, and a step funnel with the goal most players quit on in red.
- π CSV export and daily cohorts.
- π Veterans say hi: regulars get a clickable "say hi" line for each new player, and the first greeter gets paid.
- π Day 2 to 7 rewards with a login streak.
- πΊοΈ Unlimited paths and steps, plus the Economy SMP and Lifesteal presets.
- π Stonkz, WorldEvents PRO and Relics SMP steps, and PlaceholderAPI.
In Lite, admins see the PRO items on the stats screen. Players never do, and pro-hints: false hides them.
β Requirements
- Server: Paper 1.21.4 or 26.1.2.
- Java: 21 or newer (26.1 servers need Java 25).
- Optional: Vault and an economy plugin for money rewards and earn goals.


