Full Changelog: https://github.com/AkaTriggered/G1axWorldGenerator/commit/5e988355d23180c4e4f5d2736af3de96f527623a
G1axWorldGenerator v1.1
New Features:
- Added 5 new biome themes: END, NETHER, SNOW, ICE, VOID
- Comprehensive world optimizations for maximum performance
- Automatic world configuration on load
Biomes Available (9 total):
- PLAINS - Grass terrain with oak trees
- DESERT - Sand terrain with cacti
- BADLANDS - Mesa/terracotta terrain
- MUSHROOM - Mushroom island terrain
- END - End stone terrain with chorus plants
- NETHER - Netherrack terrain with crimson trees
- SNOW - Grass terrain with snow layers and spruce trees
- ICE - Frozen terrain with sharp ice spikes
- VOID - Floating islands in void space
Performance Optimizations:
- Disabled mob spawning, weather, day/night cycles
- Reduced view/simulation distance
- Disabled auto-save, fire spread, random ticks
- 1000 block world border
- Fixed daytime and clear weather
Release Note – G1axWorldGenerator v1.21
✅ Native Compatibility: Fully tested and stable on Minecraft 1.21 🔄 Backwards Support: Verified to work seamlessly down to version 1.16 🧠 Biome-Aware Generation: Layered terrain, realistic hills, valleys, and depth structures 🌍 Procedural Perfection: Ideal for custom landscapes beyond vanilla generation
This release ensures smooth performance across a wide range of server versions. Whether you're running the latest snapshot or sticking with legacy builds, G1axWorldGenerator delivers consistent, immersive terrain generation.


