This plugin enhances the CREAKING mob in Minecraft, providing configurable health and damage multipliers. When the CREAKING mob hits a player, it can summon additional mobs (by default, SILVERFISH) with a configurable chance, amount, and cooldown. The health and damage multipliers are customizable through the configuration file, allowing for a more dynamic gameplay experience. This plugin also includes a cooldown system to prevent the CREAKING mob from summoning too frequently. All settings can be adjusted in the config.yml file, providing flexibility and control for server administrators.
# Health multiplier for the CREAKING mob
creackinghp: 2.0 # Increases the health of the CREAKING mob by 2x
# Damage multiplier for the CREAKING mob
creackingdmg: 2.0 # Increases the damage dealt by the CREAKING mob by 2x
summon:
# The mob to summon when the CREAKING mob hits the player
mob: SILVERFISH # Default is SILVERFISH, but you can change it to other mob types
# The probability (0 to 1) of summoning the mob on hit (e.g., 0.25 means 25% chance)
chance: 0.25 # 25% chance to summon the mob when CREAKING hits a player
# The number of mobs to summon
amount: 6 # Summons 6 mobs when triggered by a CREAKING hit
# Cooldown time in seconds before the next summon can occur
cooldown: 6 # 6 seconds cooldown before the CREAKING mob can summon again