Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Generative Parkour is an easy to use, lightweight, Parkour Generator. It functions by generating parkour as you jump off of a block high above the ground or over the void, in which case the block/structure is generated beneath you.
It only works for tagged players ( server administrators can tag/untag a player with a command ), and the structures can be saved in game, as well as configured in the plugin's configuration file.
Commands
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/gp reload
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/gp tag <player>
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/gp structures pos1
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/gp structures pos2
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/gp structures save <structure name>
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/gp structures load <structure name>
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/gp structures delete <structure name>
Side notes:
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Running too fast could ( Ex: Holding the W key and the spacebar ) result in the parkour missing a few blocks ( per a few counter measures included in an attempt to prevent it from generating blocks after a player misses the landing ) or uneven generation.
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Running quickly ( not without, but minimal pacing ) will usually result in the generation of a new block/structure at the same y-level as the previously generated block/structure, where as walking or moving slowly along the course could result in blocks/structures being generated 1 block higher.
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You can create different 'profiles' in the configuration. Different profiles can have as many different structures and blocks as you would like ( as many structures as you have available ), and you can configure the currently loaded profile under the 'active-profile' option. I can not stress this enough, but DO NOT remove the 'default' profile. The plugin will send you warnings and have a stroke if you remove the default profile.
Saving a structure:
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Make a region selection around the structure by moving to the highest point at the corner of the structure and running /gp structures pos1, and then move over to the lowest point at the opposite corner of the structure and run the command /gp structures pos2
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After making a region selection, save the structure by running /gp structures save <structure name> ( the name can be whatever you want of course )
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When saving a structure, the block you stand on before running the save command will play a large part in determining where the starting point is set to during the process of pasting in a structure. We would recommend you find the center block of the structure ( where sky is present ) and standing above the block before attempting to save it.