Requirements: Hardcore Mode(hardcore=true) must be enabled inserver.properties and world.properites.
Added:
- /hardcoreconfig Command
- Ability to add/remove all blocks in a blocktag list
- Wonderful Text Colours and themes to improve readablility
- Config File, accessible in serverfolder/plugins/HardcoreRevivePlugin/config.yml
- STRUCTURE/GAMERULE edit (formally known as MODIFY/SET
- 1 NEW ConfigRule head-burns-in-lava (will be fully implemented next update)
Fixed:
- Text Colouring issues
- Head Spawning issue, heads no longer have a random velocity applied to them similar to regularly dropped items (will be a toggle in the next update)
- World.properties folder no longer needs to be edited for plugin use, only the server.properties::hardcore=true
- Slight Performance Improvements
Coming Soon: Craftable Head Item/GUI Menu Improved Text Colours and formatting Localization Custom Advancement
NEW Hardcore Revive Plugin BETA Release!
Requirements: Hardcore Mode(hardcore=true) must be enabled in server.properties and world.properites files.
Features:
- PlayerHeads Drop on death
- Build the Revival Structure to revive a "dead" Spectator Player
- Revival Structure can use any avaliable blocks/items under that specific blocktag
- Extra QOL features not originally found in the mod version!
Coming Soon:
- Craftable Head Item/GUI Menu
- /hardcoreconfig Command
- Improved Text Colours and formatting
- Localization
- Custom Advancement
Hotfix which better optimizes the server performance when reviving players
Fixed:
- Crash which occurred attempting to open the Selector Head item menu
- Reborn Survivor advancement and Selector Head recipes failing to load on initialization
Fixed:
- Crash which occurred when attempting to use the Selector Head item
- Server-side Optimizations (in relation to playerhead drops and selectorhead item use)
- Renamed "leaveReviveStructureBase" to keepReviveStructureBase in gamerules
- Dimension Death Label showing incorrect text
Added:
- applyHeadEffects gamerule to /hardcoreconfig SET command, gives you toggleable access to effects given to the player(s) wearing a dead player's head. It is true by default
Fixed:
- Crash which occurred once updating the mod using an existing config file.
- Minor Server-side Optimizations and Fixes
Grants the player:
- Health Boost V (An extra row of hearts)
- Resistance I
- Slowness I
- Nausea I (for 10 seconds)
Once any Dead Player's Player Head is worn.
- Added Mod Config
/hardcoreconfig < MODIFY:SET > < STRUCTURE:GAMERULE >
Grants the player:
- Health Boost V (An extra row of hearts)
- Resistance I
- Slowness I
- Nausea I (for 10 seconds)
Once any Dead Player's Player Head is worn.
- Added Mod Config
- /hardcoreconfig < MODIFY:SET > < STRUCTURE:GAMERULE >



