v.1.6.0.163 Boss Abilities & Updates
Added: Boss Abilities:
- Arrow Rain
- Barrage All
- Barrage Nearby
- Barrage Random
- Barrage Target
- Potion Rain
- Potion Rain (Lingering)
config
arrow-rain:
size: 7 # How far around the boss should arrows spawn?
altitude: 7 # How high above the boss should arrows spawn?
speed: 0.3 # How fast should arrows fall?
barrage-nearby:
count: 7 # How many arrows are fired?
speed: 1.0 # How fast should arrows travel?
delay: 2 # How much delay between each arrow? (In ticks, 20 ticks = 1 second)
radius: 3 # How close players must be to be affected by the ability.
potion-rain:
size: 5 # How far around the boss should potions spawn?
altitude: 7 # How high above the boss should potions spawn?
speed: 0.3 # How fast should potions fall?
effect: POISON # Potion Effect or RANDOM - https://helpch.at/docs/1.20.3/org/bukkit/potion/PotionEffectType.html
duration: 60 # How long should the potion effect last? (In ticks, 20 ticks = 1 second)
level: 1 # What level of the effect should be used?
Added: Option to clear enchants from mobs.
# Clear weapon enchants on mobs?
clear-enchants: false
Added: You can now give the onNewWave event a delay.
Not all servers are the same, so some might start their wave right away, and some might have a delay.
You can give onNewWave a delay, to better match your arenas wave delay.
Added: You can now change on the lang settings of class previews.
class-preview:
## Placeholders ##
# %class% - Their class.
gui-title: 'Previewing: %class%'
class-unknown: 'Unknown class.'
no-permission: 'No permission.'
Changed: HavenArena now automatically reloads MobArena, to load custom abilities.
Fixed: The ability "Minions" now correctly loads the decimal of the setting value.
Was being loaded as a whole number.
v.1.4.0.100 Ability, IFrames, and hotfixes.
Added: Custom boss abilitites, with the option to customize their settings! Abilities:
- Minions
minions:
# Minions don't despawn when the boss dies.
amount: 4 # How many minions should we spawn?
radius: 1.0 # How far from the boss should we spawn the minions?
# Placeholder: Boss' name - %boss%
name: '%boss%''s Minion'
Added: Title for : onUpgrade, onSupply, onEnd, onComplete.
Added: You can now specify boss' i-frames.
# How many ticks until the boss can be hit again?
# The lower the number, the better for more players.
# 20 is Minecraft default.
# Cannot go below 1.
## Placeholders ##
# %players% - Players in the arena.
boss-iframes:
enabled: true
formula: '20 - (%players% * 3)'
Added: Wave title will no longer be shown, if the current wave is higher than the last wave.
Changed: Title timings have been split up into their separate event.
Changed: Mob glow no longer trigger on boss waves. Wasn't an issue, but would be with the Minions ability.
Fixed: Fixed an issue where healing didn't trigger, if you had the newWave title disabled.
Fixed: Fixed a bug where HavenArena was unable to fetch the MobArena config file.
Fixed: Fixed an issue causing the special-multiplier to not work at all.
Fixed?: Fixed a bug flipping the config values for titles. Either fixed, or I missed something originally..
Added: You can change the settings of the default MobArena boss abilities!
Added: Custom boss abilitites, with the option to customize their settings! Abilities:
- KnockupAll
- KnockupNearby
- KnockupRandom
- KnockupTarget
- ShuffleHotbar
Added: You can now specify a formula to increase mob count on Special waves.