HeadsChat 1.2.1
Features
- NICKs: change your username with the command /headschat rename [username] (require the
headschat.renamepermission). If no username is provided, you are greeted witha cool dialog to change your username! - DMs: send private messages to users with the /dm command. You can show both sender & target player heads, and the plugin will save your latest target, so you don't have to specify a username each time (works with real usernames tho)
Fixes
- Compatibility with SkinRestorer is now fixed.
Identified bugs
The rename command is only estethic as I didn't want to play too much with protocols. So, the real player uersname is still used for any command, only chat and scoreboard shows the custom username.
HeadsChat 1.2.0
Features
- Minimessage support!
- Mute players by giving them the
headschat.mutedpermission - Clean Console Ouptut
Fixes
- Config are migrated automatically
Features
- New /headschat command
- Join & Leave message formating
- Per-color permission
Fixes
- Rename all occurences of 'ChatHeads' to 'HeadsChat'
- Players can't send colors in chat withouth the propper permission
BREAKING CHANGES
The config file is mooved according to the plugin's name. Be sure to backup the only line you made before.
HeadsChat 1.0.3
Features
You can now reload the plugin! Yeah, that wasn't a thing before. You need the permission chatheads.reload to do so.
Fixes
& characters are now parsed as colors (even inside placeholders).
HeadsChat 1.0.2
Features
HeadsChat is now compatible with PlaceholderAPI! You just have to input player's related placeholders inside the message section, and they will be parsed automatically. Note that this feature is optional, you acn still run the plugin witouth papi.
Fixes
Some deprectaed/ugly code has been cleaned up.
HeadsChat 1.0.1
Features
This update introcude a config file, so you can customize the output of the plugin (choose where to locate player's heads)
First version of HeadsChat! This version is working, while some customization features are still work-in-progress.


