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Minecraft: Java Edition
1.21.11
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Licensed MIT
Published 2 days ago
Updated last week
HeartVault
Lifesteal, done properly. HeartVault turns ordinary PvP into a wager: every player carries a set number of hearts, and killing someone transfers theirs to you.
Features
- Steal hearts on kill — the killer gains, the victim loses, both configurable.
- Elimination — drop to zero hearts and you are banned until an admin revives you.
- Real health — hearts are backed by the vanilla
MAX_HEALTHattribute, not a scoreboard trick. - Persistent — heart counts are saved to disk and survive restarts.
- Admin tools — set hearts, revive eliminated players, reload on the fly.
Commands
| Command | Description |
|---|---|
/hearts [player] |
Show hearts |
/hearts set <player> <amount> |
Set a player's hearts |
/revive <player> |
Revive an eliminated player |
/heartvault reload |
Reload the config |
Why HeartVault?
Fully self-contained — no database, no placeholder API, no dependencies. Drop the jar in plugins/, restart, and lifesteal is live.


