Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details

A high-performance tactical shooter engine for Minecraft.
HrdaValorant is a comprehensive plugin that recreates the core mechanics of tactical shooters. It features an automated round-based system, unique agent abilities, and a robust tactical economy. Now updated for version 1.21-26.3
šØ HrdaValorant ResourcePack
Enhance your gameplay with custom 3D weapon models and immersive sound effects (kill sounds, aces, and ultimates). š Download the official expansion resource pack ā HERE.
š Official Public Test Server
Want to try out HrdaValorant before installing it or test upcoming features? Join our live test server!
- š IP:
valorant.hrdaplugins.eu - š Fallback IP:
wither.hostify.cz:32710 - š® Minecraft Version:
26.2 - āļø Current Build: v2.2 | Resource Pack v7.0
- š Warez / Cracked: Supported (in-game login system)
- šŗļø Maps: Includes official MC x Valorant maps by Ommo.
Need Hosting? Use PROMO CODE!
(https://www.neyhost.com/?ref=HRDA)
⨠Core Features
- āļø Buy Phase & Combat: Structured rounds with automated barriers, interactive shop access, and economy management.
- š¹ļø Multiple Game Modes: Choose between Normal (13 wins), Swiftplay (5 wins), or Ranked mode!
- š Competitive Ranked System: Built-in Rank Rating (RR) system, competitive ranks (Iron to Radiant), and live leaderboard holograms.
- š£ The Spike: Advanced planting/defusing logic with "Spike Drop" mechanics and real-time progress bars.
- š”ļø Tactical TTK & Armor: Custom damage engine scaling perfectly with Light and Heavy Shields.
- š® Ultimate Economy: Earn ultimate points through kills and defuses to unlock game-changing abilities.
- š Dynamic Side Swap: Automatic team switching during half-time to ensure competitive fairness.
- š PlaceholderAPI Support: Display player ranks, RR, credits, and active agents anywhere on your server.
š¤ Agent Roster & Tactical Abilities
Click to view all 29 Agents and their unique powers
Ability Items are used to activate regular abilities. Each ability is represented by its own item and can be purchased or used according to its charge/cooldown system. Ultimate abilities remain unchanged.
Duelists
-
Phoenix:
[Ability Item]Blaze ā Creates a wall of fire that blocks vision, damages enemies, and heals Phoenix while he stands inside.[Ability Item]Hot Hands ā Throws a fireball that creates a burning zone, damaging enemies while healing Phoenix.[Ability Item]Curveball ā Throws a curved flash that blinds enemies caught looking toward the explosion.[Ultimate]Run It Back ā Marks your location; automatically returns you to it with full HP after the duration expires or upon dying.
-
Jett:
[Ability Item]Tailwind ā Instantly propels Jett forward with a powerful dash.[Ability Item]Cloudburst ā Throws a projectile that creates a dense smoke cloud at its landing point for 7s.[Ability Item]Updraft ā Launches Jett high into the air with a powerful burst of wind.[Ultimate]Blade Storm ā Equips 5 deadly throwing knives dealing high damage.
-
Raze:
[Ability Item]Paint Shells ā Throws a cluster grenade that explodes and releases additional explosive charges.[Ability Item]Boom Bot ā Deploys an autonomous explosive bot that travels forward and detonates when it reaches an enemy.[Ability Item]Blast Pack ā Throws an explosive charge that can be used to propel Raze through the air and deal explosive damage.[Ultimate]Showstopper ā Fires a heavy rocket launcher dealing massive area damage and knockback.
-
Iso:
[Ability Item]Undercut ā Sends a moving energy wave forward that suppresses enemy abilities for 8s.[Ability Item]Double Tap ā Grants Iso a temporary protective shield effect after activation.[Ability Item]Contingency ā Creates a moving energy wall that travels forward and suppresses enemies it passes through.[Ultimate]Kill Contract ā Teleports Iso and a targeted enemy into an isolated 1v1 arena with full HP.
-
Yoru:
[Ability Item]Gatecrash ā Deploys a teleport tether that can be activated to teleport Yoru to its location.[Ability Item]Fakeout ā Sends a Yoru decoy forward that detonates into a blinding effect when triggered.[Ability Item]Blindside ā Throws a dimensional projectile that explodes into a flash, blinding enemies in its line of sight.[Ultimate]Dimensional Drift ā Enters a dimension making Yoru completely invisible with boosted speed for 10s.
-
Reyna:
[Ability Item]Leer ā Deploys an ethereal eye that blinds and darkens enemies looking toward it.[Ability Item]Dismiss ā Consumes a nearby Soul Orb to temporarily make Reyna invulnerable.[Ability Item]Devour ā Consumes a nearby Soul Orb to rapidly restore Reyna's health.[Ultimate]Empress ā Enters a hyper-charged state granting continuous speed and combat buffs for 30s.
-
Neon:
[Ability Item]High Gear ā Grants Neon a powerful burst of speed and propels her forward.[Ability Item]Fast Lane ā Creates two parallel electric walls that damage enemies passing through them.[Ability Item]Relay Bolt ā Throws an electrical projectile that detonates and concusses enemies in its area.[Ultimate]Overdrive ā Unleashes lightning beams dealing rapid, long-range electrical damage for 20s.
-
Waylay:
[Ability Item]Saturate ā Throws a projectile that explodes into a wide flash and slow effect against enemies with line of sight.[Ability Item]Lightspeed ā Launches Waylay forward at high speed and grants a temporary Speed boost.[Ability Item]Refract ā Places a beacon at Waylay's location that can later be activated to teleport back to it.[Ultimate]Convergent Paths ā Deploys Waylay's ultimate effect to disrupt and hinder enemies in its area.
Initiators
-
Sova:
[Ability Item]Recon Bolt ā Fires a scanning arrow that periodically reveals nearby enemies with Glowing.[Ability Item]Recon Drone ā Sends a moving drone forward that scans nearby enemies and reveals them.[Ability Item]Shock Bolt ā Fires an explosive arrow that deals damage to enemies within its blast radius.[Ultimate]Hunter's Fury ā Fires 3 wall-piercing energy blasts that damage and reveal enemies.
-
KAY/O:
[Ability Item]FRAG/ment ā Throws an explosive grenade that creates four consecutive damaging pulses.[Ability Item]FLASH/drive ā Throws a flash grenade that blinds enemies caught within its line of sight.[Ability Item]ZERO/point ā Throws a suppression device that disables enemy abilities within its pulse radius.[Ultimate]NULL/cmd ā Emits massive energy pulses that suppress abilities, blind, and slow enemies for 12s.
-
Gekko:
[Ability Item]Dizzy ā Launches Dizzy, splashing nearby enemies with a blinding effect.[Ability Item]Mosh Pit ā Throws a projectile that creates a damaging area before detonating.[Ability Item]Wingman ā Sends Wingman forward to interact with objectives or seek enemies and disrupt them.[Ultimate]Thrash ā Steers Thrash to explode and detain enemies in a radius for 12s.
-
Breach:
[Ability Item]Fault Line ā Sends a seismic wave forward that blinds and heavily slows enemies.[Ability Item]Aftershock ā Fires a destructive charge through surfaces that repeatedly damages enemies in its area.[Ability Item]Flashpoint ā Fires a flash charge through a wall that blinds enemies looking toward its detonation.[Ultimate]Rolling Thunder ā Sends a massive earthquake through walls that knocks up and dazes enemies.
-
Skye:
[Ability Item]Guiding Light ā Launches a hawk projectile that detonates into a flash, blinding enemies in line of sight.[Ability Item]Regrowth ā Channels a healing effect that restores the health of nearby allies.[Ability Item]Trailblazer ā Sends a controllable creature forward to scout the area and disrupt enemies it reaches.[Ultimate]Seekers ā Sends out 3 autonomous seekers to track down living enemies and blind them for 15s.
-
Fade:
[Ability Item]Haunt ā Deploys a watcher that reveals nearby enemies and marks them with a Terror Trail.[Ability Item]Seize ā Throws a nightmare orb that creates a zone trapping and weakening enemies inside.[Ability Item]Prowler ā Sends a creature forward that hunts nearby enemies and blinds them when it catches them.[Ultimate]Nightfall ā Unleashes a wave of nightmare energy through walls that deafens, decay-damages, and tracks enemies.
-
Tejo:
[Ability Item]Guided Salvo ā Fires a guided rocket toward the targeted location, damaging enemies caught in its blast.[Ability Item]Stealth Drone ā Deploys a drone that travels forward and reveals enemies it detects.[Ability Item]Special Delivery ā Launches an explosive device that creates a damaging and disruptive zone on impact.[Ultimate]Armageddon ā Calls down a rolling carpet bombardment dealing heavy area damage, knockback, and burns.
Sentinels
-
Sage:
[Ability Item]Healing Orb ā Heals Sage and restores additional health to a nearby wounded teammate.[Ability Item]Barrier Orb ā Creates a defensive wall that blocks movement and provides cover.[Ability Item]Slow Orb ā Throws an orb that creates a slowing zone, reducing enemy movement and mining speed.[Ultimate]Resurrection ā Revives a dead spectating teammate at your location with full health.
-
Killjoy:
[Ability Item]Nanoswarm ā Deploys a hidden grenade zone that repeatedly damages enemies inside.[Ability Item]Alarmbot ā Deploys a hidden bot that detects nearby enemies and triggers a damaging effect.[Ability Item]Turret ā Deploys an automated turret that detects and attacks enemies in range.[Ultimate]Lockdown ā Places a device with a 13s countdown that detains, slows, and blinds all enemies in a 30-block radius.
-
Vyse:
[Ability Item]Razorvine ā Throws a trap that creates a damaging and slowing zone when activated.[Ability Item]Shear ā Places a trap that triggers when an enemy enters its range, creating a temporary barrier around the affected target.[Ability Item]Arc Rose ā Places a rose trap that can be activated to flash enemies looking toward it.[Ultimate]Steel Garden ā Unleashes a metal garden zone that jams enemies' primary weapons for 12s.
-
Chamber:
[Ability Item]Headhunter ā Equips a high-precision heavy pistol capable of dealing devastating damage.[Ability Item]Trademark ā Deploys a proximity trap that activates when an enemy enters its range and creates a powerful slowing zone.[Ability Item]Rendezvous ā Places a teleport anchor that Chamber can use to return to its location.[Ultimate]Tour de Force ā Equips a 5-shot sniper rifle dealing massive damage and creating slow fields on hits.
-
Cypher:
[Ability Item]Cyber Cage ā Deploys a cage that creates a visual obstruction when activated.[Ability Item]Trapwire ā Places a tripwire that detects enemies and triggers a disabling effect when crossed.[Ability Item]Spycam ā Deploys a camera that scans the area and reveals enemies it detects.[Ultimate]Neural Theft ā Instantly reveals all surviving enemies' outlines through walls across the map for 5s.
-
Deadlock:
[Ability Item]GravNet ā Throws a net that creates a zone slowing and disorienting enemies, fully entangling them after sustained exposure.[Ability Item]Barrier Mesh ā Deploys a large defensive barrier that blocks enemy movement.[Ability Item]Sonic Sensor ā Places a sensor that detects enemy activity and triggers a disruptive effect.[Ultimate]Annihilation ā Fires a piercing beam that leashes the first enemy hit; if their team can't deal enough damage to you within 4s, the victim is annihilated.
-
Veto:
[Ability Item]Chokehold ā Throws a proximity trap that detonates when an enemy approaches, dealing a percentage of their health as decaying damage while heavily slowing and disorienting them.[Ability Item]Interceptor ā Deploys a device designed to intercept and neutralize incoming enemy utility.[Ability Item]Crosscut ā Places a vortex that can be activated while looking at it to teleport to its location; during BUY PHASE it can be reclaimed and redeployed.[Ultimate]Evolution ā Transforms for 8s into an evolved form, clearing all debuffs and granting full immunity to enemy abilities and ultimates.
Controllers
-
Omen:
[Ability Item]Paranoia ā Sends a shadow projectile forward that nearsights enemies it passes through.[Ability Item]Shrouded Step ā Teleports Omen to a targeted nearby location.[Ability Item]Dark Cover ā Deploys a large smoke cloud that blocks vision.[Ultimate]From the Shadows ā Teleports anywhere up to 100 blocks away with temporary invisibility.
-
Clove:
[Ability Item]Ruse ā Deploys a purple smoke cloud that blocks sightlines.- `[Ability Item] Pick-Me-Up ā Grants Clove temporary bonus health and increased movement speed.
[Ability Item]Meddle ā Throws a damaging projectile that applies a weakening effect to enemies caught in its area.[Ultimate]Not Dead Yet ā Enters an ethereal state after dying; securing a kill/assist within 10s keeps you alive.
-
Viper:
[Ability Item]Poison Cloud ā Throws a toxic canister that creates a poison gas zone.[Ability Item]Snake Bite ā Throws a projectile that creates a damaging acid pool.[Ability Item]Toxic Screen ā Deploys a long toxic wall that blocks vision and applies Viper's poison effects to enemies crossing it.[Ultimate]Viper's Pit ā Spawns a massive toxic cloud applying continuous poison, slow, and nearsight.
-
Brimstone:
[Ability Item]Sky Smoke ā Deploys a thick smoke cloud that blocks vision.[Ability Item]Stim Beacon ā Places a beacon that grants nearby allies combat-enhancing movement and attack effects.[Ability Item]Incendiary ā Launches an incendiary grenade that creates a damaging fire zone.[Ultimate]Orbital Strike ā Calls down a devastating orbital laser dealing continuous burn damage.
-
Harbor:
[Ability Item]Storm Surge ā Throws a water projectile that creates a swirling area which slows and nearsights enemies.[Ability Item]High Tide ā Creates a moving wall of water that blocks vision and hinders enemies passing through it.[Ability Item]Cove ā Deploys a protective water dome that provides cover and protection.[Ultimate]Reckoning ā Summons a moving water pool for 7s that targets enemies with concussive geysers.
-
Miks:
[Ability Item]Waveform ā Launches a cyan acoustic smoke cloud surrounded by turquoise pulses.[Ability Item]M-Pulse ā Deploys an acoustic pulse that disrupts enemies caught within its area.[Ability Item]Harmonize ā Grants Miks a temporary beneficial effect through his acoustic abilities.[Ultimate]Bassquake ā Emits 3 massive bass shockwaves that knock back, slow, and heavily disorient enemies.
-
Astra:
[Ability Item]Gravity Well ā Creates a gravitational field that pulls enemies toward its center before detonating to damage and slow them.[Ability Item]Nova Pulse ā Deploys a star that charges and releases a concussive pulse against nearby enemies.[Ability Item]Nebula ā Transforms a placed star into a large smoke cloud that blocks vision.[Ultimate]Cosmic Divide ā Raises an impassable barrier wall across the map for 20s, cutting off sightlines and paths.
šļø Arena Setup Guide
Click for step-by-step Map Configuration
Follow these steps to configure your arena using the built-in setup system:
-
Global Lobby: Set the main server spawn point (where players go after a game):
/val setlobby
-
Iso Ultimate Arena: Set the spawns for Iso's 1v1 duel:
- Go to Iso's side of the arena:
/val isoult <map> iso - Go to the Enemy's side of the arena:
/val isoult <map> enemy
- Go to Iso's side of the arena:
-
Map Setup: Repeat these for every map you create:
- Waiting Lobby: The pre-game room:
/val setwaitlobby <map> - Team Spawns: *
/val setattackers <map>/val setdefenders <map>
- Plant Sites:
/val setplanta <map>/val setplantb <map>/val setplantc <map>(Optional)- Note: Spike can be planted within a 10 block radius of these points.
- Waiting Lobby: The pre-game room:
-
Barriers:
- Mark two corners of the region:
/val pos1and/val pos2 - Save the barrier to the map:
/val addbarrier <map>
- Mark two corners of the region:
-
Game Mode & Limits:
- Set the capacity:
/val setminplayers <map> <amount>and/val setmaxplayers <map> <amount> - Set the game mode:
/val mode <map> <normal/swift/ranked>
- Set the capacity:
-
Extras (Optional):
- Join Sign: Look at a placed sign and type
/val sign <map> - Ranked Leaderboard: Stand where you want the hologram and type
/val setleaderboard
- Join Sign: Look at a placed sign and type
-
Finalize:
- Use
/val reloadto ensure all locations are saved in the config.
- Use
āØļø Commands & Permissions
Click to view all Commands and Permissions
Player Commands
| Command | Description |
|---|---|
/val join <map> |
Joins the match on a specific map. |
/val leave |
Leaves the current game. Requires confirmation before leaving. |
/val spectate <map> [player] |
Spectates a match on a specific map, optionally following a target player. |
/val team <attackers|defenders> |
Selects your team side during the lobby phase. |
/val shop |
Opens the buy menu during Buy Phase. |
/val agent |
Opens the agent selection menu during Lobby Phase. |
/val rank |
Displays your current rank, RR rating, and progress toward the next rank. |
/val skinshop |
Opens the knife skin shop GUI. |
/val report <player> <reason> |
Reports a player in your current game with a specified reason. |
/val surrender |
Starts a surrender vote or casts your vote to surrender the current match. |
/val ff |
Alias for /val surrender. |
Admin & Setup Commands
| Command | Description |
|---|---|
/val setlobby |
Sets the global main lobby location. |
/val setwaitlobby <map> |
Sets the waiting lobby location for a specific map. |
/val setattackers <map> |
Sets the attackers spawn point for a map. |
/val setdefenders <map> |
Sets the defenders spawn point for a map. |
/val setplanta <map> |
Sets the position for Bomb Site A. |
/val setplantb <map> |
Sets the position for Bomb Site B. |
/val setplantc <map> |
Sets the position for Bomb Site C. |
/val pos1 |
Sets position 1 for selecting an area. |
/val pos2 |
Sets position 2 for selecting an area. |
/val addbarrier <map> |
Creates a barrier for the map using the selected pos1/pos2 area. |
/val adddoor <map> [hp] |
Creates a breakable door using the selected pos1/pos2 area. Optional HP can be specified; default is 500. |
/val setminplayers <map> <amount> |
Sets the minimum number of players required to start a game on a map. |
/val setmaxplayers <map> <amount> |
Sets the maximum player capacity for a map. |
/val mode <map> <normal|swift|ranked|custom> [rounds] |
Sets the game mode for a map. Custom mode requires a specified number of rounds. |
/val sign <map> |
Sets a join sign for the specified map on the targeted sign block. |
/val setleaderboard |
Sets the location of the player leaderboard hologram. Requires DecentHolograms. |
/val isoult <arena> <iso|enemy> |
Sets the teleport location for Iso's ultimate duel for either Iso or the enemy. |
/val addultorb <map> |
Places an Ultimate Orb at the administrator's current location for the specified map. |
/val setminheight <map> [Y] |
Sets the minimum Y-coordinate (death plane) for a map. If Y is omitted, the player's current Y-coordinate is used. |
/val money <player> <amount> |
Gives credits to a player currently in a game. |
/val addvp <player> <amount> |
Gives Valorant Points (VP) to a player. Can also be executed from the console. |
/val reports |
Opens the list of submitted player reports. |
/val timeout <player> <time> |
Places a timeout on a player for the specified duration (e.g. 10m, 1h). |
/val reload |
Stops active arenas, clears dropped spikes, and reloads configuration, messages, and arenas. |
/val delete <map> |
Deletes the configuration of a specified map. |
Permissions
valorant.admin- Access to all administrative and setup commands.
š·ļø Placeholders
Click to view all PlaceholderAPI integrations
You can use these placeholders in any plugin that supports PlaceholderAPI (e.g., Scoreboards, Tablists, Chat formats, Holograms).
| Placeholder | Output Example | Description |
|---|---|---|
%valorant_rank% |
[Platinum] |
Displays the player's current competitive rank. |
%valorant_rr% |
450 |
Displays the player's current Rank Rating points. |
%valorant_arena% |
Haven |
Displays the current arena name or 'None'. |
%valorant_agent% |
JETT |
Shows the player's selected agent. |
%valorant_credits% |
3900 |
Displays the player's current balance/credits. |
%valorant_team% |
ATTACKERS |
Shows the player's current team side. |
%valorant_map% |
Split |
Shows the name of the currently active map. |
%valorant_ult_points% |
3/5 |
Displays the player's current ultimate points. |
%valorant_kills% |
12 |
Displays total kills in the active match. |
%valorant_deaths% |
4 |
Displays total deaths in the active match. |
%valorant_state% |
BUY_PHASE |
Shows current match state or 'MAIN_LOBBY'. |
Contact
If you have any problems with the plugin, just message me on our Discord server: https://dsc.gg/hrda-plugins Thanks for downloading HrdaValorant!


