Tags
Creators
Details
1.2
Compatibility
Required content
Changes
[Added] Skin System during agent selection.
[Added] New lobby music types. Configurable via lobby_music: "lobby" (available options: lobby, lobby2, lobby3). [Optimizided for HrdaValorant Pack 5.1]
[Added] Inventory saving mechanism that restores player items after the game ends.
[Changed] Reworked ultimates to be better balanced and visually more appealing.
[Changed] Reorganized GameListener logic into separate dedicated listeners for better code structure.
[Fix] Missing messages in language files.
[Fix] Actionbar errors when running on standard Spigot without Paper.
[Fix] Issues with dropped spike.
[Fix] Clove Ultimate handling and death logic.
[Fix] Sova Ultimate bugs.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:A439swqk:qsgHve3o"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:A439swqk:qsgHve3o"
}

