Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

HuskHomes (Fabric) v4.3.2

Changelog

HuskHomes 4.3.2 fixes a few bugs present in the previous release and updates the plugin locales.

  • Fixed how accepting a cross-server teleport request would not use exact username lookup when responding to the requestee, which caused some teleport requests to fail when similarly named users were online (#399)
  • Fixed an issue where using /sethome when having set the maximum number of homes would not let you overwrite an existing home when the overwrite_homes_warps config option was enabled (#293)
  • Fixed an issue where the "teleportation complete" message could appear repeatedly after completing a timed teleport (#405)
  • Fixed an issue where map icons wouldn't re-register when Pl3xMap was reloaded. Please make sure you update to the latest Pl3xMap for this release. (#409)
  • Fixed an issue where cross-server teleports would not properly catch invalid world exceptions when finishing a teleport (#402)
  • Fixed an issue where it was not possible to update the local spawn position after setting it the first time (#400)
  • Fixed an issue where running a random teleport operation in a void world would cause an exception due to the safety resolver returning an illegal y-coordinate. (#401)
  • HuskHomes on Sponge servers will now properly terminate database and Redis connections on shutdown
  • Updated the German (de-de) locales, courtesy of @Ceddix (#404)
  • Updated the Italian (it-it) locales, courtesy of @iVillager (#406)

To update from v4.3.1, just drag+drop; there are no config changes.

Files

HuskHomes-Fabric-4.3.2.jar(19.12 MiB) Primary Download

External resources



Project members

WiIIiam278

Owner


Technical information

License
Apache-2.0
Project ID